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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for Immortius</title><link>http://disqus.com/by/Immortius/</link><description></description><atom:link href="http://disqus.com/Immortius/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 04 Nov 2024 04:05:57 -0000</lastBuildDate><item><title>Re: Devil's Candy - ch18p28</title><link>https://www.devilscandycomic.com/comic/ch18p28#comment-6584892484</link><description>&lt;p&gt;Kazu's instructions for drawing the cool S are safe&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Mon, 04 Nov 2024 04:05:57 -0000</pubDate></item><item><title>Re: The Boy Who Fell - Announcement: Indefinite Hiatus</title><link>https://www.boywhofell.com/comic/announcement-indefinite-hiatus#comment-6452908485</link><description>&lt;p&gt;I hope things go well and you feel better in the future, regardless of whether you continue the comic or not.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Tue, 07 May 2024 05:08:43 -0000</pubDate></item><item><title>Re: Devil's Candy - ch15p29</title><link>https://www.devilscandycomic.com/comic/ch15p29#comment-6164401668</link><description>&lt;p&gt;Born to rule with an aura of authority;&lt;br&gt;Instead runs a school with a focus on equality.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Tue, 18 Apr 2023 02:04:36 -0000</pubDate></item><item><title>Re: Blindsprings - Blindsprings Page One Hundred and Sixty Five</title><link>http://www.blindsprings.com/comic/blindsprings-page-one-hundred-and-sixty-five#comment-2113915439</link><description>&lt;p&gt;cat ^ pi = tiger&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Fri, 03 Jul 2015 00:07:38 -0000</pubDate></item><item><title>Re: GW2 Season 2 Living Story Returns Nov 4</title><link>http://dulfy.net/2014/09/10/gw2-season-2-living-story-returns-nov-4/#comment-1582580335</link><description>&lt;p&gt;Biweekly (and bimonthly) actually have both meanings, confusingly. See &lt;a href="http://en.wikipedia.org/wiki/Biweekly" rel="nofollow noopener" target="_blank" title="http://en.wikipedia.org/wiki/Biweekly"&gt;http://en.wikipedia.org/wik...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Wed, 10 Sep 2014 10:25:04 -0000</pubDate></item><item><title>Re: GW2 Wardrobe Armor Guide</title><link>http://dulfy.net/2014/04/16/gw2-wardrobe-armor-guide/#comment-1564211792</link><description>&lt;p&gt;Four of the Council Watch skins are also available as personal story rewards.&lt;br&gt;Devout skins arealso available at the WvW Armor vendor for badges of honor.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Thu, 28 Aug 2014 21:23:15 -0000</pubDate></item><item><title>Re: GW2 Sept Feature Pack: A Fresh Start</title><link>http://dulfy.net/2014/08/28/gw2-sept-feature-pack-a-fresh-start/#comment-1564088540</link><description>&lt;p&gt;It perhaps isn't very well stated, but the article means that personal story arcs will be unlocked in sets. So the first arc (based on your background choice during character creation) will unlock at level X (probably 10). At that point you will be able to do all the quests in that arc, receiving rewards at the appropriate points - not all at the end of the arc.&lt;/p&gt;&lt;p&gt;None of this applies to Living story, since you are already level 80 at that point and it is already unlocked in sets based on attendance or purchase.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Thu, 28 Aug 2014 19:11:56 -0000</pubDate></item><item><title>Re: GW2 Wardrobe Armor Guide</title><link>http://dulfy.net/2014/04/16/gw2-wardrobe-armor-guide/#comment-1562979461</link><description>&lt;p&gt;Avenger's (Human cultural Tier 2 Heavy) is missing.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Thu, 28 Aug 2014 05:15:50 -0000</pubDate></item><item><title>Re: GW2 Basic Lumber Node Pack in Gemstore</title><link>http://dulfy.net/2014/07/22/gw2-basic-lumber-node-pack-in-gemstore/#comment-1497529748</link><description>&lt;p&gt;You wood not be leaf how uninterested I am in this. I hope this doesn't stick and ArenaNet twigs to the lumbermental problem with this offering. Maybe next update will include something worth pining over.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Tue, 22 Jul 2014 04:28:46 -0000</pubDate></item><item><title>Re: Bug update #5, and we need videos</title><link>http://asifget.appspot.com/getpage?url=http://notch.tumblr.com/post/2082284675/bug-update-5-and-we-need-videos#comment-106545916</link><description>&lt;p&gt;Ambient Occlusion is a subtle sort of thing, it is most obvious in the opening scenes with the slight shadow along the bottom of the sand blocks.&lt;/p&gt;&lt;p&gt;Obviously custom skins are in use, and some special effects have been used in the video.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Fri, 03 Dec 2010 19:46:08 -0000</pubDate></item><item><title>Re: PC Gamer Minecraft diary. Rules: You die, you delete the world.</title><link>http://notch.tumblr.com/post/1646175743#comment-100487178</link><description>&lt;p&gt;And yet he still failed so very hard.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Mon, 22 Nov 2010 02:31:52 -0000</pubDate></item><item><title>Re: PC Gamer Minecraft diary. Rules: You die, you delete the world.</title><link>http://notch.tumblr.com/post/1646175743#comment-100485615</link><description>&lt;p&gt;If you die in multiplayer, clearly you should explode creating a large crater, and then be banned for a day.&lt;br&gt;&lt;br&gt;Really hardcore in multiplayer would be easier to conceive of if there were any RPG systems which could be reset. Maybe just strip them of all items and teleport them a great distance away. Or spawn them in random, distant parts of the nether, forcing them to escape to resume life.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Mon, 22 Nov 2010 02:29:05 -0000</pubDate></item><item><title>Re: Hrmpth. Trade-offs.</title><link>http://notch.tumblr.com/post/729098863#comment-58425872</link><description>&lt;p&gt;Extending off this, you can even go for a hybrid approach: have the more immediate thread build at chunk size 16, but the background thread can build at chunk size 32 and replace the chunks over time. This means you would keep the frame rate stutter from loading to a minimum, then increase the frame rate to a higher level over time after that.&lt;/p&gt;&lt;p&gt;This does add some complexity to the system of course.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Thu, 24 Jun 2010 08:20:15 -0000</pubDate></item><item><title>Re: New Sporepedia now available</title><link>http://www.sporedaily.com/2008/09/04/new-sporepedia-now-available/#comment-2260166</link><description>&lt;p&gt;I managed to beat one by constantly circling it and spitting at it, with a lot of breaks to eat fruit.  Although eventually I managed to get it stuck on some rocks and trees it couldn't work out how to path around.&lt;/p&gt;&lt;p&gt;Only worth doing once.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Wed, 10 Sep 2008 11:05:08 -0000</pubDate></item><item><title>Re: New Sporepedia now available</title><link>http://www.sporedaily.com/2008/09/04/new-sporepedia-now-available/#comment-2260140</link><description>&lt;p&gt;I've engineered it so that the standalone version just runs the GreaseMonkey script version. So I can update both at the same time and they are the same - except that the standalone version allows you to configure it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Wed, 10 Sep 2008 11:03:18 -0000</pubDate></item><item><title>Re: New Sporepedia now available</title><link>http://www.sporedaily.com/2008/09/04/new-sporepedia-now-available/#comment-2140822</link><description>&lt;p&gt;That's the GreaseMonkey script version, there's also the standalone firefox addon version here: &lt;a href="https://addons.mozilla.org/en-US/firefox/addon/8340" rel="nofollow noopener" target="_blank" title="https://addons.mozilla.org/en-US/firefox/addon/8340"&gt;https://addons.mozilla.org/...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I still have a few bits to fix after the Sporepedia update though.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Fri, 05 Sep 2008 04:27:35 -0000</pubDate></item><item><title>Re: Sometimes, living in Australia has its advantages!</title><link>http://www.sporedaily.com/2008/09/02/sometimes-living-in-australia-has-its-advantages/#comment-2004954</link><description>&lt;p&gt;Bleh, don't know why my post got repeated. Sorry.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Tue, 02 Sep 2008 11:12:28 -0000</pubDate></item><item><title>Re: Sometimes, living in Australia has its advantages!</title><link>http://www.sporedaily.com/2008/09/02/sometimes-living-in-australia-has-its-advantages/#comment-2004271</link><description>&lt;p&gt;I have my copy. :)&lt;br&gt;But I also have a cold. :/&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Tue, 02 Sep 2008 10:13:55 -0000</pubDate></item><item><title>Re: Sometimes, living in Australia has its advantages!</title><link>http://www.sporedaily.com/2008/09/02/sometimes-living-in-australia-has-its-advantages/#comment-2004234</link><description>&lt;p&gt;I have my copy. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Tue, 02 Sep 2008 10:11:36 -0000</pubDate></item><item><title>Re: Spore Daily Challenge #6: All the better to see you with&amp;#8230;</title><link>http://www.sporedaily.com/2008/08/01/spore-daily-challenge-6-all-the-better-to-see-you-with/#comment-1111485</link><description>&lt;p&gt;A little slow but here's mine:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.spore.com/sporepedia#qry=ast-500007986491%3Asast-500007986491" rel="nofollow noopener" target="_blank" title="http://www.spore.com/sporepedia#qry=ast-500007986491%3Asast-500007986491"&gt;http://www.spore.com/sporep...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Just some giant eyes on the back legs.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Wed, 06 Aug 2008 09:49:58 -0000</pubDate></item><item><title>Re: More details on the free Spore Creature Creator for Australia</title><link>http://www.sporedaily.com/2008/07/31/more-details-on-the-free-spore-creature-creator-for-australia/#comment-1077096</link><description>&lt;p&gt;Daily Telegraph seems to be the one for Canberran's, the newsagent even had the discs so I didn't have to send them away for one.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Fri, 01 Aug 2008 21:04:08 -0000</pubDate></item><item><title>Re: Australia to (finally) get the Spore Creature Creator!</title><link>http://www.sporedaily.com/2008/07/29/australia-to-finally-get-the-spore-creature-creator/#comment-1049655</link><description>&lt;p&gt;I've not only bought it but I've already preordered Spore from Game too. :/&lt;/p&gt;&lt;p&gt;Ah well, I'm not fussed. I'll definitely check it out anyway. Thanks for keeping us informed Mythor. :)&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Wed, 30 Jul 2008 09:35:26 -0000</pubDate></item><item><title>Re: Spore Daily Challenge #5: CAN YOU HEAR ME NOW?</title><link>http://www.sporedaily.com/2008/07/25/spore-daily-challenge-5-can-you-hear-me-now/#comment-999167</link><description>&lt;p&gt;I do love these challenges.&lt;/p&gt;&lt;p&gt;For my entry I used every type of ear... but not necessarily as ears.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.spore.com/sporepedia#qry=ast-500006843107%3Asast-500006843107" rel="nofollow noopener" target="_blank" title="http://www.spore.com/sporepedia#qry=ast-500006843107%3Asast-500006843107"&gt;http://www.spore.com/sporep...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Fri, 25 Jul 2008 09:23:17 -0000</pubDate></item><item><title>Re: Spore Daily Challenge #4: Red vs Blue</title><link>http://www.sporedaily.com/2008/07/18/spore-daily-challenge-4-red-vs-blue/#comment-975702</link><description>&lt;p&gt;Nice set, I like it. You do seem to have the base Z'Eleron up twice though.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Wed, 23 Jul 2008 09:28:19 -0000</pubDate></item><item><title>Re: Spore Daily Challenge #4: Red vs Blue</title><link>http://www.sporedaily.com/2008/07/18/spore-daily-challenge-4-red-vs-blue/#comment-938985</link><description>&lt;p&gt;And my entry on the red side.&lt;br&gt;&lt;a href="http://www.spore.com/sporepedia#qry=ast-500006285035" rel="nofollow noopener" target="_blank" title="http://www.spore.com/sporepedia#qry=ast-500006285035"&gt;http://www.spore.com/sporep...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Immortius</dc:creator><pubDate>Fri, 18 Jul 2008 22:26:04 -0000</pubDate></item></channel></rss>