<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for zachgage</title><link>http://disqus.com/by/zachgage/</link><description></description><atom:link href="http://disqus.com/zachgage/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 14 Mar 2013 13:56:53 -0000</lastBuildDate><item><title>Re: The TouchArcade Show - A Chat With Some of The Devs Behind 'Ridiculous Fishing'</title><link>http://toucharcade.com/2013/03/13/the-toucharcade-show-a-chat-with-some-of-the-devs-behind-ridiculous-fishing/#comment-829339093</link><description>&lt;p&gt;haha it's gonna be a bit! ill definitely tweet a lot about it once its significantly underway&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Thu, 14 Mar 2013 13:56:53 -0000</pubDate></item><item><title>Re: The TouchArcade Show - 94 - Top Secret Fishing Strat'</title><link>http://toucharcade.com/2013/03/08/the-toucharcade-show-94-top-secret-fishing-strat/#comment-823773925</link><description>&lt;p&gt;hacky sack at gdc huh? lets do this :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Sat, 09 Mar 2013 02:45:24 -0000</pubDate></item><item><title>Re: Spelltower: There&amp;#8217;s multiplayer on the way</title><link>http://www.hookshotinc.com/spelltower-theres-multiplayer-on-the-way/#comment-444074853</link><description>&lt;p&gt;re: android. it's on its way&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Mon, 20 Feb 2012 11:04:01 -0000</pubDate></item><item><title>Re: Out Now: 'Batman Arkham City Lockdown', 'Mini Motor Racing', 'Six Guns', 'TXT Fighter HD', and More</title><link>http://toucharcade.com/2011/12/08/out-now-batman-arkham-city-lockdown-mini-motor-racing-six-guns-txt-fighter-hd-and-more/#comment-382019820</link><description>&lt;p&gt;Also, today the Universal update to the awesome word game SpellTower, one of TouchArcade's best of November (4.5 stars) is out.&lt;/p&gt;&lt;p&gt;&lt;a href="http://spelltower.com" rel="nofollow noopener" target="_blank" title="spelltower.com"&gt;spelltower.com&lt;/a&gt; / &lt;a href="http://itunes.apple.com/app/spelltower/id476500832?mt=8" rel="nofollow noopener" target="_blank" title="http://itunes.apple.com/app/spelltower/id476500832?mt=8"&gt;http://itunes.apple.com/app...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Thu, 08 Dec 2011 09:10:06 -0000</pubDate></item><item><title>Re: Zach Gage Takes Us Behind The Scenes of App Development [Guest Column] | The Creators Project</title><link>http://www.thecreatorsproject.com/blog/zach-gage-takes-us-behind-the-scenes-of-app-development-guest-column#comment-372574022</link><description>&lt;p&gt;yep! &lt;a href="http://twitpic.com/7jkdtu" rel="nofollow noopener" target="_blank" title="http://twitpic.com/7jkdtu"&gt;http://twitpic.com/7jkdtu&lt;/a&gt;&lt;br&gt;soon :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Fri, 25 Nov 2011 22:24:03 -0000</pubDate></item><item><title>Re: Coming Tonight: 'Age of Zombies Anniversary', 'Extraction: Project Outbreak', 'Homerun Battle 2', 'Minecraft Pocket Edition', 'Superman' and More</title><link>http://toucharcade.com/2011/11/16/coming-tonight-11/#comment-366003492</link><description>&lt;p&gt;thanks for adding spelltower guys!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Thu, 17 Nov 2011 00:54:07 -0000</pubDate></item><item><title>Re: Coming Tonight: 'Age of Zombies Anniversary', 'Extraction: Project Outbreak', 'Homerun Battle 2', 'Minecraft Pocket Edition', 'Superman' and More</title><link>http://toucharcade.com/2011/11/16/coming-tonight-11/#comment-365754797</link><description>&lt;p&gt;if you're not into racing games or shooting games or freemium games,&lt;br&gt;my word game SpellTower also releases tonight &lt;a href="http://www.spelltower.com" rel="nofollow noopener" target="_blank" title="www.spelltower.com"&gt;www.spelltower.com&lt;/a&gt;&lt;br&gt;(previously I made Halcyon, Bit Pilot, and Unify)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Wed, 16 Nov 2011 23:15:10 -0000</pubDate></item><item><title>Re: http://dinosaurparty.tumblr.com/post/2383124376</title><link>http://dinosaurparty.tumblr.com/post/2383124376#comment-120465199</link><description>&lt;p&gt;this is a pretty awesome article. it's a shame that they spent all that time training for a type of war we'd never go into again though&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Tue, 28 Dec 2010 23:22:07 -0000</pubDate></item><item><title>Re: 'Halcyon' - An Addictive Musical Action Puzzler</title><link>http://toucharcade.com/2010/12/19/halcyon-an-addictive-musical-action-puzzler/#comment-114915994</link><description>&lt;p&gt;The hand in the video is Kurt Bieg's (the guy who did the sound design and some of the level design for the game).&lt;/p&gt;&lt;p&gt;Thanks you guys for the great review! I'm so happy you enjoyed halcyon&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Sun, 19 Dec 2010 18:01:14 -0000</pubDate></item><item><title>Re: 'Fallout: New Vegas' - Kevin Fallon - Politics - The Atlantic</title><link>http://www.theatlantic.com/entertainment/archive/2010/10/why-video-games-arent-art-at-least-not-all-of-them/64927/#comment-89925904</link><description>&lt;p&gt;comparing aspects of one type of expression to components of well known artistic mediums is no way to judge weather or not something is art.&lt;br&gt;&lt;br&gt;It is the goal of new mediums of expression to be as unique and unquantifiable as possible. This is a strength, not a weakness. It is a characteristic to be explored, and if the piece doesn't explore it, or does it wrong, or isn't compelling, than perhaps it is bad art, but never 'not art'.&lt;/p&gt;&lt;p&gt;Aside from that, I think there is certainly an interesting discussion to be had on the potential role that patches could serve in video game artistic practice and the dangers and benefits that could be associated with that. It's nice to see journalists starting to investigate video games from a more conceptual perspective, even if the article itself is attempting to be way to provocative.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Mon, 25 Oct 2010 14:17:48 -0000</pubDate></item><item><title>Re: Colorbind [iPhone, Games]</title><link>http://www.creativeapplications.net/games/colorbind-iphone-games/#comment-34780482</link><description>&lt;p&gt;wow!&lt;/p&gt;&lt;p&gt;this looks beautiful! I can't wait&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Tue, 16 Feb 2010 16:40:59 -0000</pubDate></item><item><title>Re: Lose/Lose [Mac, Games, openFrameworks]</title><link>http://www.creativeapplications.net/games/loselose-mac-games-openframeworks/#comment-16612690</link><description>&lt;p&gt;im so impressed that you actually tried it !&lt;br&gt;sorry about the near heart attack&lt;/p&gt;&lt;p&gt;at the very least it did not erase your applications folder, it would only have done that after it deleted all your applications one by one, but, welcome to the highscore list, your bravery will be preserved for posterity :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Tue, 15 Sep 2009 00:25:25 -0000</pubDate></item><item><title>Re: Stay [iPhone, Games]</title><link>http://www.creativeapplications.net/games/stay-iphone/#comment-15025331</link><description>&lt;p&gt;looks really pretty&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Tue, 18 Aug 2009 15:27:34 -0000</pubDate></item><item><title>Re: Unify [iPhone] &amp;#8211; Preview</title><link>http://www.creativeapplications.net/iphone/unify-iphone-preview/#comment-14997242</link><description>&lt;p&gt;if you send me an email (theres a link on &lt;a href="http://apps.stfj.net/unify)" rel="nofollow noopener" target="_blank" title="apps.stfj.net/unify)"&gt;apps.stfj.net/unify)&lt;/a&gt; ill send you an email when it's available, otherwise i'll post here too&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Tue, 18 Aug 2009 01:07:16 -0000</pubDate></item><item><title>Re: Unify [iPhone] &amp;#8211; Preview</title><link>http://www.creativeapplications.net/iphone/unify-iphone-preview/#comment-14997224</link><description>&lt;p&gt;haha. oh awesome. im glad you enjoyed synthpond. this time im going for something with hopefully a little broader appeal! :) we'll see what happens!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Tue, 18 Aug 2009 01:06:26 -0000</pubDate></item><item><title>Re: Unify [iPhone] &amp;#8211; Preview</title><link>http://www.creativeapplications.net/iphone/unify-iphone-preview/#comment-14892619</link><description>&lt;p&gt;thanks! I'm so happy people are excited about it!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Sat, 15 Aug 2009 19:29:16 -0000</pubDate></item><item><title>Re: DotEditor [iPhone]</title><link>http://www.creativeapplications.net/membersonly/doteditor-iphone/#comment-14892593</link><description>&lt;p&gt;im really digging this program. it doesnt look like animation stuff has made it into the one on the itunes store... or at least i cant find it, and it would be nice to have a fill tool and an undo... but even without all that this seems far and away the best pixel art program on the phone&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zachgage</dc:creator><pubDate>Sat, 15 Aug 2009 19:27:54 -0000</pubDate></item></channel></rss>