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I have a rtx 2080ti sli with 32gb of ram,also having an intel i9-9900k. Would that be enough for monster hunter?
Absolutely! A build with an i9-9900K and an RTX 2080 Ti would be nearly as powerful as the 4K example build listed above, and could provide excellent performance in MHW at 1080p or 1440p with max settings (or even at 4K with the settings slightly below the max).
I know this article is old, but for those who are new to it...... its full of misinformation -.-the most important thing to note, is that Monster Hunter World is CPU heavy, so for this game in particular CPU is most important.Now, SLIing two RTX 2080ti cards will do nothing for you in Monster Hunter World, the game does not support SLI, and there for would not benefit at all from it.A 2080 (or now a 2080 super) paired with a core i7 8700k will do the job nicelySide note, you dont need 32GB of RAM 16 is plenty for most gaming applications right now, and you can upgrade later by adding 2 more sticks of 8GB
As of this post, I have a core i5 8600k, 16GB of DDR4 3200 ram, and a RTX 2070, and at "high" settings 4k get around 48-54 FPS
Now as far as the games settings, under settings just choose the "high" preset (highest really does not change much) and turn "DLSS" on (good boost in performance and only available for RTX cards)
Thank you for your comment. Most of your criticism seems to be leveled at the 4K 60FPS build in section 1, which has the aim of providing a guaranteed 60+ FPS in Monster Hunter World at 4K even when playing at maximum (Highest, not High) settings. Folks willing to reduce their settings and/or resolution in order to achieve desirable frame rates will, of course, be able to downgrade from our recommendations.
As we point out in the contextual paragraphs for that build, though, you can't really hit our stated FPS goal with any single consumer-grade GPU on the market currently---regardless of whether you have one of the best CPUs available. You will also note, however, that we do not use the acronym "SLI" anywhere in that section of the guide either. A second GPU can allow the first to offload tasks even when SLI is not in use, although the benefits will be reduced. We only recommend two of the same GPU so users can use SLI in other applications that do support it. You can learn more about multi-GPU configurations in our blog post on the diminishing returns of multiple graphics cards.
As regards the RAM recommendation, on reviewing those contextual paragraphs above the build in question, you will also note the following sentence: "Users planning to use this particular build exclusively (or almost exclusively) for MHW may choose to subtitute the RAM choice from the build above, in order to save about $100 without losing any in-game performance." In other words, while 32GB would be a more balanced choice for the core components listed in the example build, we already explicitly tell people to use 16GB to save money in a narrowly focused gaming build.
This guide's most recent update was in August of 2019, and as such its information is not old.
SLI will not help in a CPU heavy game like Monster Hunter World. Your 4k build is unnecessary, and I wanted to clear that up to people who might not know better. I know what SLI is and how it works, its a useless GPU feature that most games dont even support anymore.
Will the $600 build be good for streaming as well?
For general streaming? Yes, it would do fine; in particular, it would have comparable performance to (slightly better performance than) the 'Budget Streaming' example build in our big guide article for building a PC for live streaming.
For streaming MHW? That's more of a questionable situation. It may do alright, but it will likely be necessary to compromise on settings, resolution, or frame rate to get everything stable.
Would the upcoming radeon rx 590 be a good substitute for a 1070
Possibly, but the pre-release benchmarks suggest it will be closer in performance to the GTX 1060 6GB than the GTX 1070. At any rate, it will be impossible to say for sure until it is released and undergoes extensive real-world benchmarking.
Where's the cool FPS table?
We're trying out some new formats for different kinds of articles. In this one, the tier chart is replaced with a list of benchmark example builds (similar to the presentation of our non-gaming big guides). While this method of conveying the info will be slightly less useful to people who already have their gaming PCs, it should also be more useful to people who are still selecting hardware. But it's not set in stone yet; we're still collecting data on how new builders use the guides, and may still be tooling around with the format for a while yet.
Well, in my opinion, this format is good, but it seems to lose some of the Logical Increments' essence.
It is indeed better for someone planning to buy a computer while having MHW in mind, but it may be confusing for someone trying to build something for MHW AND something else, since that person will have to compare many parts while not really knowing the difference between then, or which is better, or what is in between... It's lacking the incremental logic to it (wink wink).
What we've found is that the majority of users for these guides end up on them via search engines, and are generally not familiar with the tier-based homepage chart like our returning users are. For such new users, who come here looking for info about a particular game, and who leave directly from the same page---our exclusive use of the tier terminology (and constant redirecting of them toward the other chart) proves confusing.
A significant volume of our user comments and emails about the game guides simply ask us what parts are needed to achieve a certain frame rate at a certain resolution---which is what we had hoped the guides were there to answer!
But as I said above, this format is not set in stone. It's a test. So thank you very much for giving us your feedback about it.