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<rss version="2.0"><channel><title>Disqus - Latest Comments for nursers</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#usercomments-8152e672" type="application/json"/><link>http://disqus.com/people/nursers/</link><description></description><language>en</language><lastBuildDate>Fri, 30 Oct 2009 04:44:48 -0000</lastBuildDate><item><title>Re: Virtual goods &amp;#8211; endless growth?</title><link>http://www.metaversejournal.com/2009/10/22/virtual-goods-endless-growth/#comment-21340058</link><description>Thanks for your thoughtful comments Coyle - you raise some fascinating points, particularly around the fact that virtual goods may never be removed at the pricing implications. It's certainly an area that will fascinate marketers and economists alike for quite a while to come!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 30 Oct 2009 04:44:48 -0000</pubDate></item><item><title>Re: Make your predictions: Philip Rosedale&amp;#8217;s next venture</title><link>http://www.metaversejournal.com/2009/10/16/make-your-predictions-philip-rosedales-next-venture/#comment-20181009</link><description>Thanks for that Chandlers - sounds a pretty reliable option.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 16 Oct 2009 00:52:48 -0000</pubDate></item><item><title>Re: Trademarking and educators: Linden Lab responds</title><link>http://www.metaversejournal.com/2009/10/03/trademarking-and-educators-linden-lab-responds/#comment-18344635</link><description>Prokofy, for me the issue is that the takedown was issued on one hand whilst Jokay's wiki was promoted in official forums on the other. It's a double standard well worth some scrutiny. I've always maintained my sympathy for the difficult role LL have, but they do make mistakes and this seems one.&lt;br&gt;&lt;br&gt;I've read through Pathfinder's response a few times and have to agree with KerryJ that there's a healthy does of PR-talk in there, as you would expect.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Sat, 03 Oct 2009 00:04:48 -0000</pubDate></item><item><title>Re: Suicide prevention, stories and Second Life</title><link>http://www.metaversejournal.com/2009/07/30/suicide-prevention-stories-and-second-life/#comment-13653467</link><description>Laura thanks for posting the link, it's a great comic too totally related to this issue. Everyone should have a read!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Thu, 30 Jul 2009 06:44:14 -0000</pubDate></item><item><title>Re: Net filtering and virtual worlds: reactions</title><link>http://www.metaversejournal.com/2009/06/27/net-filtering-and-virtual-worlds-reactions/#comment-11883402</link><description>It's all good news isn't it ;)&lt;br&gt;&lt;br&gt;Having R18+ and X 18+ games ratings in Australia would be a small step in the right direction, assuming the legislation eventually recognises that games / virtual worlds meeting those criteria are ok to escape filtering. My fear is that may be a couple of hurdles too many for our current elected representatives.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Mon, 29 Jun 2009 09:29:46 -0000</pubDate></item><item><title>Re: Second Life 2.0: safe choices</title><link>http://www.metaversejournal.com/2009/06/13/second-life-2-0-safe-choices/#comment-10826252</link><description>No issue re you sounding upset - always happy to be corrected on factual errors and couldn't agree more: if that's close to release then I'm building my own browser ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 12 Jun 2009 23:33:00 -0000</pubDate></item><item><title>Re: Second Life 2.0: safe choices</title><link>http://www.metaversejournal.com/2009/06/13/second-life-2-0-safe-choices/#comment-10825873</link><description>Dusan, you raise a very valid point on 'pre-release' - I've used it in terms of a version not ready for release rather than the developer definition of one imminently prior to release. I'll update the language to reflect that.&lt;br&gt;&lt;br&gt;On your other points, I did say in my article that there'd be more on the browser in coming days ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 12 Jun 2009 23:14:58 -0000</pubDate></item><item><title>Re: Second Life 2.0: safe choices</title><link>http://www.metaversejournal.com/2009/06/13/second-life-2-0-safe-choices/#comment-10825510</link><description>Dusan, the obvious response to that is in the small pic on the story showing the VERSION number - 2.0.0 build 123963. It is of course a new browser version and a 2.0 one at that, but most likely a pre-release one. And yes, that version numbering may change before release but to claim it's an early prototype is probably stretching things a little. &lt;br&gt;&lt;br&gt;Either way, are you suggesting that if you'd got a hold of a copy you wouldn't have reported on it? Seriously? There are noteworthy new features well worth discussing. The title of the story is 100% accurate: it is a version 2.0 SL browser with some safe changes.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 12 Jun 2009 22:56:19 -0000</pubDate></item><item><title>Re: Second Life 2.0: safe choices</title><link>http://www.metaversejournal.com/2009/06/13/second-life-2-0-safe-choices/#comment-10820362</link><description>Hi Dusan,&lt;br&gt;&lt;br&gt;Not sure what's misleading? It's obviously a new version and as I said it may not be the touted new one we're waiting for. &lt;br&gt;&lt;br&gt;And like any company I'd expect LL to deny it's the next large version change and that indeed may be the case. All that said, it's still a noteworthy browser which is badged with a 2, hence the story title.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 12 Jun 2009 19:13:58 -0000</pubDate></item><item><title>Re: Alter Ego - SBS covers Second Life (again)</title><link>http://www.metaversejournal.com/2009/01/23/alter-ego-sbs-covers-second-life-again/#comment-9237523</link><description>Hi Orval - no news on broadcast date but I do know it's still on the boil.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Tue, 12 May 2009 04:01:03 -0000</pubDate></item><item><title>Re: What Dave Winer doesn&amp;rsquo;t get &amp;ndash; it&amp;rsquo;s about the simplicity</title><link>http://www.inquisitr.com/22775/what-dave-winer-doesnt-get-its-about-the-simplicity/#comment-8692765</link><description>Well if it is Dave it shows why he believes he needs editing capability within Twitter ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Sat, 25 Apr 2009 19:18:18 -0000</pubDate></item><item><title>Re: Merged realities - events and issues for virtual worlds</title><link>http://www.metaversejournal.com/2009/04/21/merged-realities-events-and-issues-for-virtual-worlds-15/#comment-8470776</link><description>You're absolutely correct Peter, they've pulled the plug on their island but not their overall presence in SL.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Mon, 20 Apr 2009 19:22:13 -0000</pubDate></item><item><title>Re: Openlife dumps Second Life viewer support</title><link>http://www.metaversejournal.com/2009/02/10/openlife-dumps-second-life-viewer-support/#comment-6135610</link><description>Hi Saffia,&lt;br&gt;&lt;br&gt;Certainly, any of the alternate grids have some significant work still to do to match the intellectual property underpinnings of Second Life. It's a key differentiator at this stage.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Tue, 10 Feb 2009 06:48:41 -0000</pubDate></item><item><title>Re: Protest in Second Life: the current Gaza conflict</title><link>http://www.metaversejournal.com/2008/12/30/protest-in-second-life-the-current-gaza-conflict/#comment-4737188</link><description>I can see your point Crap. If the deaths of children were the focus, then if Israeli kids have died from Hamas' actions, that would have indeed fitted the context of the protest.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Mon, 29 Dec 2008 22:37:47 -0000</pubDate></item><item><title>Re: A quick tour of Sony&amp;#8217;s virtual world - Home</title><link>http://www.metaversejournal.com/2008/12/22/a-quick-tour-of-sonys-virtual-world-home/#comment-4566548</link><description>That's a really good point Wolfie - graphics aren't everything but they do make for a more appealing experience for people. &lt;br&gt;&lt;br&gt;The furry issue is pertinent as well - I've always thought the more varied the avatar customisation options the better.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Mon, 22 Dec 2008 01:32:36 -0000</pubDate></item><item><title>Re: A quick tour of Sony&amp;#8217;s virtual world - Home</title><link>http://www.metaversejournal.com/2008/12/22/a-quick-tour-of-sonys-virtual-world-home/#comment-4565486</link><description>Gary,&lt;br&gt;&lt;br&gt;The comment on advertising is offensive and as I've  told you a number of times before, the money received from the advertising goes to:&lt;br&gt;&lt;br&gt;1. Paying other writers on the site&lt;br&gt;&lt;br&gt;2. Covering web hosting costs and subscriptions to the virtual worlds I pay to access&lt;br&gt;&lt;br&gt;3. Any remaining money goes to our charity of choice: Kiva (&lt;a href="http://www.kiva.org" rel="nofollow"&gt;www.kiva.org&lt;/a&gt;) - the same reason we are running their banner for nil charge at present. I could talk about Kiva all day - one of the finest 'charity' models around that helps people help themselves. I've only manage to fund a dozen or so entrepreneurs so far but that's growing each month. I've just set up a Kiva Team for future sponsorships from Australian virtual worlds users, something I'll be writing about in the new year.&lt;br&gt;&lt;br&gt;I make exactly zero after the above three points and that's fine - as I said it's a passion. I'm sorry  you don't like my style, that's fine too. I've never claimed to be the 'number 1' information source, nor claimed equality with Gamasutra, NWN etc. &lt;br&gt;&lt;br&gt;I write what I can in the time I have. I've covered your work repeatedly, along with a lot of other Australian virtual worlds users. It obviously doesn't meet your benchmark but the close to 2000 individuals who read the information on the site have generally good feedback. &lt;br&gt;&lt;br&gt;In fact, in two years I've had a total of six complaints about coverage: five from yourself and one from a story subject who disagreed with my thoughts on an issue, not the facts of the story. Add to that a handful of factual corrections (all appearing in comments of each story) and that covers it.&lt;br&gt;&lt;br&gt;Would I like to write more? Absolutely. Would I like to cover virtual worlds full-time? Again, absolutely. Both are goals I'm working toward as the site continues to grow. &lt;br&gt;&lt;br&gt;It's great to hear there's another Aussie information site on the way - the bigger the variety in coverage the better as it all helps document the opportunities and challenges virtual worlds provide.&lt;br&gt;&lt;br&gt;On the jibe about purporting to represent Australia's views - I have never claimed that in any way, shape or form. I write on virtual worlds from an Australian perspective. I'd never claim to be 'Australia's view' on the area. Like any issue or discussion topic, there's never 'one view'&lt;br&gt;&lt;br&gt;My Xmas wishes were sincere and remain so.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Sun, 21 Dec 2008 23:46:52 -0000</pubDate></item><item><title>Re: A quick tour of Sony&amp;#8217;s virtual world - Home</title><link>http://www.metaversejournal.com/2008/12/22/a-quick-tour-of-sonys-virtual-world-home/#comment-4564701</link><description>Hi Gary,&lt;br&gt;&lt;br&gt;Why the cynical aside: "Oh and worth actually trying some of these worlds out for yourself too." ?&lt;br&gt;&lt;br&gt;As stated repeatedly for your benefit publicly before, I spend significant time in a range of worlds. At present I spend more than a few hours weekly each in Second Life, Metaplace, OpenLife, World of Warcraft and Nintendo Wii, and to a lesser extent Habbo, Kaneva and a range of 2D options including NationStates. That's without the fairly frequent access to enterprise offerings as they arise.&lt;br&gt;&lt;br&gt;Feldspar Epstein spends lots of time in SL, runs her own OpenSim grid and has spent some good time checking out Twinity.&lt;br&gt;&lt;br&gt;The constant digs don't do anyone any favours - I'm passionate about what I do and I really enjoy covering what VW's have to offer. For some reason you feel the need to constantly:&lt;br&gt;&lt;br&gt;(a) criticise our approach&lt;br&gt;&lt;br&gt;(b) make regular comments publicly and on more closed metaverse email lists that I don't spend time in virtual worlds.&lt;br&gt;&lt;br&gt;You have the right to do both within reason and as always I'll continue to publish them - it just seems a little over the top and bordering on an obsession.&lt;br&gt;&lt;br&gt;All that said, have a great Xmas, 2009 is going to be a great year for virtual worlds in Australia.&lt;br&gt;&lt;br&gt;Lowell</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Sun, 21 Dec 2008 22:28:25 -0000</pubDate></item><item><title>Re: Who&amp;#8217;s your Daddy?</title><link>http://www.metaversejournal.com/2008/11/25/whos-your-daddy/#comment-4012215</link><description>Thanks Prokofy and JJ for your comments, and I'm sure Feldspar will respond here as well. &lt;br&gt;&lt;br&gt;Personally, I find the suggestion that no-one can commentate on the politics of another country a little strange, as JJ alluded to. &lt;br&gt;&lt;br&gt;It's a position riddled with double standards given how often the current US President  and his ambassador have inserted themselves into Australian political debate, particularly in regard to Iraq and the US-instigated economic issues affecting the world at present.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Tue, 25 Nov 2008 16:17:13 -0000</pubDate></item><item><title>Re: Even old dogs like IBM can learn new tricks</title><link>http://www.inquisitr.com/8398/even-old-dogs-like-ibm-can-learn-new-tricks/#comment-3787001</link><description>Absolutely - I experienced the same thing when I found out Sun Microsystems were heavily into the virtual world thing as well.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Sat, 15 Nov 2008 02:46:46 -0000</pubDate></item><item><title>Re: Even old dogs like IBM can learn new tricks</title><link>http://www.inquisitr.com/8398/even-old-dogs-like-ibm-can-learn-new-tricks/#comment-3786480</link><description>IBM also have a number of years work behind them in virtual worlds - they have big credibility in that area...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Sat, 15 Nov 2008 01:24:02 -0000</pubDate></item><item><title>Re: Hey Scoble, Independent blog editorial policies rock!</title><link>http://www.inquisitr.com/5277/hey-scoble-independent-blog-editorial-policies-rock/#comment-3064887</link><description>Cool no probs ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Wed, 15 Oct 2008 10:23:12 -0000</pubDate></item><item><title>Re: Hey Scoble, Independent blog editorial policies rock!</title><link>http://www.inquisitr.com/5277/hey-scoble-independent-blog-editorial-policies-rock/#comment-3062714</link><description>Well put Duncan - my editorial stance is similar - I forward stories etc but that's it.&lt;br&gt;&lt;br&gt;That said, you never reply to my emails either so don't be too hard on Scoble :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Wed, 15 Oct 2008 07:03:49 -0000</pubDate></item><item><title>Re: Some New Aussie Tech Podcasts</title><link>http://www.technation.com.au/2008/10/10/some-new-aussie-tech-podcasts/#comment-2977816</link><description>Hi there,&lt;br&gt;&lt;br&gt; I produce a virtual worlds podcast from an Australian perspective:&lt;br&gt;&lt;br&gt;&lt;a href="http://www.metaversejournal.com/tmj-podcasts/" rel="nofollow"&gt;http://www.metaversejournal.com/tmj-podcasts/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Thanks and keep up the great work on the blog ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 10 Oct 2008 08:10:08 -0000</pubDate></item><item><title>Re: Tappity-tap Cranial Tap – anyone home?</title><link>http://www.metaversejournal.com/2008/10/06/tappity-tap-cranial-tap-%e2%80%93-anyone-home/#comment-2900308</link><description>Hi Dave,&lt;br&gt;&lt;br&gt;Good to hear from you and your frank response. &lt;br&gt;&lt;br&gt;On the contrasting coverage between yourself and Rivers Run Red (my story on RRR can be found at: &lt;a href="http://www.metaversejournal.com/2008/09/19/immersive-workspaces-the-first-true-corporate-virtual-world-solution/" rel="nofollow"&gt;http://www.metaversejournal.com/2008/09/19/imme...&lt;/a&gt; ) : Feldspar's story from my view looks at the solution from the in-world angle. My story looked at it from the corporation looking to utilise virtual worlds, with my view being that RRR's corporate intranet-like product would be a powerful way on convincing the more conservative business leaders on how virtual worlds can be an integrated part of work flow. &lt;br&gt;&lt;br&gt;Your tools obviously do offer a lot for business, something Feldspar alluded to. What's not apparent is the cohesiveness of product offering, hence the different reviews. I look forward to hearing more from Cranial Tap as things develop.  ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Mon, 06 Oct 2008 17:53:51 -0000</pubDate></item><item><title>Re: iTunes 8 = EPIC FAIL</title><link>http://www.inquisitr.com/3075/itunes-8-epic-fail/#comment-2301867</link><description>Just one thing - iTunes has had a visualizer since version 1 ;)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nursers</dc:creator><pubDate>Fri, 12 Sep 2008 11:14:18 -0000</pubDate></item></channel></rss>