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minxlj

1 year ago

in caramel*tumblr on caramel*tumblr
This just melts my heart - so beautiful :-)

2 years ago

in iBAM Logo Contest - Win an Apple TV on I Bought a Mac
Whether people agree with this type of competition or not, I think it's important to see both sides: http://www.creativelatitude.com/articles/articl...

Excerpt:

Typically, a contest sponsor puts out a call for a design project, along with its rules and requirements. It solicits original material to be used for their benefit, while offering the winner anything from cash or prizes to publicity or simply the promise of future work or referrals. This differs from design industry competitions that judge previous created, often published, work.

Stripping away the the smoke and mirrors, what’s at issue here is the fact that the sponsor receives the benefit of the entrants’ work, often for a paltry sum, if any. In addition, most contests’ fine print stipulates that all entries become the property of the sponsor. The artist or designer, by creating the work and submitting it, is transferring all their inherent intellectual property rights in the work to the sponsor.

It’s important to note that it’s doubtful the majority of contest or competition sponsors approach their contents with idea of exploiting the creative community. Many begin their overviews with something like, “We thought it would be fun ...,” or, “We wanted to give designers the chance to show their work ...,” etc. However, without communication and education put forth by the design community and its supporters, this trend toward disposable design will continue. As it grows it reinforces the notion that the solutions designers develop – ideas and concepts expressed in tangible forms such as logos and other design items – are simple to create commodities of little value.

Consider an employer seeking to fill a position. They place an ad. “At Acme Widgetwonders, Inc., we’re looking for a top-notch employee. One who can deliver the goods for us by producing great work. We thought it would be fun to dispense with formalities of boring interviews. So, come on in, pull up a cubicle and work for us for a couple of weeks for free. If we like what you do, we’ll hire you. And here’s the best part. In lieu of a salary, we’ll put your name on every widget we make. You’ll be famous!” How many quality potential employees do you think will show up for work the next day?
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