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<rss version="2.0"><channel><title>Disqus - Latest Comments for Jonathan</title><link>http://disqus.com/people/dca3bce89c4636dbecb722c0d65c398e/</link><description></description><language>en</language><lastBuildDate>Fri, 21 Mar 2008 19:21:10 -0000</lastBuildDate><item><title>Re: Stop Me If You&amp;#8217;ve Seen This Before&amp;#8230;</title><link>http://usabilityblog.disqus.com/stop_me_if_you8217ve_seen_this_before8230/#comment-4785069</link><description>I was asking myself the same as Vance while I read this post.&lt;br&gt;&lt;br&gt;Will tangible interfaces be the next 'big step'? Or are there steps in between? Or will the pc and the desktop methapor move in other directions?&lt;br&gt;&lt;br&gt;regards from a first-time visitor</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jonathan</dc:creator><pubDate>Mon, 10 Mar 2008 19:12:53 -0000</pubDate></item><item><title>Re: Latest UXmatters Column: Where&amp;#8217;s My Stuff?</title><link>http://usabilityblog.disqus.com/latest_uxmatters_column_where8217s_my_stuff/#comment-4785100</link><description>I have read your article with great interest. I can easily imagine the advantages of such a VR approach for keeping track of stuff. I can also imagine that new interaction devices could fit with such environments (beyond a mouse and keyboard).&lt;br&gt;&lt;br&gt;You say that "several recent items in the news suggest we may start to see VR technology being applied to this class of problems". I would be very interested to see references here so I can read more on this topic!&lt;br&gt;&lt;br&gt;regards</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jonathan</dc:creator><pubDate>Fri, 21 Mar 2008 19:21:10 -0000</pubDate></item></channel></rss>