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Is it possible to put html iframe in the playground page? If yes, How can I do this?
Not directly but you can use viewer to do so. Check https://tech.io/playgrounds...
Hey there! If I were you, I would into https://idyll-lang.github.i... - it could really help!
Your settings page link and create a playground link are both not working. I am trying to clone your git repository but I'm not able to.
we duplicated all playgrounds from Tech.io to CodinGame, but the playground's creation still happens on Tech.io: https://tech.io/new-playground
Same for settings: https://tech.io/settings/login
Is it possible to put python code and java code in one playground?
yes, with code snippets
im just trying to find a way i can learn
what is happening with TECHIO Command OPEN because when I run from my playground I get the following message: Runner errorUnable to open static viewerTECHIO> open -s / project / target / www ExerciciosSequencial.htmlI need to reset the viewer and it executes
normally it's fixed
How can I put left side menu on my playground?
It's not possible for regular playgrounds, but readers can access the menu from the top. The left side menu is only available in the documentation (which is a playground too).
It is possible to embed only the playground section on a web?
If you mean the entire playground, no, it's not possible. If you mean just the code snippets, yes, it's possible. I wrote about that here: https://tech.io/blog/share-...
What if a want embed more that one code snippets... i mean, have more than one iframe?
still possible. Each snippet has an embed code associated to it.
the snippets share the script code? i think no... This is having me problems right now
each snippet has a unique identifier. What exact problem do you have? Don't hesitate to reach out to me at firstname.lastname@example.org
Can we use this Ui for our Projects? I like the sidebar more than the drop-down at the top.
Sadly not at the moment, but this is something we can consider in the future.
how to learned here
Hello, I have my course in French that I translated in English and I would like to know if it is possible that the two versions is on a same playground or I must create two different ?
I replied to your mail. I'll update the documentation.
i'm interested too, can you send me the instructions ?
hey, I need to update the doc, but I don't know when I'll have the time. Could you send me your pb on email@example.com ? It might also help me to write the proper explanations here.
Hello ! Is it possible to translate a playground into several languages so that the computer automatically select the matched language or the fallback language (I mean "en") ?
it's possible now!
Not at the moment, but we're currently thinking about it. So expect it soon.
I'd like to include an image in a quiz. Inline if possible, if not as a replacement, worst case as a separate block.
I've tried a few plausible syntaxes, to no avail. It seems like the inside of the ? markup is always interpreted as raw text.
Anything specific I should have tried, or is this simply not possible in the current state of the markdown interpreter?
At the moment, it's not possible. But you can add emoticon inline.
Ok, thanks for the confirmation.
In my case, the level of image complexity I'm looking for isn't readily available in any emoticon set. I mean, it's a lesson, not a chatlog :)
Hum, to be honest, I wasn't thinking that emoticon would be the best solution for you ;)
I see no runner for Haskell :( Should I create one?
Didn't find one, but I made a barebones one. I'll share if there's interest.
Forgot the link https://tech.io/playgrounds...
Is there an automatic gitlab share, or do I need to export this somewhere?
Hi, How can I delete a playground ? Thx
My playgrounds menu (upper right near your avatar)Select your playground.On your playground metadata page, next to its title just under the top bar, there's a context menu hidden under that down-pointing arrowhead.The "delete playground" feature is there.
There is a little arrow next to the title in the administration of your playground.
Indeed, there is the small blue arrow :)Thank you both for your responsiveness
Well, that's a bit mean. :(
I was trying to follow the 01-Getting started steps, created my playground and added a quiz. And now I'm on the "Add a coding exercise" page, and the page is more or less telling me (rephrasing mine) "EPIC FAIL you picked the wrong template when creating a playground, you should have picked the Python-3 one then. Better luck next time."
At this stage in the tutorial, I'd need either a pack of files to unload in my repo, or better guidance two steps ago.
So I suppose I'll just create another playground, using the right template this time, copy over the files I need and drop it. [Edit: if it wasn't for the fact I can't for the life of me figure out how to delete a playground] [Counter-edit: found]
But this does raise the general point: oughtn't language project components be separate from playgrounds? I don't really see them as one-to-one-associated to them, I can perfectly picture myself using zero or multiple in a single playground.
I'd like to learn more about writing Viewers. I've read the one or two pages of documentation here on the topic, but I've not found the detail I require. Essentially, how do you actually go about communicating between the web page viewer HTML/JS and the test runner - i.e. to change a diagram while the tests run depending on the outcomes. Is it something to do with opening a channel between the runner and the web page, and outputting / reading messages? Is there an example anywhere I could look at?
Here is the playground to help you: https://tech.io/playgrounds...Let me know if you have any trouble with it.
Thanks Jerome - that's excellent. I understand now. I knew it would be simple, but just couldn't quite see how to start. I'll have a go at building my own dynamic viewers now...
In your case you can't use the static viewer provided by the -s parameter. You should open your own server on the server side, then use the open command without the -s parameter but with the -p (port) parameter. Doing this will open a classic server. Then you can communicate with it using ajax just like you would have done with a classic website (client <> server). I'll create a simple playground to show you that and come back to you soon.
What is a playground?
You can see it as a tech article with potential interactive code exercises.
Hi, is there any way we can add messages to help guide the user when they select an incorrect answer? Just telling them "you're wrong" and telling them to guess again feels impersonal. Even Duolingo's approach where giving an incorrect answer still allows you to continue on would be preferable.
Not at the moment but we'll probably add this in the future, it's on our todo list.