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Thanks for the comment! Iām so happy to hear you liked the post mortem. It helps me stay motivated to write more.
You're welcome. Looking forward to more of them šš¾.
I might also participate in one of the upcoming game jams š. Let's see how things go.
This post-mortem was fun to read. I love the part about using Affinity designer for level design. I've been using Inkscape and vector graphics for little graphics design, but I've been dragging my feet when it comes to using it in gamedev.
This post really inspired me. I also read the other post-mortem.
Thanks!