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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for renderedchild</title><link>http://disqus.com/by/renderedchild/</link><description></description><atom:link href="http://disqus.com/renderedchild/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 05 Jan 2009 11:13:25 -0000</lastBuildDate><item><title>Re: Happy New Year! SolidSmack Best of 2008</title><link>http://www.solidsmack.com/cad-design-news/happy-new-year-solidsmack-best-of-2008/#comment-4893426</link><description>&lt;p&gt;Thanks for all the helpful tips and keen links, if i had to pick one blog to read, it'd be solidsmack.&lt;/p&gt;&lt;p&gt;How you manage to put up so much content, keep your day job, and keep your family happy is beyond me.  I'm glad you do it though, you're blog has more content and help than you can shake a stick at.  I can't tell you how many times I've put a solidworks question into google and had solidsmack come up in the top 5.&lt;/p&gt;&lt;p&gt;&amp;lt;3 Josh&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Mon, 05 Jan 2009 11:13:25 -0000</pubDate></item><item><title>Re: SolidWorks Benchmarks. Now in Plasticy Scooby-Doo Flavor.</title><link>https://www.solidsmack.com/resources/solidworks-benchmarks-now-in-plasticy-scooby-doo-flavor/#comment-4571743</link><description>&lt;p&gt;I ran across her blog just last week.  I've been looking to upgrade PC's here at work and I was googleing 64 bit solidworks.  Talk about the mother load of info, especially her punch holder bench mark.  I guess the only danger is that the builds listed aren't necessarily stable.  I also question how 'real world' a simple rebuild benchmark is.  I've never really messed with the macro side of things, but would it be possible to develop a macro that basically builds an assembly from the ground up and takes it to a drawing and record that time?  Would that be worth the effort or is a ctrl+q good enough?  Just thinking out loud here. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Mon, 22 Dec 2008 11:40:44 -0000</pubDate></item><item><title>Re: Prototype This! Cranks SolidWorks to Blow Your Mind. Premieres Tonight.</title><link>https://www.solidsmack.com/rockin-cool-stuff/prototype-this-cranks-solidworks-to-blow-your-mind-premieres-tonight/#comment-3088038</link><description>&lt;p&gt;Well, I watched, but I wasn't super impressed.  Everything is pretty dumbed down and I wasn't too impressed with the project they took on.  If i look past the project they picked they seemed to do a pretty good job of throwing together a prototype to prove their concept, so that was interesting.  I wasn't too impressed with the wasted time of the guys walking around a junkyard and smashing a car with sledge hammers.  I would have rather had more detail in other areas.  I think the show should sit well with younger folks though.  I know I've never seen someone sitting down writing software to get various systems to talk together on a TV show; so thats a  plus.  Hopefully it exposes a lot of younger folks to new things.&lt;br&gt;I did catch hints of smash lab in there, but it wasn't horrid.  I'll watch again.&lt;/p&gt;&lt;p&gt;Time Warp was pretty neat though, they stretched the build up to the slow motion footage out a little bit too long at times, but the slow mo footage was worth it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Thu, 16 Oct 2008 09:41:02 -0000</pubDate></item><item><title>Re: Prototype This! Cranks SolidWorks to Blow Your Mind. Premieres Tonight.</title><link>https://www.solidsmack.com/rockin-cool-stuff/prototype-this-cranks-solidworks-to-blow-your-mind-premieres-tonight/#comment-3074486</link><description>&lt;p&gt;Dave,&lt;br&gt;I couldn't agree more.  The whole show is awful from whatever aspect you want to look at it from.  It fails to be cool in its most basic form-showing things smash.  They don't have any good high speed cameras and they don't spend enough time showing cool things smash.  It fails at the most basic level of what it's trying to do.  Awful, awful show.&lt;/p&gt;&lt;p&gt;Project Earth is much worse in my opinion, however.  At least smash lab is sold as a quirky group of people smashing things and not much more.  Project earth is sold as real scientists doing real science/engineering.  As far as I can tell discovery put a call out to all the wacky folks out there with outlandish ideas that couldn't get funding from whatever university they were attending and offered to fund their ideas to real products.  These projects are generally ideas that have to be done on such a huge scale impacting the earth in who knows how many un thought of ways that you'd have to be insane to actually do any of them.  The few ideas that are half way sane (i can actually only think of one off hand, the floating wind turbine) are so hurried into 'full scale' they have no way they'll work as intended.  Their experiments to prove their concepts are so poorly thought out and carried out its laughable.  They disregard their small scale results and jump into full scale far to quickly.  There's no thought of the scientific method...   I'm ranting aren't I?  Haha, sorry, i just can't stand this show.  I'll shut up.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Wed, 15 Oct 2008 15:17:18 -0000</pubDate></item><item><title>Re: Prototype This! Cranks SolidWorks to Blow Your Mind. Premieres Tonight.</title><link>https://www.solidsmack.com/rockin-cool-stuff/prototype-this-cranks-solidworks-to-blow-your-mind-premieres-tonight/#comment-3074260</link><description>&lt;p&gt;Josh, I haven't watched the intro videos, I'll be getting my first taste tonight.  I understand how an hour long show can only get into so much detail.  So i won't fault them too much if they breeze over steps.  Hopefully over the course of a season we'll get a big look at all of the various steps at one point or another.&lt;/p&gt;&lt;p&gt;It'd be nice to see a show that covers a real project over an entire season.  I'm sure all of us have been on more than one project with enough drama where we thought "boy this would make a good TV show...".  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Wed, 15 Oct 2008 15:04:03 -0000</pubDate></item><item><title>Re: Prototype This! Cranks SolidWorks to Blow Your Mind. Premieres Tonight.</title><link>https://www.solidsmack.com/rockin-cool-stuff/prototype-this-cranks-solidworks-to-blow-your-mind-premieres-tonight/#comment-3070254</link><description>&lt;p&gt;I'll be watching, but I'm skeptical.&lt;/p&gt;&lt;p&gt;If this show is anything like Smash Lab or worse, Project Earth it will only piss me off with stupid ideas, pseudo science and a complete disregard for the scientific method.  I sure hope its cool though.&lt;/p&gt;&lt;p&gt;Also premiering tonight is Time Warp, a show where highspeed cameras are the focal point.  Just about anything in extreme slow motion is cool.  Hopefully discovery can't screw that up, but i wouldn't put it past them.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Wed, 15 Oct 2008 11:55:16 -0000</pubDate></item><item><title>Re: Print3D Smells of Real-Time Prototyping Pricing Info</title><link>https://www.solidsmack.com/resources/print3d-prototyping-add-on-for-solidworks/#comment-2981745</link><description>&lt;p&gt;Very cool.&lt;/p&gt;&lt;p&gt;I've never done any 3D printing outside of school, so I have no idea how much it costs.  As a result I doubt I would have ever suggested rapid prototyping to the higher ups.  If I can easily pull up this plugin and get a price I might be surprised and actually suggest getting something printed.  I'm excited.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">chris</dc:creator><pubDate>Fri, 10 Oct 2008 12:08:55 -0000</pubDate></item></channel></rss>