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<rss version="2.0"><channel><title>Disqus - Latest Comments for Tateru Nino</title><link>http://disqus.com/people/8c2e5fbe883b8e46d78f6edcaec67614/</link><description></description><language>en</language><lastBuildDate>Thu, 21 May 2009 05:12:46 -0000</lastBuildDate><item><title>Re: How to loose a game user</title><link>http://chaosncoffee.disqus.com/how_to_loose_a_game_user/#comment-27518036</link><description>For me it was a change in skillset. For the first 17 test chambers I didn't need speed, or reflexes - except for one jump.&lt;br&gt;&lt;br&gt;I was able to observe, assess, think and stroll leisurely through each chamber, up until the last part of chamber 18 - at which point I needed reflexes that the game had not required of me up to that point.&lt;br&gt;&lt;br&gt;If it *had* required them of me earlier, I'd have had to bail on it earlier - I'm simply not able to respond with speed and precision - which is why I liked HL2, CS, and Bioshock - I could always substitute my brains for my wayward muscles. No reflexes at all required to do well - if you're using the old noodle.&lt;br&gt;&lt;br&gt;I suppose it's largely my own fault for perceiving the game as a 3D Puzzler. I'm just a bit disappointed at getting most of the way through before I realized my mistake, and that I won't be able to finish it.&lt;br&gt;&lt;br&gt;And yes, I *like* hard games. The harder they make me observe, assess, think and plan the better I like it. What my body lacks is speed, and no amount of practice, unfortunately, is going to fix that.&lt;br&gt;&lt;br&gt;Brains, not fingers. :)&lt;br&gt;&lt;br&gt;I'm not saying that the number of games for the finger-jockeys should be reduced - everyone wants something different out of their gaming - but it's nice to know in advance if I need better than my granny fingers to finish it. :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tateru Nino</dc:creator><pubDate>Tue, 22 Jan 2008 08:18:34 -0000</pubDate></item><item><title>Re: ‘Virals’ And ‘Definitives’ In Second Life®: An Essay By Extropia DaSilva</title><link>http://gwynethllewelyn.disqus.com/virals_and_definitives_in_second_life_an_essay_by_extropia_dasilva/#comment-9816806</link><description>It's the norm in many roleplaying virtual environments for 'feature characters' (well known, influential, historic figures) to be played by a succession of users.&lt;br&gt;&lt;br&gt;Actually applying for such a role requires considerable research, interviews with users whose characters have had close, frequent or important interactions with them, and oftentimes auditions.&lt;br&gt;&lt;br&gt;When all goes well - and frequently it does, there is little discernible difference between the personas, although there may be minor quirks in someone's wrist (the way they type, phraseological quirks, and so on).&lt;br&gt;&lt;br&gt;Feature characters often outlive their original player by many years, as successions of players retire from the role and new players take up the role in their place.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tateru Nino</dc:creator><pubDate>Tue, 23 Dec 2008 22:53:53 -0000</pubDate></item><item><title>Re: New Official Second Life Blog(s)!</title><link>http://gwynethllewelyn.disqus.com/new_official_second_life_blogs/#comment-9816971</link><description>The Lab already had an authentication module that plugged into Wordpress. I don't know why they didn't use that.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tateru Nino</dc:creator><pubDate>Wed, 25 Feb 2009 21:26:57 -0000</pubDate></item><item><title>Re: Second Life&amp;#8217;s Most Read Blogs</title><link>http://gwynethllewelyn.disqus.com/second_life8217s_most_read_blogs/#comment-9817049</link><description>Well, it's the technorati ranking algorithm, so it isn't actually 'most read' so much as it is 'most linked within the last X days'. Not quite the same thing.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tateru Nino</dc:creator><pubDate>Sat, 21 Mar 2009 22:07:33 -0000</pubDate></item><item><title>Re: Second Life Resident Choice Awards Are Out!</title><link>http://gwynethllewelyn.disqus.com/second_life_resident_choice_awards_are_out/#comment-9817102</link><description>Interesting. I know that one as the "MBA Mistake", going back to a seminar where the keynote speaker was addressing future graduates and telling them "Other qualifications make you fit for a single industry. An MBA makes you a master of *every* industry, able to fill any management position competently and well."&lt;br&gt;&lt;br&gt;I, and some others, at the time felt that was something of an error in observation. In the decades that followed, I certainly encountered enough people who believed it, though.&lt;br&gt;&lt;br&gt;Links for notecards, huh? That would definitely have changed the complexion of it, IMO.&lt;br&gt;&lt;br&gt;[WORDPRESS HASHCASH] The poster sent us '0 which is not a hashcash value.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tateru Nino</dc:creator><pubDate>Sun, 19 Apr 2009 14:33:04 -0000</pubDate></item><item><title>Re: Khannea Suntzu&amp;#8217;s Preview of Second Life in 2009</title><link>http://gwynethllewelyn.disqus.com/khannea_suntzu8217s_preview_of_second_life_in_2009/#comment-9817147</link><description>Whew. There's a long, long way to go.&lt;br&gt;&lt;br&gt;I see that typonese is the official language of 2020 ;)&lt;br&gt;&lt;br&gt;[WORDPRESS HASHCASH] The poster sent us '0 which is not a hashcash value.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tateru Nino</dc:creator><pubDate>Thu, 21 May 2009 05:12:46 -0000</pubDate></item></channel></rss>