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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for rifflesby</title><link>http://disqus.com/by/rifflesby/</link><description></description><atom:link href="http://disqus.com/rifflesby/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 27 Feb 2021 19:16:46 -0000</lastBuildDate><item><title>Re: Why did I wait so long to play Pokemon Trading Card Game?</title><link>https://www.destructoid.com/stories/why-did-i-wait-so-long-to-play-pokemon-trading-card-game--620507.phtml#comment-5285605825</link><description>&lt;p&gt;The sequel's really good too, and there's a pretty good fan-translation patch for it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sat, 27 Feb 2021 19:16:46 -0000</pubDate></item><item><title>Re: Forming 304</title><link>https://jessemoynihan.com/?p=5127#comment-5198890463</link><description>&lt;p&gt;I love this. poor Nommo&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Tue, 22 Dec 2020 23:58:11 -0000</pubDate></item><item><title>Re: La-Mulana 1 &amp; 2</title><link>https://www.destructoid.com/la-mulana-1-2-577881.phtml#comment-4757727322</link><description>&lt;p&gt;The first one had some of its hints retranslated in the EX version on PS Vita. I haven't seen anything saying whether or not that's the version they used for this collection, but I can't imagine they wouldn't.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Wed, 15 Jan 2020 02:13:03 -0000</pubDate></item><item><title>Re: La-Mulana 1 &amp; 2</title><link>https://www.destructoid.com/la-mulana-1-2-577881.phtml#comment-4757726759</link><description>&lt;p&gt;Nah, that's not true at all -- every puzzle is fairly clued. It's just that the clues aren't always in the same room as the puzzle they relate to, and often they require some thought and insight to figure out. It's necessary to physically write down every clue you find, and consult your notes often; failure to keep track of that information is what leaves you stumbling around randomly. But it's 100% possible to solve both games without outside hints.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Wed, 15 Jan 2020 02:11:44 -0000</pubDate></item><item><title>Re: Someone modded out that vaseline-blur effect in Link's Awakening Switch</title><link>https://www.destructoid.com/someone-modded-out-that-vaseline-blur-effect-in-link-s-awakening-switch-569505.phtml#comment-4652802675</link><description>&lt;p&gt;"Some people consider it an artistic choice"? Of course it's an artistic choice! Did anyone think that it's /accidental/?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Tue, 15 Oct 2019 02:22:27 -0000</pubDate></item><item><title>Re: NIS America announces La-Mulana 1 &amp; 2 combo pack for consoles</title><link>https://www.destructoid.com/nis-america-announces-la-mulana-1-2-combo-pack-for-consoles-565327.phtml#comment-4598562603</link><description>&lt;p&gt;I can confirm that the EX version of LM1 (on Vita) was solvable without outside hints, and I believe there were some minor rewordings of the clues for that version. Hopefully that's the version they're using for the new ports, though I haven't seen anything stating so explicitly.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sat, 31 Aug 2019 04:09:36 -0000</pubDate></item><item><title>Re: Shin Megami Tensei: Strange Journey is jumping to the 3DS</title><link>https://www.destructoid.com/shin-megami-tensei-strange-journey-is-jumping-to-the-3ds-427519.phtml#comment-3225072319</link><description>&lt;p&gt;Or, you could derive satisfaction from learning &amp;amp; mastering systems that /don't/ rely on bullshit.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sun, 26 Mar 2017 21:18:52 -0000</pubDate></item><item><title>Re: Shin Megami Tensei: Strange Journey is jumping to the 3DS</title><link>https://www.destructoid.com/shin-megami-tensei-strange-journey-is-jumping-to-the-3ds-427519.phtml#comment-3225050660</link><description>&lt;p&gt;Equality of bullshit is still bullshit.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sun, 26 Mar 2017 20:55:41 -0000</pubDate></item><item><title>Re: Japanator Unboxes: Death Note: The Omega Edition Blu-ray Set</title><link>http://www.japanator.com/japanator-unboxes-death-note-the-omega-edition-blu-ray-set-34843.phtml#comment-2569764274</link><description>&lt;p&gt;For someone who's only read the manga, is it worth checking out the anime? Or shall I just go read the manga again?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Mon, 14 Mar 2016 18:32:02 -0000</pubDate></item><item><title>Re: HTC Vive reveals price, pre-order date and bundled games | News</title><link>https://www.pocketgamer.com/r/Vive/HTC+Vive/news.asp?c=69157#comment-2529177588</link><description>&lt;p&gt;New tech costs money. The Atari 2600 was $770 in today's money when it came out. The first Macintosh was $5500. It's always been like this. We haven't been seeing these sort of prices in recent console generations only because those haven't been new tech, only incremental upgrades to old tech. But it's been long enough that everyone's forgotten the steps to this dance.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Mon, 22 Feb 2016 13:44:49 -0000</pubDate></item><item><title>Re: Ubisoft didn&amp;#039;t take 9/11 into consideration when making The Division</title><link>http://www.destructoid.com/ubisoft-didn-t-take-9-11-into-consideration-when-making-the-division-340079.phtml#comment-2503729953</link><description>&lt;p&gt;I agree. See also the ridiculous "Oh no Nintendo are going to censor &lt;br&gt;Mother 3 worse than they did Earthbound 20 years ago" article the other &lt;br&gt;day.&lt;/p&gt;&lt;p&gt;Time was Destructoid's headlines weren't full of clickbaity crap. In fact I started reading Destructoid when I quit reading Kotaku for exactly that reason.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Mon, 08 Feb 2016 23:12:15 -0000</pubDate></item><item><title>Re: What changes can we expect to see from an official Mother 3 localization?</title><link>http://www.destructoid.com/what-changes-can-we-expect-to-see-from-an-official-mother-3-localization--339478.phtml#comment-2500448778</link><description>&lt;p&gt;The entire premise of this article is deeply flawed. The Nintendo that made those changes to Earthbound was the Nintendo of 20 years ago. The Nintendo that's localizing Mother 3 is /today's/ Nintendo, who have released both Bayonetta and Binding of Isaac on their systems.&lt;/p&gt;&lt;p&gt;Chances are there will be zero changes, apart from westernizing Japanese names of people/places.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sat, 06 Feb 2016 22:56:57 -0000</pubDate></item><item><title>Re: Who is your favorite Fallout 4 companion?</title><link>http://www.destructoid.com/who-is-your-favorite-fallout-4-companion--321395.phtml#comment-2367337287</link><description>&lt;p&gt;Can't believe the vote is so low for Hancock. I mean, I voted Nick myself so maybe he's just being overshadowed, but any of you that haven't hung out with Hancock for a while, do yourself a favor. That guy is a riot.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Wed, 18 Nov 2015 18:59:26 -0000</pubDate></item><item><title>Re: Do you care about Yo-Kai Watch&amp;#039;s western launch?</title><link>http://www.destructoid.com/do-you-care-about-yo-kai-watch-s-western-launch--319415.phtml#comment-2346457272</link><description>&lt;p&gt;I'm intrigued, but I want to play through the rest of the Pokémon series RTM-style (&lt;a href="http://minimumsafedistance.org/2015/09/29/its-here-the-new-pokemon-rtm-rules/" rel="nofollow noopener" target="_blank" title="http://minimumsafedistance.org/2015/09/29/its-here-the-new-pokemon-rtm-rules/"&gt;http://minimumsafedistance....&lt;/a&gt; before I get into anything similar. I'll tack it onto the end of the list though.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Fri, 06 Nov 2015 15:54:24 -0000</pubDate></item><item><title>Re: Game Connection 2015: Hands-on with The Antiques Affair, the only game here about gluing broken teapots | Preview</title><link>https://www.pocketgamer.com/r/Windows+8/The+Antiques+Affair/news.asp?c=68130#comment-2336088092</link><description>&lt;p&gt;Once I tried to think of what game I would make for myself, if I were a genius programmer/artist/etc. and could make an entire polished game from scratch. What would be my perfect game?&lt;/p&gt;&lt;p&gt;Then I played Steamworld Dig, which was one-third of it. La-Mulana was the next third. This was the rest.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sat, 31 Oct 2015 01:50:26 -0000</pubDate></item><item><title>Re: Meet the real-life Dogmeat</title><link>http://www.destructoid.com/meet-the-real-life-dogmeat-311828.phtml#comment-2266691370</link><description>&lt;p&gt;This article is six sentences long, and one of them says outright that Dogmeat cannot be killed.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Tue, 22 Sep 2015 00:21:54 -0000</pubDate></item><item><title>Re: La-Mulana 2 will probably break me</title><link>http://www.destructoid.com/la-mulana-2-will-probably-break-me-309357.phtml#comment-2238738844</link><description>&lt;p&gt;That's a common objection, and it does take some getting used to. He doesn't control quite like other platformer characters usually do. Once you get a handle on it, though, it's fine. I actually came to rather like it.  The big thing is just to remember that you only have any measure of fall-control if you jump, and not if you walk off an edge.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sun, 06 Sep 2015 04:54:28 -0000</pubDate></item><item><title>Re: La-Mulana 2 will probably break me</title><link>http://www.destructoid.com/la-mulana-2-will-probably-break-me-309357.phtml#comment-2238717779</link><description>&lt;p&gt;It's not a game made for FAQ's, it's a game made for paying careful attention, keeping your own maps, and writing down the clues you're given. It's only if you're not willing to put that extra effort into beating it that it becomes unsolveable, and that's part of what makes it satisfying.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sun, 06 Sep 2015 04:20:06 -0000</pubDate></item><item><title>Re: La-Mulana 2 will probably break me</title><link>http://www.destructoid.com/la-mulana-2-will-probably-break-me-309357.phtml#comment-2237997634</link><description>&lt;p&gt;Probably.  The previous game had a Sonic the Hedgehog.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Sat, 05 Sep 2015 15:35:07 -0000</pubDate></item><item><title>Re: Can this Australian man find every amiibo in one day?</title><link>http://www.destructoid.com/can-this-australian-man-find-every-amiibo-in-one-day--308964.phtml#comment-2232821013</link><description>&lt;p&gt;(joke about buying Australian amiibo and flipping them. Because they're upside-down.)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Wed, 02 Sep 2015 18:47:48 -0000</pubDate></item><item><title>Re: What&amp;#039;s your take on Twitch Plays Dark Souls, and their shift to cheating?</title><link>http://www.destructoid.com/what-s-your-take-on-twitch-plays-dark-souls-and-their-shift-to-cheating--308156.phtml#comment-2222278224</link><description>&lt;p&gt;Twitch Plays X always starts out amusing, but is always quickly ruined when people start watching who don't understand it -- people who care about progressing and beating the game in a timely fashion, which is the opposite of the point. They show up and whine and whine about how progress isn't being made, and eventually the creators cave and add cheats that make it easy to win, and excruciating to watch.&lt;/p&gt;&lt;p&gt;It happened with the original Twitch Plays Pokémon, and it'll continue to happen every single time.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Thu, 27 Aug 2015 21:16:53 -0000</pubDate></item><item><title>Re: Vita gamers get Super Time Force Ultra, La-Mulana EX, and Xeodrifter for free on PS Plus next month | News - sale</title><link>https://www.pocketgamer.com/r/PS+Vita/Super+Time+Force+Ultra/news.asp?c=67155#comment-2213434416</link><description>&lt;p&gt;Definitely play La-Mulana, it's fantastic. If you want to beat it without outside help, though, it's vital to draw and annotate your own maps, and write down every single clue. I ended up with thirty pages of notes at the end.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Tue, 25 Aug 2015 05:14:55 -0000</pubDate></item><item><title>Re: The GameStop amiibo 3-pack event is real, be there on Saturday</title><link>http://www.destructoid.com/the-gamestop-amiibo-3-pack-event-is-real-be-there-on-saturday-297378.phtml#comment-2178739740</link><description>&lt;p&gt;Lot of people compaining about this and the Amiibo supply issues generally, but I'm gonna bust out an unpopular stance: Nintendo knows exactly what it's doing, and it's probably for the best for Amiibo's popularity in the long term.&lt;/p&gt;&lt;p&gt;N wants people to collect these things, not just buy their one favorite character and stop. And what makes collecting something a compelling hobby isn't the having, it's the /hunting/. People feel compelled to try and collect them all, because collecting them all is a difficult achievement. Rarity and scarcity is what powers this entire engine, and limited/exclusive availability is how you do rarity and scarcity.&lt;/p&gt;&lt;p&gt;If it were possible to have every amiibo in the set just by putting your&lt;br&gt; money on the counter, they probably wouldn't even be a thing any more. People &lt;br&gt;would already be bored of collecting them. The fact that there are a bunch of them that are difficult to get is the only thing that keeps people interested and talking about amiibo. This article would never have been written and posted otherwise.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Thu, 06 Aug 2015 21:49:36 -0000</pubDate></item><item><title>Re: Razer/Ouya deal means no money for indies, devs encouraged to not talk to press</title><link>http://www.destructoid.com/razer-ouya-deal-means-no-money-for-indies-devs-encouraged-to-not-talk-to-press-296790.phtml#comment-2162039383</link><description>&lt;p&gt;Yeah. I feel bad for these devs, but anyone banking on that trashpile was either a sucker or a fool. The stink of failure was detectable from the very beginning and from miles away.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Tue, 28 Jul 2015 17:18:34 -0000</pubDate></item><item><title>Re: Video game movies to watch this weekend instead of Pixels</title><link>http://www.destructoid.com/video-game-movies-to-watch-this-weekend-instead-of-pixels-296492.phtml#comment-2153968567</link><description>&lt;p&gt;Three words: &lt;br&gt;Run Lola Run&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rifflesby</dc:creator><pubDate>Thu, 23 Jul 2015 19:11:54 -0000</pubDate></item></channel></rss>