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<rss version="2.0"><channel><title>Disqus - Latest Comments for Gatacoma</title><link>http://disqus.com/people/5709f09ff8fb05e1a338fce3c3307f72/</link><description></description><language>en</language><lastBuildDate>Thu, 22 May 2008 10:54:33 -0000</lastBuildDate><item><title>Re: nvidia test</title><link>http://noahsmark.disqus.com/nvidia_test/#comment-1667785</link><description>What's a "nice way" of counting bits?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Wed, 27 Sep 2006 21:55:21 -0000</pubDate></item><item><title>Re: a summer in washington</title><link>http://noahsmark.disqus.com/a_summer_in_washington/#comment-1667782</link><description>Clever. Stupid and gutsy, but clever.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Thu, 28 Sep 2006 19:40:01 -0000</pubDate></item><item><title>Re: I have lost my faith in humanity.</title><link>http://noahsmark.disqus.com/i_have_lost_my_faith_in_humanity/#comment-1667797</link><description>An old saying I know goes: "When in trouble, when in doubt, run in circles, scream and shout"  &lt;br&gt;&lt;br&gt;Might help, might not.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Tue, 03 Oct 2006 22:45:07 -0000</pubDate></item><item><title>Re: Microsoft interview</title><link>http://noahsmark.disqus.com/microsoft_interview/#comment-1667808</link><description>Good entry, look forward to the next one (hopefully soon)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Tue, 13 Feb 2007 21:42:50 -0000</pubDate></item><item><title>Re: 4am and stupid-angry</title><link>http://noahsmark.disqus.com/4am_and_stupid_angry/#comment-1667817</link><description>Why is it always a dick?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Tue, 06 Mar 2007 13:40:57 -0000</pubDate></item><item><title>Re: Independent Study - It Begins!</title><link>http://noahsmark.disqus.com/independent_study_it_begins/#comment-1667821</link><description>Good luck, man.  And I'm glad that you remembered the old Ronco saying, "Set it and Forget it"&lt;br&gt;&lt;br&gt;Always good to see</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Tue, 20 Mar 2007 11:54:21 -0000</pubDate></item><item><title>Re: noah = angry</title><link>http://noahsmark.disqus.com/noah_angry/#comment-1667822</link><description>An enjoyable read.  I don't know why, but I always like your rants.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Fri, 23 Mar 2007 19:58:03 -0000</pubDate></item><item><title>Re: it should be obvious how to use it</title><link>http://noahsmark.disqus.com/it_should_be_obvious_how_to_use_it/#comment-1667842</link><description>I see your point here, and I also believe that code should be intuitive and obvious to the developer using said framework/collection/whatever.  &lt;br&gt;&lt;br&gt;I also find a good bit of truth in the likening of coding to other arts.  I've always thought that, but I couldn't really articulate the thought in the manor that I wanted.  &lt;br&gt;&lt;br&gt;However.&lt;br&gt;&lt;br&gt;I have an issue with this bit of text here (I don't know if HTML tags work here, but I'll try it):&lt;br&gt;&lt;br&gt;&lt;i&gt;You can’t always guarantee that, though, especially if you are writing framework code that will be used by millions. You don’t have the luxury of “I’ll just fix it later”, and nor should you. The second corollary here is that you should always take the time to do it right the first time, just as you should always take the time to do it the first time." &lt;/i&gt;&lt;br&gt;&lt;br&gt;This seems to me that you're saying that people always have the time to do it totally right the first time.&lt;br&gt;&lt;br&gt;While this would be ideal, I don't think many developers are given the chance to do it totally right the first time.  Deadlines come and go, and sometimes you have to let something sub-par go.  It's crappy, and it happens, but I doubt that anyone would do it intentionally.  &lt;br&gt;&lt;br&gt;Maybe I'm naive and think people as a whole would like to make their projects and work as of high a quality as possible. &lt;br&gt;&lt;br&gt;Like you said, the things I code are my craft.  I sincerely hate to let anything lacking in any way be released from me.  The sad part is, which I'm sure you're familiar with, is that sometimes it's just impossible.  Given enough time, I could take most any of my projects (at school or work) and make it better.  However, that whole time thing is just so damn elusive.  &lt;br&gt;&lt;br&gt;I'm sure I'm preaching to the choir on this, and I'm completely sure it's all stuff you've heard and gone through before.  I just felt that this should be said.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Fri, 24 Aug 2007 10:11:43 -0000</pubDate></item><item><title>Re: Getting over the hump</title><link>http://noahsmark.disqus.com/getting_over_the_hump/#comment-1667862</link><description>good to have you back, Noah</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Thu, 22 May 2008 10:54:33 -0000</pubDate></item><item><title>Re: Why I love Twitter</title><link>http://litanyagainstfear.disqus.com/why_i_love_twitter/#comment-8694268</link><description>But, are you a twitter shitter?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gatacoma</dc:creator><pubDate>Fri, 25 Apr 2008 10:52:29 -0000</pubDate></item></channel></rss>