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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for ptarjan</title><link>http://disqus.com/by/ptarjan/</link><description></description><atom:link href="http://disqus.com/ptarjan/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 29 Sep 2023 17:08:19 -0000</lastBuildDate><item><title>Re: The Self-Building Rocket</title><link>https://factorioprints.com/view/-MGvN8qrxpCMbXJJn3Gh#comment-6289177355</link><description>&lt;p&gt;Thanks so much for building this! I did a full run through and collected some feedback incase you want to do some minor updates. Thanks again for doing such an amazing job with your Factorio blueprints. &lt;a href="https://docs.google.com/document/d/1li0WxDM-rTtZi8wdVpgZqgdiYsLZXbYJdo-8K6AR9Kg/edit?usp=sharing" rel="nofollow noopener" target="_blank" title="https://docs.google.com/document/d/1li0WxDM-rTtZi8wdVpgZqgdiYsLZXbYJdo-8K6AR9Kg/edit?usp=sharing"&gt;https://docs.google.com/doc...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I used V1.2.0 from &lt;a href="https://factorioprints.com/view/-MGvN8qrxpCMbXJJn3Gh" rel="nofollow noopener" target="_blank" title="https://factorioprints.com/view/-MGvN8qrxpCMbXJJn3Gh"&gt;https://factorioprints.com/...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;General&lt;br&gt;I LOVE how most of the power poles tile at the right distance. Thank you thank you.&lt;br&gt;Give recommendations to put down in order: belts, then power, then assemblers, then inserters. The belts automatically stay in line when you run, the power nicely tiles as you run, the assemblers are a bigger deal if they are mis-placed and the inserters can be seen to be working if they are last&lt;br&gt;Tell the user to queue the science research from bottom to top&lt;br&gt;Maybe include some radar to help find ore patches to go after&lt;br&gt;Adding personal roboport and personal battery before the yellow science gets going is a good quality of life change&lt;br&gt;The name of the blue-print of “Self-Building Rocket” didn’t really speak to me since I had to do much of the work. Maybe “Self-Contained Rocket” or “Speed-Building Rocket”.&lt;br&gt;Step 0&lt;br&gt;The “Initial Stone Mining” box should be limited to 2 stacks&lt;br&gt;Step 2&lt;br&gt;Green science seems to be the bottleneck later on, which in turn is bottlenecked on the iron plates. Maybe enlarge that to start since you’re already asking for us to run many lines of iron ore?&lt;br&gt;Step 4&lt;br&gt;Errant blue inserter near the top green circuit maker&lt;br&gt;Including an upgrade from assembler 1 to assembler 2 and stone furnace to steel furnace&lt;br&gt;The long horizontal lines of pipes just south of the oil refineries for water and oil make it hard to walk. Maybe underground it?&lt;br&gt;Step 5&lt;br&gt;There are some extraneous small electric poles in the plastic area&lt;br&gt;Extraneous passive provider chests by the steel furnace and 2 by the the robot constructor&lt;br&gt;Step 6&lt;br&gt;Inconsistent placement of the constant combinator for the iron&lt;br&gt;The construction area for the southern most roboport doesn't cover 2 squares of the blueprint on the input lines to the iron&lt;br&gt;The power belt blueprint should&lt;br&gt;Have water inputs every 32 slots&lt;br&gt;Be as bigger to accommodate 32*3 engines&lt;br&gt;The underground belt feeding the green circuits to the construction robot maker changed from Step 5 breaking all production of robots&lt;br&gt;Suggest that we hand-craft some medium electric poles and put them in the bin incase the build order doesn’t have the robots making them early enough&lt;br&gt;Step 7&lt;br&gt;The robot frame construction seems to have shut off waiting on a green circuit reading that isn’t coming in&lt;br&gt;I like the simplicity of your input lines but serially running ores into them made the factory not as productive as I expected. Could you extend the blueprint leftword and collate the inputs with balancers so that if I haven’t ran the 9 copper belts in yet, the yellow science isn’t fully blocked?&lt;br&gt;I seemed to have needed more power than you said&lt;br&gt;Maybe have a cargo box for the fish?&lt;br&gt;General&lt;br&gt;Use a small amount of X, Y snapping to more easily re-align the blueprint. 5 on both X and Y were great for me&lt;br&gt;The 36 power blueprint&lt;br&gt;Should connect the power poles and the water lines&lt;br&gt;Should have inputs for the water at the right places and ratios&lt;br&gt;Suggest to run a dedicated coal line into each 36 power plant instead of siphoning off other coal lines&lt;/p&gt;&lt;p&gt;Amazing job! I loved the play-through.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Fri, 29 Sep 2023 17:08:19 -0000</pubDate></item><item><title>Re: Paul's Complete Space Exploration Compendium</title><link>https://factorioprints.com/view/-NFgIBhjyU6kZqvtX-7M#comment-6274698708</link><description>&lt;p&gt;Ah you’re right. Well I don’t have the original version anymore in my save since I dismantled it for the aforementioned one. Sorry. If you have it please send me a copy and I can include it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Sat, 09 Sep 2023 22:29:16 -0000</pubDate></item><item><title>Re: Paul's Complete Space Exploration Compendium</title><link>https://factorioprints.com/view/-NFgIBhjyU6kZqvtX-7M#comment-6274281302</link><description>&lt;p&gt;Thank you and sorry for the slow reply. Were you able to figure it out? I think it reads the contents of the steam holders and uses that to turn off the reactors when it is too high.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Sat, 09 Sep 2023 09:53:48 -0000</pubDate></item><item><title>Re: Paul's Complete Space Exploration Compendium</title><link>https://factorioprints.com/view/-NFgIBhjyU6kZqvtX-7M#comment-6274279407</link><description>&lt;p&gt;They are the first row of blueprints. I think you want "Rocket in a box" or "Rocket and crushing in a box".&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Sat, 09 Sep 2023 09:50:16 -0000</pubDate></item><item><title>Re: Paul's Complete Space Exploration Compendium</title><link>https://factorioprints.com/view/-NFgIBhjyU6kZqvtX-7M#comment-6274278875</link><description>&lt;p&gt;I didn't include those two explicitly since they were really straightforward use of the "Space Assembler" blueprint. I just use a requestor chest taking the inputs and a provider chest taking away the output.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Sat, 09 Sep 2023 09:49:15 -0000</pubDate></item><item><title>Re: 480 MW No Waste Nuclear Plant</title><link>https://factorioprints.com/view/-Kn2afLokZdBO-uHcIAF#!newthread#comment-6027608486</link><description>&lt;p&gt;For 2, I guess I thought that you could put all the water into one side with 3 water pumps. I don't really know how you can better communicate that. Maybe have dedicate underground pipes of where to put it so it is obvious you need 6?&lt;/p&gt;&lt;p&gt;For 3, totally understand the tiling, it was just surprising to have some locked and some not. Happy to leave it as is, and I just unlocked it myself :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Mon, 31 Oct 2022 15:51:32 -0000</pubDate></item><item><title>Re: Spaceship Аutologistics</title><link>https://factorioprints.com/view/-Mj3gkovORZjtJJsvXOi#comment-6011875414</link><description>&lt;p&gt;Nice design! What's the point of the rocket fuel? Do you have a generator on the remote planet looking for it? Also, how do you get the naquitite back to your main base? It would be useful if I could go to 3 different places, first planetside to drop the naquitite off and then into orbit.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Thu, 13 Oct 2022 19:11:07 -0000</pubDate></item><item><title>Re: 480 MW No Waste Nuclear Plant</title><link>https://factorioprints.com/view/-Kn2afLokZdBO-uHcIAF#!newthread#comment-6000644377</link><description>&lt;p&gt;Thanks for posting these. A few corrections:&lt;/p&gt;&lt;p&gt;1. The small pumps don't have landfill under them.&lt;/p&gt;&lt;p&gt;2. The small reactor can only take in water from one side. If you only send in water into the other side it won't fill some tanks and "A" will be "12" instead of "13".&lt;/p&gt;&lt;p&gt;3. The small reactor is locked to an absolute position but the others are not.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Sat, 01 Oct 2022 01:04:44 -0000</pubDate></item><item><title>Re: Space Exploration Early BP Book</title><link>https://factorioprints.com/view/-LoHWqGBTpKPrH0r_KVV#comment-5955913663</link><description>&lt;p&gt;The inputs for the Green Science seem to have changed by 0.6.85 for these blueprints to work.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Sun, 21 Aug 2022 01:27:47 -0000</pubDate></item><item><title>Re: Python script to find dependency cycles in GraphViz dot files</title><link>http://blog.jasonantman.com/2012/03/python-script-to-find-dependency-cycles-in-graphviz-dot-files/#comment-3144555562</link><description>&lt;p&gt;Sadly it now produces an error:&lt;/p&gt;&lt;p&gt;AttributeError: 'module' object has no attribute 'read_dot'&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Wed, 08 Feb 2017 13:52:53 -0000</pubDate></item><item><title>Re: Real-World WordPress Benchmarks with PHP5.5 PHP5.6 PHP-NG and HHVM</title><link>https://kinsta.com/blog/real-world-wordpress-benchmarks-with-php5-5-php5-6-php-ng-and-hhvm/#comment-1511118238</link><description>&lt;p&gt;Replied. Thanks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 29 Jul 2014 20:09:08 -0000</pubDate></item><item><title>Re: PHP Next Generation is outperforming Facebook’s  HHVM</title><link>https://blog.zend.com/2014/07/17/php-next-generation-outperforming-facebooks-hhvm/#comment-1511102395</link><description>&lt;p&gt;+1. I'm incredibly surprised by that statement and would love to help Andi dig into this if he can give his numbers.&lt;/p&gt;&lt;p&gt;The SugarCRM numbers were an incorrect benchmark not comparing apples to apples. &lt;a href="https://gist.github.com/danslo/ec64e54c7d34fec4c49e" rel="nofollow noopener" target="_blank" title="https://gist.github.com/danslo/ec64e54c7d34fec4c49e"&gt;https://gist.github.com/dan...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 29 Jul 2014 19:54:41 -0000</pubDate></item><item><title>Re: Real-World WordPress Benchmarks with PHP5.5 PHP5.6 PHP-NG and HHVM</title><link>https://kinsta.com/blog/real-world-wordpress-benchmarks-with-php5-5-php5-6-php-ng-and-hhvm/#comment-1511059213</link><description>&lt;p&gt;1) Very weird. I'd love to have your exact VM so I can reproduce it and debug it.&lt;/p&gt;&lt;p&gt;3) That sounds very much like your translation cache is taking up all that space. It looks like from your `ini` settings on the bug you posted sums to 800 Megs so that will be our fixed memory. Try turning those down until HHVM crashes. At FB I think we run with 2 GBs fixed memory but our site has a ton of code.&lt;/p&gt;&lt;p&gt;4) Yup, I'm very aware of that issue sadly. We really don't deal well with running out of TC space. A person on our team has an idea, but we haven't had a chance to see if it works yet.&lt;/p&gt;&lt;p&gt;What is a DO server?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 29 Jul 2014 19:29:40 -0000</pubDate></item><item><title>Re: Real-World WordPress Benchmarks with PHP5.5 PHP5.6 PHP-NG and HHVM</title><link>https://kinsta.com/blog/real-world-wordpress-benchmarks-with-php5-5-php5-6-php-ng-and-hhvm/#comment-1511042090</link><description>&lt;p&gt;I'm pretty surprised by your results as they fly in the face in all of our previous benchmarking. Can you post the exact commands you used for both HHVM and PHP please, starting from a raw ubuntu 14.04 VM? Or post your exact VM? I'd like to reproduce it and debug it.&lt;/p&gt;&lt;p&gt;Some things that come to mind:&lt;br&gt;1) Did you warm up HHVM? We only JIT after the 12th request and only get really good after 100 or so requests.&lt;br&gt;2) HHVM does indeed use all your cores (otherwise our machines in our data center would be very very idle). Were you not seeing that?&lt;br&gt;3) I'm surprised by your memory. Everyone else deploying us sees a large memory decrease per request. Yes our base memory is higher (as we have x86 translated code in RAM) but per-request should be much lower.&lt;br&gt;4) Can you please open issues for any crashes? I'm surprised to hear it crashes very often.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 29 Jul 2014 19:15:12 -0000</pubDate></item><item><title>Re: The Hackathon Experience is a Hack - Tom Ordonez</title><link>http://tomordonez.com/blog/2013/08/25/the-hackathon-experience-is-a-hack#comment-1017540237</link><description>&lt;p&gt;I run (and judge) the university hackathons for Facebook (and used to do HackU for Yahoo!). I've judged ~80 hackathons in my life. Never once did I pick a team that had a very polished product with funding. If it ever looked like it took more than 24 hours, I throw it out immediately from winning.&lt;/p&gt;&lt;p&gt;Maybe you're talking about post-university hackathons. I can't say anything about them, but I would emphatically say the university ones I run are never pre-cooked. I love spontaneous ideas and the amount of learning that happens in that 24-hours can't be replaced for the students.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Mon, 26 Aug 2013 02:37:46 -0000</pubDate></item><item><title>Re: One Mistake Sequence</title><link>http://blog.vjeux.com/2012/analysis/one-mistake-sequence.html#comment-725900167</link><description>&lt;p&gt;This is called a code with Hamming distance 1.&lt;/p&gt;&lt;p&gt;&lt;a href="http://en.wikipedia.org/wiki/Hamming_distance" rel="nofollow noopener" target="_blank" title="http://en.wikipedia.org/wiki/Hamming_distance"&gt;http://en.wikipedia.org/wik...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Mon, 03 Dec 2012 02:23:23 -0000</pubDate></item><item><title>Re: http://blog.paulisageek.com/2009/08/online-yaml-parser.html</title><link>http://blog.paulisageek.com/2009/08/online-yaml-parser.html#comment-457622169</link><description>&lt;p&gt;You're welcome. Is there any features that would help you guys out?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 06 Mar 2012 02:21:45 -0000</pubDate></item><item><title>Re: Happy Nerdiversary! How old you are in Martian, Venusian, and Lunar years?</title><link>http://www.geek.com/articles/geek-cetera/happy-nerdiversary-how-old-you-are-in-martian-venusian-and-lunar-years-20110911/#comment-308478369</link><description>&lt;p&gt;Thanks for the article. Any suggestions?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 13 Sep 2011 03:56:58 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-225292513</link><description>&lt;p&gt;This is a social widget. You could emulate it with an API, but that is after you get consent from the user, and that defeats the purpose.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Mon, 13 Jun 2011 22:47:20 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-202195855</link><description>&lt;p&gt;We are hitting some sort of length limit, not sure what yet.&lt;/p&gt;&lt;p&gt;If I cut your state list in half it works&lt;/p&gt;&lt;p&gt;&lt;a href="http://fbrell.com/saved/507bc817655c53493c01fdd7152f1a2a" rel="nofollow noopener" target="_blank" title="http://fbrell.com/saved/507bc817655c53493c01fdd7152f1a2a"&gt;http://fbrell.com/saved/507...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Thanks for the report! &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Thu, 12 May 2011 14:40:56 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-197871370</link><description>&lt;p&gt;It shouldn't be. Can you send me a url? This site might help you build a test &lt;a href="http://fbrell.com/" rel="nofollow noopener" target="_blank" title="http://fbrell.com/"&gt;http://fbrell.com/&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Thu, 05 May 2011 15:07:25 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-148337589</link><description>&lt;p&gt;Hmm, shouldn't be. Can you give me the URL?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Wed, 16 Feb 2011 02:51:59 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-143995353</link><description>&lt;p&gt;This is as good place as any. You can also email me (find my email anywhere on the internet).&lt;/p&gt;&lt;p&gt;You should just put that in the redirect-uri. Doing hidden fields opens a whole can of security worms&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Thu, 10 Feb 2011 05:09:43 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-142698240</link><description>&lt;p&gt;:) No use documenting something that isn't out yet :)&lt;/p&gt;&lt;p&gt;The locale value is true for all plugins. It will override the default locale. For example, check out the plugin in german: &lt;a href="http://www.facebook.com/plugins/registration.php?client_id=113869198637480&amp;amp;redirect_uri=http://developers.facebook.com/tools/echo/&amp;amp;fields=name,birthday,gender,location,email&amp;amp;locale=de_DE" rel="nofollow noopener" target="_blank" title="http://www.facebook.com/plugins/registration.php?client_id=113869198637480&amp;amp;redirect_uri=http://developers.facebook.com/tools/echo/&amp;amp;fields=name,birthday,gender,location,email&amp;amp;locale=de_DE"&gt;http://www.facebook.com/plu...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The sdk doesn't do anything. It is just telling us what version of the connect library you are using incase we need to do anything special. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Tue, 08 Feb 2011 11:58:42 -0000</pubDate></item><item><title>Re: Facebook Registration Tool</title><link>http://blog.paulisageek.com/2010/12/registration-tool.html#comment-141952294</link><description>&lt;p&gt;Check out client side validation: &lt;a href="http://developers.facebook.com/docs/plugins/registration/advanced" rel="nofollow noopener" target="_blank" title="http://developers.facebook.com/docs/plugins/registration/advanced"&gt;http://developers.facebook....&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I put an example there of making sure you pick a vanity url that is available on Facebook.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Tarjan</dc:creator><pubDate>Mon, 07 Feb 2011 11:26:46 -0000</pubDate></item></channel></rss>