<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"><channel><title>Disqus - Latest Comments for Rob Clark</title><link>http://disqus.com/people/6fb525ff1115fa66b50aedc972e4ab34/</link><description></description><language>en</language><lastBuildDate>Tue, 26 Aug 2008 17:23:48 -0000</lastBuildDate><item><title>Re: Is There a Cave Big Enough for All Us Experts?</title><link>http://virtualeventsuccess.disqus.com/is_there_a_cave_big_enough_for_all_us_experts/#comment-22801956</link><description>"Hello, I am the widow of a Nigerian Prime Minister and would like to offer you a position in the cave at the time of the apocalypse.  In order to transfer the coordinates of the cave to you, I will need your bank account and social insurance number...."&lt;br&gt;&lt;br&gt;Everyone knows that when the end of times come, only the cockroaches and spam will survive. :P</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Fri, 19 Jan 2007 15:09:07 -0000</pubDate></item><item><title>Re: CaseCamp on Second Life &amp;#8211; My Boston Trip Relived Virtually</title><link>http://virtualeventsuccess.disqus.com/casecamp_on_second_life_8211_my_boston_trip_relived_virtually/#comment-22801880</link><description>Well, it was still nice that you could join the rest of the  'not-lucky-enough-to-make-the-cut' crowd at the U-Turn Cafe.  It was nice that they added additional audio feeds for the overflow to be able to listen in ... though I'm sure the slides would have been a nice addition.&lt;br&gt;&lt;br&gt;I have to agree, I find the blank avatar stare disconcerting as well.  Almost as bad, however, is when your avatar just won't keep its head still... constantly gazing left, right, up and down ... refusing to look at any given spot or sit still.  Like an ADD child after the consumption of a Mt Dew and pixie sticks.  Finally learned that holding Alt and clicking the mouse will force the AV to hold still for a moment and look at something but then you're left with the stare.&lt;br&gt;&lt;br&gt;One of the user interaction aspects that needs to change is to make it easier for the eyes of the avatar and the eyes of the user to be looking at the same thing.  Having a virtual representation of someone to interact with is nice - but it would be nice to know when they're looking at you vs. digging through their inventory/interacting with another on instant message or just watching the ninja with the light saber.  And let's not even get on to the subject of roving camera views peering where they shouldn't.&lt;br&gt;&lt;br&gt;Brief aside, the avatar with the kitty ears and paws was Mischief.  Badass Canuck was the title of a group she belongs to (what is it with Canadians in Second Life ... they're everywhere!  Almost expect to see Tim Horton's opening up in every sim to accommodate).</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Fri, 15 Dec 2006 18:52:31 -0000</pubDate></item><item><title>Re: UGM 2008</title><link>http://leolaporte.disqus.com/ugm_2008/#comment-489678</link><description>If I might offer a suggestion as to how to do the giveaway:&lt;br&gt;Ask people to write a blog post about their favourite TWiT/Screen Savers/ ZDTV moments from the past 10 years.  Link the post to TWiT live and tag it UGM10.  Then, either pick the one that you like best or just randomly choose one.&lt;br&gt;&lt;br&gt;Benefit of this approach is that you limit it to folks who are actual fans as opposed to those that just want 'free stuff' and you generate a lot of link love for yourself whilst introducing new folks to the show the best way possible, through word of mouth.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Mon, 19 May 2008 10:04:16 -0000</pubDate></item><item><title>Re: http://www.sheysmith.com/2008/04/01/we-need-social-media-interpreters-not-more-evangelists/</title><link>http://introspectivesnapshots.disqus.com/thread_15/#comment-1570528</link><description>Great post Shey!&lt;br&gt;&lt;br&gt;Your post puts me in mind with the difference between Apple's marketing and that of the other MP3 manufacturers at the time of the iPod's arrival.  Everyone else was talking in terms of bitrates and Mbs of storage and decibel range, when along comes Apple who simply say, "it holds 10,000 songs".&lt;br&gt;&lt;br&gt;I mocked the approach at the time, "Since when is a song a unit of measurement?"  But they got it.  Talk to what people know.  Talk to what people understand.  Provide solutions to people's problems or enable them as they've never been enabled before.&lt;br&gt;&lt;br&gt;We in the thick of it can get caught up in one platform over another.  FriendFeed vs SocialThing. facebook or MySpace or Ning. Digg. Mahalo. Flickr. del.icio.us.  The individual platforms that are so deeply and hotly contested and debated and discussed to death now are just not going to matter as I guarantee few of them will still be contenders 10 years from now, and any that are will be distant and alien from what we're playing on today. &lt;br&gt;&lt;br&gt;Those are the bit rates and storage capacity. We get off on those things because, well, heck, because we love it so.  We're geeks and nerds and early adopters.  But everyone else?  Everyone else just want to know they can carry 10k songs in their pocket.&lt;br&gt;&lt;br&gt;&lt;em&gt;Rob Clark's last blog post..&lt;a href="http://www.theelusivefish.com/articles/2008/03/31/twitter-updates-for-2008-03-31/" rel="nofollow"&gt;Twitter Updates for 2008-03-31&lt;/a&gt;&lt;/em&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Tue, 01 Apr 2008 21:48:59 -0000</pubDate></item><item><title>Re: Mad Men Gets All 2.0</title><link>http://scottmonty.disqus.com/mad_men_gets_all_20/#comment-1857977</link><description>It would appear this wasn't a brilliant marketing scheme but the action of fans of the show.  What's worse, it would appear the folks at AMC are responding with DMCA take down notices to Twitter.&lt;br&gt;&lt;br&gt;tip of the hat to Sarah Wurrey &lt;a href="http://tinyurl.com/5dm9tw" rel="nofollow"&gt;http://tinyurl.com/5dm9tw&lt;/a&gt; and to the author of @Paul_Kinsey &lt;a href="http://ur1.ca/3sy" rel="nofollow"&gt;http://ur1.ca/3sy&lt;/a&gt; for all the details.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Tue, 26 Aug 2008 17:23:48 -0000</pubDate></item><item><title>Re: I finally beat Slash on Guitar Hero</title><link>http://mediumandthemessage.disqus.com/i_finally_beat_slash_on_guitar_hero/#comment-3769956</link><description>Rawk on Zoe.  rawk on.&lt;br&gt;* ignites cigarette lighter and waves in the air *</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Sun, 08 Jun 2008 21:11:53 -0000</pubDate></item><item><title>Re: CaseCamp on Second Life - My Boston Trip Relived Virtually</title><link>http://marketingfit.disqus.com/casecamp_on_second_life_my_boston_trip_relived_virtually/#comment-13647511</link><description>Well, it was still nice that you could join the rest of the  'not-lucky-enough-to-make-the-cut' crowd at the U-Turn Cafe.  It was nice that they added additional audio feeds for the overflow to be able to listen in ... though I'm sure the slides would have been a nice addition.&lt;br&gt;&lt;br&gt;I have to agree, I find the blank avatar stare disconcerting as well.  Almost as bad, however, is when your avatar just won't keep its head still... constantly gazing left, right, up and down ... refusing to look at any given spot or sit still.  Like an ADD child after the consumption of a Mt Dew and pixie sticks.  Finally learned that holding Alt and clicking the mouse will force the AV to hold still for a moment and look at something but then you're left with the stare.&lt;br&gt;&lt;br&gt;One of the user interaction aspects that needs to change is to make it easier for the eyes of the avatar and the eyes of the user to be looking at the same thing.  Having a virtual representation of someone to interact with is nice - but it would be nice to know when they're looking at you vs. digging through their inventory/interacting with another on instant message or just watching the ninja with the light saber.  And let's not even get on to the subject of roving camera views peering where they shouldn't.&lt;br&gt;&lt;br&gt;Brief aside, the avatar with the kitty ears and paws was Mischief.  Badass Canuck was the title of a group she belongs to (what is it with Canadians in Second Life ... they're everywhere!  Almost expect to see Tim Horton's opening up in every sim to accommodate).</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Fri, 15 Dec 2006 18:52:31 -0000</pubDate></item><item><title>Re: Is There a Cave Big Enough for All Us Experts?</title><link>http://marketingfit.disqus.com/is_there_a_cave_big_enough_for_all_us_experts/#comment-13647579</link><description>"Hello, I am the widow of a Nigerian Prime Minister and would like to offer you a position in the cave at the time of the apocalypse.  In order to transfer the coordinates of the cave to you, I will need your bank account and social insurance number...."&lt;br&gt;&lt;br&gt;Everyone knows that when the end of times come, only the cockroaches and spam will survive. :P</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Fri, 19 Jan 2007 15:09:07 -0000</pubDate></item><item><title>Re: CaseCamp on Second Life &amp;#8211; My Boston Trip Relived Virtually</title><link>http://marketingfit.disqus.com/casecamp_on_second_life_8211_my_boston_trip_relived_virtually/#comment-20601822</link><description>Well, it was still nice that you could join the rest of the  'not-lucky-enough-to-make-the-cut' crowd at the U-Turn Cafe.  It was nice that they added additional audio feeds for the overflow to be able to listen in ... though I'm sure the slides would have been a nice addition.&lt;br&gt;&lt;br&gt;I have to agree, I find the blank avatar stare disconcerting as well.  Almost as bad, however, is when your avatar just won't keep its head still... constantly gazing left, right, up and down ... refusing to look at any given spot or sit still.  Like an ADD child after the consumption of a Mt Dew and pixie sticks.  Finally learned that holding Alt and clicking the mouse will force the AV to hold still for a moment and look at something but then you're left with the stare.&lt;br&gt;&lt;br&gt;One of the user interaction aspects that needs to change is to make it easier for the eyes of the avatar and the eyes of the user to be looking at the same thing.  Having a virtual representation of someone to interact with is nice - but it would be nice to know when they're looking at you vs. digging through their inventory/interacting with another on instant message or just watching the ninja with the light saber.  And let's not even get on to the subject of roving camera views peering where they shouldn't.&lt;br&gt;&lt;br&gt;Brief aside, the avatar with the kitty ears and paws was Mischief.  Badass Canuck was the title of a group she belongs to (what is it with Canadians in Second Life ... they're everywhere!  Almost expect to see Tim Horton's opening up in every sim to accommodate).</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Fri, 15 Dec 2006 18:52:31 -0000</pubDate></item><item><title>Re: Is There a Cave Big Enough for All Us Experts?</title><link>http://marketingfit.disqus.com/is_there_a_cave_big_enough_for_all_us_experts_62/#comment-20601893</link><description>"Hello, I am the widow of a Nigerian Prime Minister and would like to offer you a position in the cave at the time of the apocalypse.  In order to transfer the coordinates of the cave to you, I will need your bank account and social insurance number...."&lt;br&gt;&lt;br&gt;Everyone knows that when the end of times come, only the cockroaches and spam will survive. :P</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rob Clark</dc:creator><pubDate>Fri, 19 Jan 2007 15:09:07 -0000</pubDate></item></channel></rss>