<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"><channel><title>Disqus - Latest Comments for charlesju</title><link>http://disqus.com/people/charlesju/</link><description></description><language>en</language><lastBuildDate>Tue, 28 Apr 2009 02:11:03 -0000</lastBuildDate><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-8766873</link><description>It seems like there should be a way to log in similar to the way UndeadLive works. After level 15, you are sent an email that give you the ability to log on from a web page to play. What a waste. Not only that, but it's double jeopardy, all the bonuses you get for downloading other games by the same developer are lost to me, because that much it does remember and says "you've already installed the game" so I can't even qualify for those.&lt;br&gt;&lt;br&gt;If anyone else comes up with an idea or the PlayMesh developers see this, there should be a way to link back into my characters name. It should be tied to the character name &amp; the cell phone #. That way no matter what phone you owned, you could still access your history. Otherwise everyone who owns a warranty BEWARE. If you break your iPhone &amp; get a replacement you will lose all progress. That is seriously dumb! &lt;br&gt;Please if anybody else can think of something, let me know. Thanks.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">uwishu</dc:creator><pubDate>Tue, 28 Apr 2009 02:11:03 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-8766861</link><description>Need big time help from someone. I bought my first iPhone about 30 days ago and have been playing iMafia, Race Wars, and Ninjas constantly. &lt;br&gt;There was a problem with the original iPhone &amp; today I had it swapped to a new one at the store. They assured my all my apps and game progress would be preserved. They were wrong. All the PlayMesh games see to have no memory of me. How can I get my games to update and show all my progress? Is there a way or am I out of luck?&lt;br&gt;&lt;br&gt;Please help...I can't stand the thought of starting over from scratch.&lt;br&gt;Thanks in advance.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">uwishu</dc:creator><pubDate>Tue, 28 Apr 2009 02:10:06 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-8301202</link><description>Could u make a 1000 point expansion pls bought the rest</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Godfather4life</dc:creator><pubDate>Fri, 17 Apr 2009 13:56:49 -0000</pubDate></item><item><title>Re: How To Save Microsoft</title><link>http://charlesjusblog.disqus.com/how_to_save_microsoft/#comment-7888305</link><description>I agree Lawrence, I just like to poke fun at M$, lol. But yeah, they're not going anywhere, and at the end of the day, they still treat developers fairly well, in light of their sub-par infrastructure.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Sun, 05 Apr 2009 17:51:51 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-7844899</link><description>&lt;a href="http://imafia.co.nr/" rel="nofollow"&gt;http://imafia.co.nr/&lt;/a&gt;&lt;br&gt;&lt;br&gt;Help our community to grow by joining the forum and advertisingwith us! :D</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Loked</dc:creator><pubDate>Sat, 04 Apr 2009 20:06:19 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-7707961</link><description>I love you guys!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tom</dc:creator><pubDate>Wed, 01 Apr 2009 01:46:11 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-6781982</link><description>Please add me Mijazang</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mijazang</dc:creator><pubDate>Mon, 02 Mar 2009 08:42:51 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-6531798</link><description>ive paid $25 for your "iShapes" application (Should be worth 0.99 or less) and received no honor points and ive found nowhere your company has information about the problem.... 6Days ago i paid $25, whats going on with the honor points? it's getting pretty old "honor points will be up soon", whats your definition of soon?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ItsGettingOldFast.....</dc:creator><pubDate>Mon, 23 Feb 2009 17:34:05 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-6497324</link><description>add me Sweden007</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fredrik</dc:creator><pubDate>Mon, 23 Feb 2009 09:50:02 -0000</pubDate></item><item><title>Re: Adventures abroad</title><link>http://byteresawu.disqus.com/adventures_abroad/#comment-6487957</link><description>A lot of bit! I've barely been keeping up with Twitter / blog / email (which&lt;br&gt;probably isn't an awesome idea, planning for the summer and career-wise),&lt;br&gt;but everybody needs a breath of fresh air once in awhile. :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">teresawu</dc:creator><pubDate>Sun, 22 Feb 2009 19:28:12 -0000</pubDate></item><item><title>Re: 5 Steps To Become A Millionaire</title><link>http://charlesjusblog.disqus.com/5_steps_to_become_a_millionaire/#comment-6467869</link><description>Ideas are indeed a dime a dozen --what  I meant was betting on the RIGHT idea. The strength behind Google, Qualcomm, Microsoft, etc is that they bet on 10 ideas, knowing that 8-9 of them won't pan out.&lt;br&gt;&lt;br&gt;If you pick one of the 8 or 9 ideas, you're screwed.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BenjaminTseng</dc:creator><pubDate>Sat, 21 Feb 2009 12:46:10 -0000</pubDate></item><item><title>Re: 5 Steps To Become A Millionaire</title><link>http://charlesjusblog.disqus.com/5_steps_to_become_a_millionaire/#comment-6467793</link><description>Ideas are a dime a dozen. Just go on Techcrunch and choose any article. Given a 12 month period, you have a fairly equal chance of competing head on with that company. I think the real problem is #4, execution is really really really f-ing hard. haha</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Sat, 21 Feb 2009 12:40:06 -0000</pubDate></item><item><title>Re: Adventures abroad</title><link>http://byteresawu.disqus.com/adventures_abroad/#comment-6432055</link><description>That seems like so much fun. Are you finally detaching yourself from the computer a little bit?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Fri, 20 Feb 2009 10:56:17 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-6126739</link><description>plz add me kulit12345</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kulit12345</dc:creator><pubDate>Mon, 09 Feb 2009 19:27:03 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-6069121</link><description>Hey guys love the game but have a question on how do you get honor points?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">alex</dc:creator><pubDate>Sat, 07 Feb 2009 11:58:12 -0000</pubDate></item><item><title>Re: MotorAURA</title><link>http://xhibiting.disqus.com/motoraura/#comment-5876977</link><description>Now it just needs to play iPhone games, and we're set!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Thu, 05 Feb 2009 17:29:03 -0000</pubDate></item><item><title>Re: Independent Games Festival to pick the best of indie mobile games</title><link>http://venturebeat.disqus.com/independent_games_festival_to_pick_the_best_of_indie_mobile_games/#comment-5571108</link><description>While the business side of me wants to say iMafia, it's clearly Field Runner, those guys are amazing.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Tue, 27 Jan 2009 02:05:22 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-5544334</link><description>The servers should be up and running again. What a crazy day, haha.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Mon, 26 Jan 2009 00:37:25 -0000</pubDate></item><item><title>Re: Playmesh launches free social iMafia game for iPhone with a twist on virtual goods model</title><link>http://venturebeat.disqus.com/playmesh_launches_free_social_imafia_game_for_iphone_with_a_twist_on_virtual_goods_model/#comment-5534303</link><description>I'm one of the founders at PlayMesh. We are experiencing an explosive amount of users right now and our servers are being hammered pretty badly so you might get an "Unable to Connect" error. We are working hard trying to solve the problem and scale out.&lt;br&gt;&lt;br&gt;Thank you for your patience, and thanks for the article!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Sun, 25 Jan 2009 13:52:18 -0000</pubDate></item><item><title>Re: How to create a profitable Freemium startup (spreadsheet model included!)</title><link>http://futuristicplay2.disqus.com/how_to_create_a_profitable_freemium_startup_spreadsheet_model_included/#comment-5408235</link><description>i like writing equations in blogs!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">andrew_null</dc:creator><pubDate>Tue, 20 Jan 2009 17:51:33 -0000</pubDate></item><item><title>Re: How to create a profitable Freemium startup (spreadsheet model included!)</title><link>http://futuristicplay2.disqus.com/how_to_create_a_profitable_freemium_startup_spreadsheet_model_included/#comment-5376547</link><description>Awesome post Andrew, I like reading equations in blogs</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Mon, 19 Jan 2009 18:03:17 -0000</pubDate></item><item><title>Re: I just want to be clean. And warm.</title><link>http://byteresawu.disqus.com/i_just_want_to_be_clean_and_warm/#comment-5233066</link><description>Lol it sounds like I should ship my engineering friends over there while you ship some of your new female friends over here and perhaps we can come to some sort of equilibrium.&lt;br&gt;&lt;br&gt;I hope you have fun in Europe</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Sat, 17 Jan 2009 03:59:23 -0000</pubDate></item><item><title>Re: A Superficial Review of the Palm Pre</title><link>http://serenastyleblog.disqus.com/a_superficial_review_of_the_palm_pre/#comment-5108780</link><description>Hey Charles! yeah let me know when you post, I'll link you from this entry =)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">serenawu</dc:creator><pubDate>Wed, 14 Jan 2009 02:53:59 -0000</pubDate></item><item><title>Re: A Superficial Review of the Palm Pre</title><link>http://serenastyleblog.disqus.com/a_superficial_review_of_the_palm_pre/#comment-5108081</link><description>Hey Serena!&lt;br&gt;&lt;br&gt;Yeah I don't know about the Palm Pre. I'm going to post something later about it too, but it has its pros and cons.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">charlesju</dc:creator><pubDate>Wed, 14 Jan 2009 01:25:05 -0000</pubDate></item><item><title>Re: Distribute compute</title><link>http://benchpress.disqus.com/distribute_compute/#comment-4466617</link><description>If only we could harness the power of people utilizing social networking sites like Facebook/Myspace.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">AnthonyPhan</dc:creator><pubDate>Wed, 17 Dec 2008 16:10:05 -0000</pubDate></item></channel></rss>