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<rss version="2.0"><channel><title>Disqus - Latest Comments for Eivind</title><link>http://disqus.com/people/94e83e7715e77f1ada53f24724176e6b/</link><description></description><language>en</language><lastBuildDate>Thu, 31 Jul 2008 04:32:17 -0000</lastBuildDate><item><title>Re: The Myth of the Silo</title><link>http://thinkinginsideabiggerbox.disqus.com/the_myth_of_the_silo/#comment-1799079</link><description>Audacious assertions! &lt;br&gt;Fact 1: "Each layer was added in an attempt to make it easier for someone to integrate with the system. Each layer makes the whole harder to understand." Would you call this a silo? Each layer is probably added for, and probably serves, its purpose of adaption or adding value. Different layers may exist in parallell or on top of each other. New and different integration needs may solved on top of previous, lower layers.  That seems natural. Unless you only conceive the top as being "the service".&lt;br&gt;Fact 2: Important learning. Silos may be only apparent and present integration interfaces. Thanks.&lt;br&gt;Fact 3: Yes, few examples of successful, euphoric, large-grained integration and reuse exist, and probably for good reasons. But isn't there an agile, medium-grained middle way between that and silo thinking?&lt;br&gt;Ode to silos that in fact aren't and to agile, timely integration?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eivind</dc:creator><pubDate>Mon, 16 Jun 2008 09:15:00 -0000</pubDate></item><item><title>Re: Learning is a social endeavor</title><link>http://thinkinginsideabiggerbox.disqus.com/learning_is_a_social_endeavor/#comment-1799144</link><description>I'm just about to redo that example. Thanks for the tip. I'll keep that in mind.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eivind</dc:creator><pubDate>Sun, 22 Jun 2008 17:15:07 -0000</pubDate></item><item><title>Re: Teaching good software design</title><link>http://thinkinginsideabiggerbox.disqus.com/teaching_good_software_design/#comment-1799108</link><description>There are a lot of deseases out there, for example architecturitis, analysis paralysis and big design up-front, just to mention a three. And why not add object-orientation itself to the list? It is much like eating and drinking, it may give you a lot of pleasure, but abused, it often results in a lot of pain. But that doesn't mean that we should stop doing it, does it?&lt;br&gt;&lt;br&gt;I think a keyword you mention here is "needlessly". I use to teach that if you don't possess the modelling and abstraction capacity required for doing good object-orientation, you'd better stick to the plain, old, structured way of thinkink. At least, that gives you something that is working in the short term, although perhaps not as modifyable in the future. Object-orientation and architectures are good for managing changes. At the same time, changeability implies complexity, so they ought to be kept at a minimum. In fact, we may make everything changeable, at the price of making is so complex that it is not changeable any more. That, may be, is a good definition of architecturitis.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eivind</dc:creator><pubDate>Tue, 24 Jun 2008 06:22:59 -0000</pubDate></item><item><title>Re: [link] Package by feature</title><link>http://thinkinginsideabiggerbox.disqus.com/link_package_by_feature/#comment-1799223</link><description>I find it quite natural to organize user interfaces, "service layer" functionality and support packages by feature, but I am not so convinced concerning cross-cutting domain classes. A good architecture should also support your needs for variation. If for instance you need both a rich GUI, a web interface, an XML interface and test routines on top of your domain, would you melt it all into one single package then? Maybe a pragmatic mixture with an open mind might be an option?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eivind</dc:creator><pubDate>Thu, 31 Jul 2008 04:32:17 -0000</pubDate></item></channel></rss>