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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for rdo</title><link>http://disqus.com/by/rdo/</link><description></description><atom:link href="http://disqus.com/rdo/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 27 Jul 2011 12:34:17 -0000</lastBuildDate><item><title>Re: Luxology Bashes Hell out of Modeling with New modo Bashing Kit</title><link>https://www.solidsmack.com/cad-design-news/luxology-modo-bashing-kit/#comment-266544410</link><description>&lt;p&gt;Very nice--the new associated training looks good too. Am I correct in interpreting that the videos that come with the kit are only a small subset of the larger spaceship training set?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 27 Jul 2011 12:34:17 -0000</pubDate></item><item><title>Re: New Kickstarter Project Promises Desktop CNC Fun for $300</title><link>https://www.solidsmack.com/cad-design-news/shapok-desktop-cnc-kickstarter/#comment-240114359</link><description>&lt;p&gt;Very cool. I'm in!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Fri, 01 Jul 2011 13:16:29 -0000</pubDate></item><item><title>Re: The Ease of Architecture in SolidWorks: Project Frog</title><link>https://www.solidsmack.com/design/architecture-in-solidworks-project-frog/#comment-211771405</link><description>&lt;p&gt;Hey Angelo&lt;/p&gt;&lt;p&gt;One of the big advantages for us of doing everything in SolidWorks is definitely the ease with which we can generate shop drawings. Our structural steel fabricators appreciate the level of detail that we're able to provide in the steel shops, and we're also able to generate full panel framing and finishing drawings for those fabricators, instead of relying on less detailed elevations and generic detail callouts. Plus, I can send 3d geometry exports to some fabricators, which they can then pull in to their own systems (for example, our main steel shop uses Tekla). I think it really cuts down on mistakes, reduces the fabricators' need to interpret vagaries, and adds a whole new level of QA before any physical materials are cut. (Sometimes it feels like our more traditional fabricators' heads might explode at first, but I can also see them coming around and recognizing the advantages of a 3D process).&lt;/p&gt;&lt;p&gt;- rdo&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 25 May 2011 19:07:21 -0000</pubDate></item><item><title>Re: Cue Your Arduinos. Google Opens Up Android Accessory Standards</title><link>http://www.solidsmack.com/cad-design-news/cue-your-arduinos-google-opens-up-android-accessory-standards/#comment-201770216</link><description>&lt;p&gt;Very cool! Maybe now I'll get past just making my Arduino blink some LEDs... &lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 11 May 2011 18:49:56 -0000</pubDate></item><item><title>Re: Polygon Topology Techniques</title><link>http://the3dninja.com/blog/?p=1305#comment-175238079</link><description>&lt;p&gt;Good stuff Wes, thanks for sharing&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 30 Mar 2011 20:15:26 -0000</pubDate></item><item><title>Re: CADFaster. The Faster Way to Collaborate on SolidWorks and Revit Models</title><link>https://www.solidsmack.com/resources/cadfaster-collaborate-solidworks-revit-3d-models/#comment-105743764</link><description>&lt;p&gt;Looks like this could be great for online design reviews or walking through a model with a supplier/fabricator. I'd label it more as a group review tool than true collaboration, seeing as it's a read-only model viewer (you're not going to be making live changes in a collaborative way using this, unless I'm missing something). Definitely something we'll take a look at when released.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 01 Dec 2010 20:21:45 -0000</pubDate></item><item><title>Re: 5 Unconventional Ways to Promote SolidWorks Mastery (and Avoid Being Stabbed)</title><link>https://www.solidsmack.com/cad/5-unconventional-ways-to-promote-solidworks-mastery-and-avoid-being-stabbed/#comment-84705659</link><description>&lt;p&gt;Hey, thanks for reminding me that I still needed to finish the CSWP. Just wrapped it up!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 06 Oct 2010 17:48:39 -0000</pubDate></item><item><title>Re: How to Edit Dumb Solids from SolidWorks with KeyCreator 3D</title><link>https://www.solidsmack.com/resources/direct-edit-solidworks-model-keycreator-3d-direct-modeling/#comment-81243307</link><description>&lt;p&gt;Yo dude that's the sixth post in which you've mentioned "lard" (yeah, I checked). Is there something you're not telling us?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Mon, 27 Sep 2010 15:45:09 -0000</pubDate></item><item><title>Re: SolidWorks Brings on the BIM. 3 New Architecture Features in SolidWorks 2011</title><link>https://www.solidsmack.com/cad-design-news/solidworks-brings-on-the-bim-3-new-architecture-features-in-solidworks-2011/#comment-81232501</link><description>&lt;p&gt;Do you know whether the grid system feature is limited to part files, or does it work as an assembly feature as well? Based on our workflow here doing modular building design, we'd definitely want it as the latter. The way we do it now is to keep all the skeleton sketches in their own part file, which is then inserted as the top component in each assembly. However, that causes problems when you want to do a guide sketch in that assembly, since it's going to show up at the bottom of the feature tree below all the components (assuming it references the skeleton sketch part). That, in turn, sets up a scenario for easy circular reference mistakes. So having the grid system as an actual feature, hopefully staying at the top of the feature tree in an assembly, would be really helpful.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Mon, 27 Sep 2010 15:27:23 -0000</pubDate></item><item><title>Re: SolidWorks Brings on the BIM. 3 New Architecture Features in SolidWorks 2011</title><link>https://www.solidsmack.com/cad-design-news/solidworks-brings-on-the-bim-3-new-architecture-features-in-solidworks-2011/#comment-81201138</link><description>&lt;p&gt;Interesting, this is the first I've seen of these new features for 2011 (haven't had time to play with the betas myself). I wonder whether the grid system feature will give us a better way of working with master guide sketches when doing architectural layouts, maybe eliminating some of the potential for circular references in our current methodology.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Mon, 27 Sep 2010 14:31:09 -0000</pubDate></item><item><title>Re: Start Your Printing. Shapeways 3D Print Plugin for SolidWorks.</title><link>https://www.solidsmack.com/resources/shapeways-3d-print-plugin-solidworks-add-in-2/#comment-57466450</link><description>&lt;p&gt;Looking forward to trying this out. I'd also had a lot of trouble trying to upload anything but the simplest STL out of SolidWorks to this service.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Fri, 18 Jun 2010 12:29:38 -0000</pubDate></item><item><title>Re: Upcoming Project: Ninja Head Tutorial &amp;#8211; Work in Progress</title><link>http://the3dninja.com/blog/?p=580#comment-32505113</link><description>&lt;p&gt;That reminds me, I was going to suggest that you expand on the tiki bar visualization project mentioned in your book, possibly as a ninja-level tutorial. I was definitely left wanting more for that one, particularly regarding how to match the photo's lighting, and the finer points of creating a compelling composite shot in Photoshop (I don't do video so I haven't really looked at the dedicated compositing packages). Just an idea. Thanks&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 03 Feb 2010 12:31:13 -0000</pubDate></item><item><title>Re: Upcoming Project: Ninja Head Tutorial &amp;#8211; Work in Progress</title><link>http://the3dninja.com/blog/?p=580#comment-32419116</link><description>&lt;p&gt;Looking forward to it Wes. Just got your book, which has been a good read so far. I'm more into architectural and product visualization than character stuff, but this looks interesting nonetheless.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Tue, 02 Feb 2010 16:05:13 -0000</pubDate></item><item><title>Re: Rock Your Model. The Seven Step SolidWorks to modo Workflow</title><link>https://www.solidsmack.com/cad/solidworks-to-modo-workflow-3d-rendering/#comment-29080511</link><description>&lt;p&gt;Just heard on the latest modcast that they realize SolidWorks assemblies come in as kind of a mess (I assume they're referring to all the replicators and loss of hierarchy), and that they've got some major changes to this in store. I only hope that those come as an addition/SP to 401 (since I just paid for my license) instead of the future 501 release.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Sat, 09 Jan 2010 13:58:19 -0000</pubDate></item><item><title>Re: Rock Your Model. The Seven Step SolidWorks to modo Workflow</title><link>https://www.solidsmack.com/cad/solidworks-to-modo-workflow-3d-rendering/#comment-28457929</link><description>&lt;p&gt;Great article. I've been doing a lot of SolidWorks -&amp;gt; modo lately, for file conversion as well as rendering. One thing that's helped a lot is a script written by one of the Luxology folks, which converts replicator items to instances. This is really useful if you need to do anything but the most basic editing of the mesh after it comes in to modo (including exporting to other poly formats). Information on the script can be found at &lt;a href="http://forums.luxology.com/discussion/topic.aspx?id=36875" rel="nofollow noopener" target="_blank" title="http://forums.luxology.com/discussion/topic.aspx?id=36875"&gt;http://forums.luxology.com/...&lt;/a&gt;.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Tue, 05 Jan 2010 14:12:57 -0000</pubDate></item><item><title>Re: My Top 5 Enhancements in SolidWorks 2009</title><link>http://www.theswgeek.com/2008/11/28/my-top-5-enhancements-in-solidworks-2009/#comment-4064252</link><description>&lt;p&gt;Wow, I've been waiting so long to be able to use negative sketch dimensions in order to be able to mirror sketches for configurations. This is going to save us a lot of time!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Sat, 29 Nov 2008 16:39:20 -0000</pubDate></item><item><title>Re: SolidWorks Video Tip:  2009 BOM Restructure</title><link>http://www.rickyjordan.com/2008/10/solidworks-video-tip-2009-bom-restructure.html#comment-3345293</link><description>&lt;p&gt;Thanks so much for this information. We were trying to do this in 2008 but couldn't, so this is reason enough for us to upgrade.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Tue, 28 Oct 2008 13:36:56 -0000</pubDate></item><item><title>Re: Standards Wednesday &amp;#8211; Location of Features</title><link>http://www.theswgeek.com/2008/08/06/standards-wednesday-location-of-features/#comment-1113575</link><description>&lt;p&gt;Great post (been keeping up with the previous posts in this series as well). One question... when you say "In SolidWorks the ‘X’ will be placed outside of the box when you specify a repetitive dimension as basic", are you saying that SWx has some built-in mechanism for identifying and handling repetitive dimensions? I've always just manually typed in the 4X or whatever preceding the dimension under Dimension Text in the properties. Is there a better way? Thanks&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rdo</dc:creator><pubDate>Wed, 06 Aug 2008 12:56:58 -0000</pubDate></item></channel></rss>