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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Friends of burhop</title><link>http://disqus.com/by/burhop/</link><description></description><atom:link href="http://disqus.com/burhop/friends.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 03 Oct 2008 04:15:28 -0000</lastBuildDate><item><title>Re: SolidSmack Goes Comment Crazy, Uses Disqus Commenting System</title><link>(u'https://www.solidsmack.com/cad-design-news/solidsmack-disqus-commenting/',%20873205L)#comment-873205</link><description>&lt;p&gt;This looks pretty slick dude... I can't wait for the first video comment - that's going to genius.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Sat, 12 Jul 2008 04:45:39 -0000</pubDate></item><item><title>Re: SolidSmack Goes Comment Crazy, Uses Disqus Commenting System</title><link>(u'https://www.solidsmack.com/cad-design-news/solidsmack-disqus-commenting/',%20886511L)#comment-886511</link><description>&lt;p&gt;I've got a webcam in my macbook, but there's not a cat in hell's chance I'm using it - I'm a text jockey and nothing more.. AHAHA&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Mon, 14 Jul 2008 09:51:53 -0000</pubDate></item><item><title>Re: SpaceClaim, SolidEdge, Inventor: User Interface A-Go-Go</title><link>(u'https://www.solidsmack.com/cad-design-news/spaceclaim-solidedge-inventor-user-interface-a-go-go/',%20896521L)#comment-896521</link><description>&lt;p&gt;I'm not a fan of this, but for slightly different reasons. I get the whole, I want it to look like Excel and Word thing, but I'm not convinced its the best UI for 3D based work. I thought Ocell's comment was interesting, about making "switching between software packages much easier." I can't see that happening, aside from the layout of the UI, the rest of the elements still differ dramatically.. I dunno, maybe I'm just getting old dude.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Tue, 15 Jul 2008 10:18:15 -0000</pubDate></item><item><title>Re: ShapeWays: Print 3D Designs Fast and Easy + Beta Invites</title><link>(u'https://www.solidsmack.com/software-hardware-reviews/shapeways-print-3d-cad-designs-fast-and-easy/',%201017790L)#comment-1017790</link><description>&lt;p&gt;This stuff looks pretty cool - and there are a whole host of service providers out there - is there a price war coming in the RP/direct part print world I wonder dude? Problem is that the direct nature of these machines (whether commercial or home built) mean that you can't do so much with economies of scale.. the part costs the same whether you order 1 or 100 off.. There also seems to be a good lead from the europeans on this front (something which makes my heart sing a little).. you should also check out people like Materialise and their NextDay service (&lt;a href="http://www.materialise.com" rel="nofollow noopener" target="_blank" title="www.materialise.com"&gt;www.materialise.com&lt;/a&gt;) or Protomold (&lt;a href="http://protomold.com" rel="nofollow noopener" target="_blank" title="protomold.com"&gt;protomold.com&lt;/a&gt; -  who do injection moulded parts in 24 hours if you need them that quick)..&lt;/p&gt;&lt;p&gt;The video also shows the shapeways guys using Materialise Magics, which is an incredible peice of tech for those working with these manfuacturing systems - I did some tests on STL data that the various CAD applications churn out and the results from some system, even with a close solid, where sketchy to say the least - and one of the only ways to fix them and make them usable, is with Magics.. its also got loads of tools for chopping up STL data so you can build bigger parts in sections and the tool can build in keyways and slots for connecting them up once they're built..&lt;/p&gt;&lt;p&gt;Just to geek out for a minute, I've also been over to the materialise HQ in Leuven - incredible facility - their Mammoth SLA machines are a thing to behold.. check it&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.materialise.com/materialise/view/en/91687-Mammoth+Stereolithography.html" rel="nofollow noopener" target="_blank" title="http://www.materialise.com/materialise/view/en/91687-Mammoth+Stereolithography.html"&gt;http://www.materialise.com/...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Mon, 28 Jul 2008 02:38:44 -0000</pubDate></item><item><title>Re: Microsoft Surface Goes Spherical. Better Curves for 3D CAD?</title><link>(u'https://www.solidsmack.com/3d-cad-technology/microsoft-surface-sphere-3d-cad/',%201084573L)#comment-1084573</link><description>&lt;p&gt;its pretty ironic that a lot of the cad bloggers are looking at multi-touch, when the guy behind a lot of this technology at Microsoft used to be the chief scientist at Alias back in the day.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.billbuxton.com/buxtonAliasVideos.html" rel="nofollow noopener" target="_blank" title="http://www.billbuxton.com/buxtonAliasVideos.html"&gt;http://www.billbuxton.com/b...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;These used to be distributed by Alias on CD - yes, before dvds..&lt;/p&gt;&lt;p&gt;Autodesk also has piggedback off some of the IP they acquired with Alias - they just made the Chameleon Boomcam thing public on their labs web-site (albeit stripped back to work with a webcam) that Buxton showed off in the late 90s, early 2000s..&lt;/p&gt;&lt;p&gt;I'd say this spherical version of surface is all about Virtual Earth.. - that's be sweet - spin the globe, zoom in right down to street level.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Sun, 03 Aug 2008 05:52:49 -0000</pubDate></item><item><title>Re: Rock Your Product Design: IDSketching.com Shows You How</title><link>(u'https://www.solidsmack.com/design/rock-your-product-design-idsketching-shows-you-how/',%201159461L)#comment-1159461</link><description>&lt;p&gt;LOV&lt;br&gt;ING&lt;br&gt;IT&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Mon, 11 Aug 2008 13:16:38 -0000</pubDate></item><item><title>Re: The Engineer&amp;#039;s Guide to Smashing Steampunk Design</title><link>(u'https://www.solidsmack.com/design/steampunk-design-guide-for-engineers/',%201432708L)#comment-1432708</link><description>&lt;p&gt;Martyn and Myself met Bruce Sterling last year in Arizona (co-author of The Difference Engine) - he's a cool guy, positions himself as a futurist - pretty engaging speaker.. but we freaked him out with our somewhat random questioning - it was noon, at the pool-bar, in 40 degree heat after all.. Fun times and Godfather drinkin' times&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Thu, 14 Aug 2008 14:16:12 -0000</pubDate></item><item><title>Re: The Engineer&amp;#039;s Guide to Smashing Steampunk Design</title><link>(u'https://www.solidsmack.com/design/steampunk-design-guide-for-engineers/',%201466500L)#comment-1466500</link><description>&lt;p&gt;Yeah - he's a pretty random kind of guy, but when he's confronted with two slightly drunk brits, asking him if he had to sleep with a mermaid, which way around would be want it (fish head or fish bottom half), he ran off.. good times.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Fri, 15 Aug 2008 03:10:28 -0000</pubDate></item><item><title>Re: Salvador Dali Says Your 3D Product Design is INSANE</title><link>(u'https://www.solidsmack.com/design/3d-product-design-surrealism-dali-inspiration/',%201717204L)#comment-1717204</link><description>&lt;p&gt;I've always loved Magritte  - not everyone's cup of tea, but I never much cared for Dali and his dripping clocks and whatnot - Not too sure why - I think I just disliked the lack of accuracy in it. Magritte was different, wonderfully accurate, just put things together in a surreal manner and did some cool things with light that make you go.. "that's cool, but what's the poin........ OH YEAH.."&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.grammardoc.com/eng214/MagritteEmpireofLightsSmall.jpg" rel="nofollow noopener" target="_blank" title="http://www.grammardoc.com/eng214/MagritteEmpireofLightsSmall.jpg"&gt;http://www.grammardoc.com/e...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The one thing I do love that Dali did is the Lobster Telephone.. I saw it on a school trip (too long ago) and stood there, looking at it, on a pedestal.. thinking "that's a telephone.. with a lobster on it... a telephone.. with a lobster... cool"&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.tate.org.uk/servlet/ViewWork?workid=2988&amp;amp;tabview=image" rel="nofollow noopener" target="_blank" title="http://www.tate.org.uk/servlet/ViewWork?workid=2988&amp;amp;tabview=image"&gt;http://www.tate.org.uk/serv...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Thu, 21 Aug 2008 11:01:46 -0000</pubDate></item><item><title>Re: Explode Diagrams. The Next Cool Thing In 3D CAD</title><link>(u'https://www.solidsmack.com/3d-cad-technology/explode-diagrams-the-next-cool-thing-in-3d-cad/',%201722541L)#comment-1722541</link><description>&lt;p&gt;This is pretty slick - I dunno if you've played with COmposer yet, but there's basic elements like this in the linear explode tool - no where near as intelligent, but its a start.. slick&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Thu, 21 Aug 2008 14:50:13 -0000</pubDate></item><item><title>Re: Salvador Dali Says Your 3D Product Design is INSANE</title><link>(u'https://www.solidsmack.com/design/3d-product-design-surrealism-dali-inspiration/',%201722579L)#comment-1722579</link><description>&lt;p&gt;I guess I just don't get Dali - there's something about the brush work, how he uses paint that I just find a real turn off.. Sure, I can see why peeps see him as a Genius, but... I don't know, I just can't explain it - maybe Picasso got to me too early..&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Thu, 21 Aug 2008 14:52:51 -0000</pubDate></item><item><title>Re: Explode Diagrams. The Next Cool Thing In 3D CAD</title><link>(u'https://www.solidsmack.com/3d-cad-technology/explode-diagrams-the-next-cool-thing-in-3d-cad/',%201841341L)#comment-1841341</link><description>&lt;p&gt;its not really - it lets you take your 3D data and repurpose it for tech pubs, service manuals and stuff - its pretty intelligent and can do a lot of the hardwork for you - illustrator is pretty much, as josh says, a vector drawing tool..  composer is much more.. task specific?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Mon, 25 Aug 2008 19:04:17 -0000</pubDate></item><item><title>Re: Apply Excitment of OpenGL vs Direct3D Directly to Forehead</title><link>(u'https://www.solidsmack.com/3d-cad-technology/solidworks-opengl-direct3d-gpu-comparison-cad/',%202008947L)#comment-2008947</link><description>&lt;p&gt;for some good ol geeky story nonsense, have a poke at Renegades of the Empire about the three guys that cooked up Project Chrome at Microsoft (which eventually got, sort of bastardized into DirectX) and the shenanigans they got up to.. I think the authors name is somebody Drummound.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Tue, 02 Sep 2008 12:44:33 -0000</pubDate></item><item><title>Re: Apply Excitment of OpenGL vs Direct3D Directly to Forehead</title><link>(u'https://www.solidsmack.com/3d-cad-technology/solidworks-opengl-direct3d-gpu-comparison-cad/',%202027127L)#comment-2027127</link><description>&lt;p&gt;I dunno, I'm not convinced about 3D as a UI metaphor for everyday.. I like my desktop, I think it works, but then, I'm pretty anal about organization, folders and stuff.. I think I'm too old.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Wed, 03 Sep 2008 01:59:47 -0000</pubDate></item><item><title>Re: SolidWorks Crushing Skull of CAD Marketing with Small Army</title><link>(u'https://www.solidsmack.com/cad-design-news/solidworks-cad-marketing-with-small-army-boston/',%202257368L)#comment-2257368</link><description>&lt;p&gt;I've always said that the SolidWorks guys play the hard ball game enough - they're content to be the good guys - and we all know, whether its Vader or the Cylons, the bad guys are cooler and have better marketing..&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Wed, 10 Sep 2008 04:40:08 -0000</pubDate></item><item><title>Re: Di-Cycle: The Two-wheel Bicycle Designed For Watery Places</title><link>(u'https://www.solidsmack.com/design/di-cycl-two-wheel-bicycle-for-water/',%202332447L)#comment-2332447</link><description>&lt;p&gt;this is pretty cool man - I love how it looks - I don't imagine would be half as much fun actually riding this thing  - the tyres are pretty narrow, and imagine trying to park the mother.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Sat, 13 Sep 2008 16:52:05 -0000</pubDate></item><item><title>Re: It&amp;#039;s Here. iTracer Puts 3D CAD&amp;#8230; On the iPhone.</title><link>(u'https://www.solidsmack.com/3d-cad-technology/3d-cad-multi-touch-itracer-for-iphone/',%202518743L)#comment-2518743</link><description>&lt;p&gt;proprietary fools&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Mon, 22 Sep 2008 09:45:25 -0000</pubDate></item><item><title>Re: It&amp;#039;s Here. iTracer Puts 3D CAD&amp;#8230; On the iPhone.</title><link>(u'https://www.solidsmack.com/3d-cad-technology/3d-cad-multi-touch-itracer-for-iphone/',%202523813L)#comment-2523813</link><description>&lt;p&gt;yup - straight from the dungeon at d3d towers.. I love apple laptops, for some that writes as much as I do, the keyboard is worth the investment before I get all clawed up like emperor palpatine and they have to prize my blackberry out of my cold dead hands..&lt;/p&gt;&lt;p&gt;multitouch looks cool - but for CAD? I ain't so sure.. and there's one very good reason (actually, two).. RSI and bloodflood...  unless its a tablet style implimentation..&lt;/p&gt;&lt;p&gt;hope you're taking a rest dude&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Mon, 22 Sep 2008 15:26:05 -0000</pubDate></item><item><title>Re: End of Desktops? The Dell 17&amp;quot; Quad-Core Beast</title><link>(u'https://www.solidsmack.com/3d-cad-technology/end-of-desktops-the-dell-17-quad-core-beast/',%202542573L)#comment-2542573</link><description>&lt;p&gt;how frickin' hot is this thing going to run - the end of desktops alright, they'll burn baby burn.. like a disco inferno...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Tue, 23 Sep 2008 11:52:03 -0000</pubDate></item><item><title>Re: SolidWorks. AutoDesk. That&amp;#039;s My TradeMark, Not Yours</title><link>(u'https://www.solidsmack.com/cad-design-news/solidworks-autodesk-thats-my-trademark-not-yours/',%202629315L)#comment-2629315</link><description>&lt;p&gt;Gay.. all of it... just G.A.Y...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Thu, 25 Sep 2008 14:39:13 -0000</pubDate></item><item><title>Re: Oh, That&amp;#8217;s My Fat Multi-Touch Modular Display&amp;#8230; In HD Dude.</title><link>(u'http://www.solidsmack.com/3d-cad-technology/hd-multi-touch-modular-display/',%202644725L)#comment-2644725</link><description>&lt;p&gt;I'm needing 64 of these for the secret lai......... shit, nearly gave the game away there...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Fri, 26 Sep 2008 14:09:58 -0000</pubDate></item><item><title>Re: Video &amp;#8211; Splitting a Part in SolidWorks</title><link>(u'http://www.theswgeek.com/2008/09/06/video-splitting-a-part-in-solidworks/',%202646686L)#comment-2646686</link><description>&lt;p&gt;Love this man.. I've always done it this way, but of late, I'm really digging the ability to split the part up into mutliple bodies, so you can maintain a single part file, with all the 'parts/bodies' within it until the point where you might need entries in a data management system and separate part references..&lt;/p&gt;&lt;p&gt;Oh and Mr. Doyle show me a neat little trick which I never thought about for a linear split - where you use a reference plane instead of a surface - slightly less heavy model.. New Lip and Groove thing rocks with this TOO.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Fri, 26 Sep 2008 16:12:17 -0000</pubDate></item><item><title>Re: SolidWorks. Rapid-Prototyping. Acrylic. GUNS.</title><link>(u'https://www.solidsmack.com/design/solidworks-rapid-prototyping-acrylic-gun-rack/',%202778104L)#comment-2778104</link><description>&lt;p&gt;cocked, locked and ready to rock - or errr.... organise... something like that anyway... &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Wed, 01 Oct 2008 10:06:54 -0000</pubDate></item><item><title>Re: SolidWorks. Rapid-Prototyping. Acrylic. GUNS.</title><link>(u'https://www.solidsmack.com/design/solidworks-rapid-prototyping-acrylic-gun-rack/',%202803523L)#comment-2803523</link><description>&lt;p&gt;Seesmic video reply from Disqus.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Thu, 02 Oct 2008 13:23:22 -0000</pubDate></item><item><title>Re: SolidWorks. Rapid-Prototyping. Acrylic. GUNS.</title><link>(u'https://www.solidsmack.com/design/solidworks-rapid-prototyping-acrylic-gun-rack/',%202818318L)#comment-2818318</link><description>&lt;p&gt;I waiting with bated breath to see what Mark actually looks like... GUTTTEDDDDD dudes.. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aldean</dc:creator><pubDate>Fri, 03 Oct 2008 04:15:28 -0000</pubDate></item></channel></rss>