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<rss version="2.0"><channel><title>Disqus - Latest Comments for adaml</title><link>http://disqus.com/people/adaml/</link><description></description><language>en</language><lastBuildDate>Sun, 11 Jan 2009 13:47:43 -0000</lastBuildDate><item><title>Re: Controlling Your Scope</title><link>http://sbspalding.disqus.com/controlling_your_scope/#comment-5059427</link><description>Great insights. I think this can be summed up as "execution is more important than the idea".</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">adaml</dc:creator><pubDate>Sun, 11 Jan 2009 13:47:43 -0000</pubDate></item><item><title>Re: Weirdest Dog Ever. Even Better YouTube Response.</title><link>http://inquisitr.disqus.com/weirdest_dog_ever_even_better_youtube_response/#comment-4659176</link><description>Thank you for a good laugh, very funny!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">adaml</dc:creator><pubDate>Fri, 26 Dec 2008 18:46:44 -0000</pubDate></item><item><title>Re: nofollow comment</title><link>http://disqus.disqus.com/nofollow_comment/#comment-4659059</link><description>Hmm. Maybe I need to be a registered user? cointry and giannii got dofollow links...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">adaml</dc:creator><pubDate>Fri, 26 Dec 2008 18:37:26 -0000</pubDate></item><item><title>Re: The right and wrong ways to get Twitter followers | Broadcasting Brain</title><link>http://broadcastingbrain.disqus.com/the_right_and_wrong_ways_to_get_twitter_followers_broadcasting_brain/#comment-4424866</link><description>Great thoughts. I think you are right - there is no way to build a large follower list overnight - @adamloving.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 16 Dec 2008 01:04:08 -0000</pubDate></item><item><title>Re: time_ago_in_words javascript part 1 - Peel me a Grape :: We make things work</title><link>http://wemakethingswork.disqus.com/time_ago_in_words_javascript_part_1_peel_me_a_grape_we_make_things_work/#comment-4300102</link><description>Nice job peel person, this javascript function worked nicely for me.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 09 Dec 2008 19:30:14 -0000</pubDate></item><item><title>Re: Portable Social Graphs - Imagining their Potential</title><link>http://jessepickard.disqus.com/portable_social_graphs_imagining_their_potential/#comment-4238542</link><description>This is great. Good job making it easy to visualize what "Facebook everywhere" could mean.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam from PageRush</dc:creator><pubDate>Sun, 07 Dec 2008 16:20:36 -0000</pubDate></item><item><title>Re: StumbleRead brings Stumbleupon style page viewing to FriendFeed</title><link>http://inquisitr.disqus.com/stumbleread_brings_stumbleupon_style_page_viewing_to_friendfeed_00/#comment-1045619</link><description>Thanks for the write-up Duncan!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">adaml</dc:creator><pubDate>Wed, 30 Jul 2008 00:25:19 -0000</pubDate></item><item><title>Re: friendfeed.py Patch for use on Google App Engine</title><link>http://benjamingolub.disqus.com/friendfeedpy_patch_for_use_on_google_app_engine/#comment-971970</link><description>Actively developed here too:&lt;br&gt;&lt;a href="http://github.com/bgolub/fftogo/tree/master/friendfeed.py" rel="nofollow"&gt;http://github.com/bgolub/fftogo/tree/master/fri...&lt;/a&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bgolub</dc:creator><pubDate>Tue, 22 Jul 2008 20:18:07 -0000</pubDate></item><item><title>Re: friendfeed.py Patch for use on Google App Engine</title><link>http://benjamingolub.disqus.com/friendfeedpy_patch_for_use_on_google_app_engine/#comment-971920</link><description>I should've taken the time to search before hacking my own version. Need to go back and apply your urlencode fix though. Thanks.&lt;br&gt;&lt;br&gt;&lt;a href="http://adamloving.com/2008/07/22/changes-to-friendfeed-python-library-for-use-with-app-engine/" rel="nofollow"&gt;http://adamloving.com/2008/07/22/changes-to-fri...&lt;/a&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">adaml</dc:creator><pubDate>Tue, 22 Jul 2008 20:10:59 -0000</pubDate></item><item><title>Re: Facebook Announcing the fPhone Tomorrow?</title><link>http://allfacebook.disqus.com/facebook_announcing_the_fphone_tomorrow/#comment-1640834</link><description>Interesting point about the extended API features. I'd love to see them give access to messages, and give write access to the profile fields (interests) as well.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 22 Jul 2008 17:59:38 -0000</pubDate></item><item><title>Re: Facebook Asks Developers to Agree to Social Contract</title><link>http://allfacebook.disqus.com/facebook_asks_developers_to_agree_to_social_contract/#comment-1640828</link><description>Oblivion seems inevitable for months of mine (and others) work. This is the right decision for Facebook though.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 22 Jul 2008 12:30:24 -0000</pubDate></item><item><title>Re: MySpace Launching Application Invites</title><link>http://socialtimes.disqus.com/myspace_launching_application_invites/#comment-1574996</link><description>Cool. Looks like I need to get back up to speed on the MySpace platform, and port some of my apps there.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 01 Jul 2008 11:20:30 -0000</pubDate></item><item><title>Re: Facebook Apps: Why they&amp;#8217;re focused on fun instead of utility</title><link>http://futuristicplay2.disqus.com/facebook_apps_why_they8217re_focused_on_fun_instead_of_utility/#comment-1843739</link><description>&lt;p&gt;Ben, great post. I think there are two separate ideas here 1: "Facebook is for kids", and 2: "Only viral apps spread". Apps that are useful in a social context (like a friend quiz) can be successful even if they are less viral. "Just for fun" isn't necessarily the opposite of useful. &lt;/p&gt;&lt;br&gt;&lt;p&gt;I do agree it is surprising that there is 10x more writing about the "Facebook is for kids" aspect. I also agree that having a viral coefficient &amp;gt; 1 is the whole game. But I've come to understand "utility" on a social network of personal connections means optimizing what you do with friends.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Mon, 05 May 2008 01:11:34 -0000</pubDate></item><item><title>Re: Facebook Needs An Email Service</title><link>http://allfacebook.disqus.com/facebook_needs_an_email_service/#comment-1639736</link><description>Yes, they should add email. Doing this would turn FB from a social network into a real *portal*. I think there was a web mail FB app, but witout API access to the existing private message features it is kind of pointless.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Sun, 16 Mar 2008 03:17:41 -0000</pubDate></item><item><title>Re: Celebrate the Holidays on Facebook</title><link>http://allfacebook.disqus.com/celebrate_the_holidays_on_facebook/#comment-1638649</link><description>Hi Nick - I'm working with Max from Wishpot to try and create the "World's Largest Secret Santa" (&lt;a href="http://apps.facebook.com/giftgroups/" rel="nofollow"&gt;http://apps.facebook.com/giftgroups/&lt;/a&gt;). We are going to match random people so they can send gifts (virtual or real) to each other. It is very simple, but a fun experiment.&lt;br&gt;&lt;br&gt;The Secret Santa app also promotes my "Toy Chest" (&lt;a href="http://apps.facebook.com/toychest/" rel="nofollow"&gt;http://apps.facebook.com/toychest/&lt;/a&gt;) app - which is seeing an upsurge in virtual gift sending due to the holidays.&lt;br&gt;&lt;br&gt;- Adam</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Fri, 23 Nov 2007 18:19:37 -0000</pubDate></item><item><title>Re: AceBucks Launches Virtual Store</title><link>http://allfacebook.disqus.com/acebucks_launches_virtual_store/#comment-1638613</link><description>Virtual Canadian fried Chicken, I love it! I'm very jealous, we saw the beginnings of bartering months ago with Zuckerbucks, but with Acebuck's larger audience - it is interesting to see the greater variety of items.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 20 Nov 2007 14:12:41 -0000</pubDate></item><item><title>Re: OpenSocket: Facebook now supports OpenSocial!</title><link>http://allfacebook.disqus.com/opensocket_facebook_now_supports_opensocial/#comment-1638537</link><description>Wow, you guys have been working really hard! Congrats on a cool proof of concept.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 13 Nov 2007 13:36:30 -0000</pubDate></item><item><title>Re: Answers Come to Facebook</title><link>http://allfacebook.disqus.com/answers_come_to_facebook/#comment-1636880</link><description>Somehow, I had missed this until just now. Thank you very much for the write-up!&lt;br&gt;&lt;br&gt;- Adam</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Mon, 05 Nov 2007 16:49:32 -0000</pubDate></item><item><title>Re: Only Facebook Really Understands Me</title><link>http://allfacebook.disqus.com/only_facebook_really_understands_me/#comment-1638298</link><description>Well done Nick. I personally wish advertisements were completely personalized and customizable. And so far, my family too have been remarkably understanding of my nonsensical online personality.&lt;br&gt;&lt;br&gt;I'm off to spam you with more Star Wars virtual gifts.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 30 Oct 2007 14:52:36 -0000</pubDate></item><item><title>Re: Breaking: Acebucks Raises 1.5 Million</title><link>http://allfacebook.disqus.com/breaking_acebucks_raises_15_million/#comment-1637869</link><description>IMHO, even though the thought of trading virtual currencies seems a bit hokey, the proliferation of casual gaming on Facebook, and the young audience makes virtual currencies compelling.&lt;br&gt;&lt;br&gt;Please check out Zuckerbucks (&lt;a href="http://apps.facebook.com/zuckerbucks/" rel="nofollow"&gt;http://apps.facebook.com/zuckerbucks/&lt;/a&gt;). We’ve been around as long as Acebucks, and have a more complete feature set, including:&lt;br&gt;&lt;br&gt;* API that any app developer can sign up for.&lt;br&gt;* Sponsored auctions where you can spend your Zuckerbucks for real-life products.&lt;br&gt;* Integrated “Profile Plot” virtual real-estate game&lt;br&gt;* Integrated market place where Zuckerbuckers are trading goods&lt;br&gt;* Integrated service provider directory&lt;br&gt;&lt;br&gt;Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Mon, 24 Sep 2007 00:22:47 -0000</pubDate></item><item><title>Re: The Facebook Currency Battle</title><link>http://allfacebook.disqus.com/the_facebook_currency_battle/#comment-1637223</link><description>Hi Nick, thank you for writing about us! Currently, you can also earn Zuckerbucks by participating in an SEO contest and by trying out another app (with more partnerships to come). What is really interesting is watching Zuckerbuckers come up with their own ideas on how to earn bucks (forming groups, lottos, selling graphics, etc.). It will be fun to see how this plays out.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Adam Loving</dc:creator><pubDate>Tue, 24 Jul 2007 11:59:43 -0000</pubDate></item></channel></rss>