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2 weeks ago
in Ask the Reader: What Process/Programs Do You Use in Design? Examples? on SolidSmack
Or just buy Modo 401 which reads native SW files. And export from Modo to blender (though why you would do that and not do it all in Modo I'm not sure).
2 weeks ago
in Smack me Sideways. The Complete iPhone. Modeled in SolidWorks, Rendered With PhotoView 360 [Download] on SolidSmack
Great model and process Nelson, looking forward to seeing more from you in the future! (Nelson is well known to all the Cobalt users as the rendering guru :-))
2 weeks ago
in Eeny, Meeny, What Comes Next? High End CAD on OS X. on SolidSmack
Well this is interesting. I pay for all my own software and hardware. I've currently got active licenses of SolidWorks Professional, VX Designer, Ashlar-Vellum Cobalt and Graphite, FormZ and many others. When I started my business in 1990 I stupidly bought the best machine I could find and the best software I could afford......so it was an Apple Mac IIfx (8MB RAM, 80MB hard drive) - £6k - monitor and graphics card was extra! Software was Microstation Mac, Modelshop and swivel3d. I ditched Microstation after 2 years and switched to MiniCad (now VectorWorks), and then FormZ a year later replaced Modelshop and Swivel3D.
As the years went on my machines changed but I stayed on macs as I had a very large investment in Mac software - much of which only ran on a Mac at the time (Quark Xpress, Photoshop, Freehand, FormZ, Vellum 3D, Minicad etc).
In 1999 I bought my first PC to run SolidWorks. So at that time I was running a SGI Visual NT workstation (which I picked up ex lease for £600 - a bargain!) to run a customer's copy of SolidWorks. Then a funny thing happened.
All the software that I was running as Mac only suddenly started to appear on Windows as well. What was more (and to this day only original Mac software does this) these same companies let users run the software on either Mac or Windows - at no extra cost! So by 2001 I was running FormZ, VectorWorks, Ashlar-Vellum Cobalt and Graphite on the PC. With no issues. faster than on the Mac.
I've asked many of these developers why they started offering Windows versions in the late 90s and they all say - because that is where the CAD market was and at the time Apple was in dire straits and in decline and Windows machines were a lot cheaper. It was only when Steve Jobs returned to Apple and OSX was released that Apple's rise started again - but by this time the CAD market had switched almost entirely to Windows.
So here's the thing now. I run 2 Macs (a G5 and an Intel iMac - I've also got an old Powerbook but its never used now), 3 PCs (a newish workstation and a workstation laptop that is on its last legs, and an old Dell workstation used as a print server).
Pretty much all the CAD is done on Windows machines. All the graphics and internet stuff is done on macs. I have CAD applications that run natively on Macs but I still choose to run them on Windows. Why? Well because they run better on windows. Why? I have no idea, but they just do. Take Ashlar-Vellum software as an example. It has always been Mac, but it runs far better on Windows - the graphics performance is significantly better. You could argue this is down to the programming - perhaps - but I see the same with FormZ and VectorWorks (in 3D).
Contrast this to graphics applications like Adobe CS4 and Quark Xpress. Here, the Mac is better. Everything is more fluid, better linked, more stable. I did dabble with CS1 on Windows for a while but compared to the Mac version it was crap.
When Apple announced Intel hardware I thought I would switch the hardware to Apple but having considered all this long and hard I just could not justify the cost vs the benefits. When I upgraded my main CAD machine last year I was faced with a choice of a Mac Pro at £2500 with 3 year Apple care warranty plus a new screen cost on top, or an HP xw4600 (XP/4GB RAM, Quad core) with more hard drive space, a decent certified Quadro card (FX1700), and an HP widescreen display....and a 5 year on site next day warranty.....all for £1300. As they say it was a no brainer. As much as I like Macs they are just too expensive at the entry level (which I always buy at).
When I replace my laptop soon will I opt for a new Apple MacBook Pro or a Dell? Now that is one I'm not sure about. On a laptop I can see the benefits of having it all. I can run all the graphics apps and the CAD apps under Bootcamp.....but.....I cannot get a certified system to run all the gizmos in SolidWorks.
So OK this is along post but it is not always a case of Macs are best, or Windows is better. There are benefits to both platforms. Would I switch to a new CAD system if it ran natively on macs? No. Platform is not the decider I use - it is the quality of the software. If SolidWorks ran natively would I switch? Possibly. Because this assumes that if it did run natively they would enable things like RealView etc to run on Mac hardware and typical graphics cards. Not only that I would have to be convinced that the performance is as good or better on mac - as knowing what I know about native Mac software I don't think this is always necessarily the case.
As the years went on my machines changed but I stayed on macs as I had a very large investment in Mac software - much of which only ran on a Mac at the time (Quark Xpress, Photoshop, Freehand, FormZ, Vellum 3D, Minicad etc).
In 1999 I bought my first PC to run SolidWorks. So at that time I was running a SGI Visual NT workstation (which I picked up ex lease for £600 - a bargain!) to run a customer's copy of SolidWorks. Then a funny thing happened.
All the software that I was running as Mac only suddenly started to appear on Windows as well. What was more (and to this day only original Mac software does this) these same companies let users run the software on either Mac or Windows - at no extra cost! So by 2001 I was running FormZ, VectorWorks, Ashlar-Vellum Cobalt and Graphite on the PC. With no issues. faster than on the Mac.
I've asked many of these developers why they started offering Windows versions in the late 90s and they all say - because that is where the CAD market was and at the time Apple was in dire straits and in decline and Windows machines were a lot cheaper. It was only when Steve Jobs returned to Apple and OSX was released that Apple's rise started again - but by this time the CAD market had switched almost entirely to Windows.
So here's the thing now. I run 2 Macs (a G5 and an Intel iMac - I've also got an old Powerbook but its never used now), 3 PCs (a newish workstation and a workstation laptop that is on its last legs, and an old Dell workstation used as a print server).
Pretty much all the CAD is done on Windows machines. All the graphics and internet stuff is done on macs. I have CAD applications that run natively on Macs but I still choose to run them on Windows. Why? Well because they run better on windows. Why? I have no idea, but they just do. Take Ashlar-Vellum software as an example. It has always been Mac, but it runs far better on Windows - the graphics performance is significantly better. You could argue this is down to the programming - perhaps - but I see the same with FormZ and VectorWorks (in 3D).
Contrast this to graphics applications like Adobe CS4 and Quark Xpress. Here, the Mac is better. Everything is more fluid, better linked, more stable. I did dabble with CS1 on Windows for a while but compared to the Mac version it was crap.
When Apple announced Intel hardware I thought I would switch the hardware to Apple but having considered all this long and hard I just could not justify the cost vs the benefits. When I upgraded my main CAD machine last year I was faced with a choice of a Mac Pro at £2500 with 3 year Apple care warranty plus a new screen cost on top, or an HP xw4600 (XP/4GB RAM, Quad core) with more hard drive space, a decent certified Quadro card (FX1700), and an HP widescreen display....and a 5 year on site next day warranty.....all for £1300. As they say it was a no brainer. As much as I like Macs they are just too expensive at the entry level (which I always buy at).
When I replace my laptop soon will I opt for a new Apple MacBook Pro or a Dell? Now that is one I'm not sure about. On a laptop I can see the benefits of having it all. I can run all the graphics apps and the CAD apps under Bootcamp.....but.....I cannot get a certified system to run all the gizmos in SolidWorks.
So OK this is along post but it is not always a case of Macs are best, or Windows is better. There are benefits to both platforms. Would I switch to a new CAD system if it ran natively on macs? No. Platform is not the decider I use - it is the quality of the software. If SolidWorks ran natively would I switch? Possibly. Because this assumes that if it did run natively they would enable things like RealView etc to run on Mac hardware and typical graphics cards. Not only that I would have to be convinced that the performance is as good or better on mac - as knowing what I know about native Mac software I don't think this is always necessarily the case.
1 reply
Josh M
Thanks Kevin, it's great to hear actual experience with both platforms and you've been through it all it seems. Compared to what you paid starting out in 1990, the Mac today is a DEAL! amazing the price difference. Thanks for filling us in on your experience.
3 months ago
in Delicious Design Process: Get Your SKI ON. Charlie Pyott’s Twin Parabolic Skis on SolidSmack
I knew I'd seen something similar.....
http://www.deucesnowboards.com/
http://www.deucesnowboards.com/
1 reply
Josh M
Hey, good find Kevin. man, the height off the board just looks so uncomfortable. I guess it has to be that way for the hinge mech. to work the way he has it.
3 months ago
in THROWDOWN! Why 3D Printers Will Go Mainstream on SolidSmack
Well you need to define mainstream here. Technically they are already mainstream in the design/development corporate market (name a company that doesn't have one?).
I think I've said before that £5000 is the mainstream kick off price - like black and white lasers, like colour lasers. If Desktop factory ever actually make anything (and the latest newsletter is a bit worrying as it was a request for funding help), and be profitable, then that will kick off the market and I can see prices start to drop.
Material price is a non issue. It costs me £300 for a complete set of new colour toners for my latest laser printer - the printer was £200! Fact is if you can get your bought in RP cost down from say £100 per part size to £10 per part size material cost are insignificant for commercial users.
So I can see mainstream mass market use (by this I mean every design business, every school, every hospital, every corporate engineering department, maybe even high street service bureau copy shops) within 5 years provided the entry level cost is below £5000 within 2 years. Are these machines really any more complex than a colour photocopier? No. Volume=lower cost.
For the kind of stuff Matt is talking about - part replication or spares - no that is a long way off - at least 30-40 years, and to be honest I don;t think it will be a process we know now. The problem with additive technologies is the surface finish and the materials are not uniform. I think the solution will be a combination of additive, subtractive and material technology.
But before that I can see a new breed of office machines - 3D copiers. 3D scan and 3D print in one.
I think I've said before that £5000 is the mainstream kick off price - like black and white lasers, like colour lasers. If Desktop factory ever actually make anything (and the latest newsletter is a bit worrying as it was a request for funding help), and be profitable, then that will kick off the market and I can see prices start to drop.
Material price is a non issue. It costs me £300 for a complete set of new colour toners for my latest laser printer - the printer was £200! Fact is if you can get your bought in RP cost down from say £100 per part size to £10 per part size material cost are insignificant for commercial users.
So I can see mainstream mass market use (by this I mean every design business, every school, every hospital, every corporate engineering department, maybe even high street service bureau copy shops) within 5 years provided the entry level cost is below £5000 within 2 years. Are these machines really any more complex than a colour photocopier? No. Volume=lower cost.
For the kind of stuff Matt is talking about - part replication or spares - no that is a long way off - at least 30-40 years, and to be honest I don;t think it will be a process we know now. The problem with additive technologies is the surface finish and the materials are not uniform. I think the solution will be a combination of additive, subtractive and material technology.
But before that I can see a new breed of office machines - 3D copiers. 3D scan and 3D print in one.
- 3 points
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Joseph Flaherty
Great points! I think you hit it on the head. This notion will go mainstream, its almost inevitable, but it won't be in the format we currently know, it will be some combination of processes. I could imagine a build a bear style retail concept for action figures that create your special character by printing out a 3D rough, refining the surface with a CNC mill and finally is painted up using some other technology.
Josh M
Hey Kevin, some great thoughts as usual. basically mainstream is just that - the majority. not within industries or sub-industries. I still think many design/development companies don't have one, the ones I know of anyway, but that's not to say it's not common within our field.
Like you point out, I think the prices are coming down and some are nearly in the range of what the fancy laser printers are. for many it does come down to volume, and that's a perfect argument for why they will go mainstream. The demand and volume, created either by necessity or convenience will drive it right into our culture.
I'm so ready for htat new breed you mention too. I can't believe there hasn't been a concept put out. no doubt the big 3d print companies are considering it.
Like you point out, I think the prices are coming down and some are nearly in the range of what the fancy laser printers are. for many it does come down to volume, and that's a perfect argument for why they will go mainstream. The demand and volume, created either by necessity or convenience will drive it right into our culture.
I'm so ready for htat new breed you mention too. I can't believe there hasn't been a concept put out. no doubt the big 3d print companies are considering it.
3 months ago
in Design Juice To Boost: A Little Bit’o Tuesday Inspiration - Franco Ceccotti on SolidSmack
Hey Josh, here's one I did earlier :-)
http://www.vandabaths.com/uk/bath.php?b=ravello
These were designed in SolidWorks!
http://www.vandabaths.com/uk/bath.php?b=ravello
These were designed in SolidWorks!
3 months ago
in Delicious Design Process: Get Your SKI ON. Charlie Pyott’s Twin Parabolic Skis on SolidSmack
As an exercise in design and process it is excellent, but as a practical product I'm really not sure. As a niche type product and gimmick value then sure why not - and skiing has a history of these - but as a mainstream product I can see too many obstacles.
Weight - big issue for recreational skiers - not so much for racing. But the problem is that the ski as it stands is illegal for FIS racing - and the whole object of ski racing like any costly activity is to sell skis. Whilst a race slalom ski might look like a recreational ski these won't.
The mechanism side worries me as well. Just more to go wrong, not to mention safety when they come off - this thing will need a whole new design for bindings and ski stoppers.
Personally I can see this kind of thing working for ski bikes or that kind of product (http://www.ski-bike.org/equipment-hybrid.html) but the mainstream ski industry focusses on other areas. An example is Atomic who brought out a new adaptive radius ski that changes as you ski on it - http://www.atomicsnow.com/doubledeck/#/en/Landi...
Weight - big issue for recreational skiers - not so much for racing. But the problem is that the ski as it stands is illegal for FIS racing - and the whole object of ski racing like any costly activity is to sell skis. Whilst a race slalom ski might look like a recreational ski these won't.
The mechanism side worries me as well. Just more to go wrong, not to mention safety when they come off - this thing will need a whole new design for bindings and ski stoppers.
Personally I can see this kind of thing working for ski bikes or that kind of product (http://www.ski-bike.org/equipment-hybrid.html) but the mainstream ski industry focusses on other areas. An example is Atomic who brought out a new adaptive radius ski that changes as you ski on it - http://www.atomicsnow.com/doubledeck/#/en/Landi...
4 months ago
in The Fruit Bowl Future of Design and Engineering in 2019 on SolidSmack
On the same subject...
http://i.gizmodo.com/5164434/the-holodeck-as-re...
http://i.gizmodo.com/5164434/the-holodeck-as-re...
2 replies
Josh M
awesome stuff. In the midst of posting about this video to and will shout out some cred to ya man, thanks!
I'm not convince about the touch either. It's the latest craze, but I've written before about adaptive display environments that will not require the glassy interface everyone is currently familiar with. It's much more going to resemble what's in Bruce's WorldBuilder video. I'm glad there's some people out there with vision beyond flat touch screen devices.
Thanks for your comments Kevin!!
I'm not convince about the touch either. It's the latest craze, but I've written before about adaptive display environments that will not require the glassy interface everyone is currently familiar with. It's much more going to resemble what's in Bruce's WorldBuilder video. I'm glad there's some people out there with vision beyond flat touch screen devices.
Thanks for your comments Kevin!!
yorbs
screw holodecks.. i wanna design products that way!!
4 months ago
in The Fruit Bowl Future of Design and Engineering in 2019 on SolidSmack
Very slick videos, as you would expect. I much preferred these to the Dassault ones knocking around that were recently featured on Product Design Forums, but the essential hypothesis is that we will all be communicating all the time with touch technology at the core. I'm really not convinced. all these videos actually show is what Microsoft, Dassault and others are developing now for future release. You can be sure that when it arrives it will look nothing like that! These are concept cars.
But there are some good ideas in there that I think will become the norm in 10 years. Small hand held devices incorporating contactless payment systems (which are here now), large scale display incorporating scanning (I liked that), the classroom with the large interactive touch display (I don't think it will be transparent in 10 years but certainly slicker than the current whiteboards are).
But the whole point I think was missed in that there is still the big focus on corporate - as you have said. Well Microsoft makes its money selling to big enterprise so no surprises there, but have they missed the whole remote working thing?
I can tell you that as a small design company our largest cost is office premises. If I could reduce that and rely on high speed internet access ALL the time I could work anywhere. With this kind of large screen facility I could see a network of rent by the hour network centres popping up everywhere to hold brainstorming or progress meetings. Large corporates are looking to reduce costs and one way is to have smaller offices - less overhead. Less pollution, happier employees, and with this kind of stuff having remote meetings is not the jerking video affair we have now.
But then reliable ultra high speed communications is what we need to drive all this.If we don't have that then all this stuff is just a big fancy touchscreen display that offers little over what we use today. And Microsoft do infrastructure comms do they?
But there are some good ideas in there that I think will become the norm in 10 years. Small hand held devices incorporating contactless payment systems (which are here now), large scale display incorporating scanning (I liked that), the classroom with the large interactive touch display (I don't think it will be transparent in 10 years but certainly slicker than the current whiteboards are).
But the whole point I think was missed in that there is still the big focus on corporate - as you have said. Well Microsoft makes its money selling to big enterprise so no surprises there, but have they missed the whole remote working thing?
I can tell you that as a small design company our largest cost is office premises. If I could reduce that and rely on high speed internet access ALL the time I could work anywhere. With this kind of large screen facility I could see a network of rent by the hour network centres popping up everywhere to hold brainstorming or progress meetings. Large corporates are looking to reduce costs and one way is to have smaller offices - less overhead. Less pollution, happier employees, and with this kind of stuff having remote meetings is not the jerking video affair we have now.
But then reliable ultra high speed communications is what we need to drive all this.If we don't have that then all this stuff is just a big fancy touchscreen display that offers little over what we use today. And Microsoft do infrastructure comms do they?
4 months ago
in 3D Color Printing As Common As a Wooded Lot Tick Infestations. It’s Coming. on SolidSmack
I think you need to look at the existing technologies to see where the future lies. ZCorp using basically HP inkjet heads "should" be cheaper. FDM machines "should" be cheap. SLS with nylon powder, again should be cheaper. SLA using photopolymers is never going to be cheap though.
The other issue is build size. Some processes are always going to be restricted. When you get over a certain size though CNC comes into its own. One thing I have been following with interest is the use of robots with FDM like technology extruding concrete for large scale house building or automised construction.
http://www.gizmodo.com.au/2008/09/concretejet_p...
Imagine this kind of thing combined with a 5 axes CNC head to apply the paste, then machine it away to create features. Size no object.
The other issue is build size. Some processes are always going to be restricted. When you get over a certain size though CNC comes into its own. One thing I have been following with interest is the use of robots with FDM like technology extruding concrete for large scale house building or automised construction.
http://www.gizmodo.com.au/2008/09/concretejet_p...
Imagine this kind of thing combined with a 5 axes CNC head to apply the paste, then machine it away to create features. Size no object.
4 months ago
in 3D Color Printing As Common As a Wooded Lot Tick Infestations. It’s Coming. on SolidSmack
Al always gets to play with the best toys!
Yoou know Josh I've been thinking for years "this year I'll buy a 3D printer", but then I look at the jobs I've done in the last year and I see reasons not to. Some years I do really tiny intricate products (like a lot of medical work), other times it's big and bulky (like bathtub size), but even the standard sized stuff varies becuase the customer needs it YESTERDAY or wants to get 5 of them, or wants to drill holes in it or wants it to be clear etc etc.
So the upshot is that another year goes by and I decide not to buy a 3D printer. Instead I buy in as required, and this way I get to use state of the art kit. RP has become commodity in recent years. RP providers are after your business - there are some great deals to be had.
Peronally I don't think 3D printing will hit the mass market until the machines hit the £5k mark. I liken it to printing technology. The first black and white lasers were about £5k (the first one I bought in 1990 was £2500!!). Colour lasers started to come in around the £5k mark about 1996-7. I bought a splendiferous IBM A4 colour laser with Fiery RIP and 500MB hard drive with the awesome capacity of 32MB RAM for £5000 at that time. Last year I bought a Xerox colour laser, duplex, postscript etc etc for £200. The consumables on the IBM were about £500 a set, about the same for the Xerox.
So when ZCorp sell the £5k machine I'm first in the queue. Until then.......well that new U Drive Dimension printer does look nice but you can be sure the first job I get after buying it will be soemthing that is either tiny or BIG.
Yoou know Josh I've been thinking for years "this year I'll buy a 3D printer", but then I look at the jobs I've done in the last year and I see reasons not to. Some years I do really tiny intricate products (like a lot of medical work), other times it's big and bulky (like bathtub size), but even the standard sized stuff varies becuase the customer needs it YESTERDAY or wants to get 5 of them, or wants to drill holes in it or wants it to be clear etc etc.
So the upshot is that another year goes by and I decide not to buy a 3D printer. Instead I buy in as required, and this way I get to use state of the art kit. RP has become commodity in recent years. RP providers are after your business - there are some great deals to be had.
Peronally I don't think 3D printing will hit the mass market until the machines hit the £5k mark. I liken it to printing technology. The first black and white lasers were about £5k (the first one I bought in 1990 was £2500!!). Colour lasers started to come in around the £5k mark about 1996-7. I bought a splendiferous IBM A4 colour laser with Fiery RIP and 500MB hard drive with the awesome capacity of 32MB RAM for £5000 at that time. Last year I bought a Xerox colour laser, duplex, postscript etc etc for £200. The consumables on the IBM were about £500 a set, about the same for the Xerox.
So when ZCorp sell the £5k machine I'm first in the queue. Until then.......well that new U Drive Dimension printer does look nice but you can be sure the first job I get after buying it will be soemthing that is either tiny or BIG.
2 replies
Dave Moore
Not only does the price have to come down on the machines the raw materials need to be cheaper. That's biggest problem with all RP systems I've looked at. At least with the ZCorp you can use cornstarch or powdered sugar as the base material. On FDM systems that isn't an option. With FDM, Stratasys or Objet, you have to buy the manufacturers raw materials for the machine to function properly.
There are three major things that have to come into balance before 3D printing goes mainstream: cost of machine, cost of raw material, and build time. If you can balance those factors you'll have a winner.
I'd really like to see SLS, selective laser sintering, take off. With those machine you have a metal part that is usable in a production environment, perfect for single use tooling or quick replacement parts.
There are three major things that have to come into balance before 3D printing goes mainstream: cost of machine, cost of raw material, and build time. If you can balance those factors you'll have a winner.
I'd really like to see SLS, selective laser sintering, take off. With those machine you have a metal part that is usable in a production environment, perfect for single use tooling or quick replacement parts.
Josh M
You are right on queue man. That 2500 mark is gonna be huge. There's definitely a point where 3D printing seems more feasible and when that point is reached, the applications for them can multiply like a tidal wave of 3D print cartridges.
Will it take mass retail to make it happen? I don't think so, but once people start to realize the applications... create the ways to use 3D printers, the market is going to open up, price will drop and that cycle will breed some new tech making even more possible.
I guess that short paragraph crushes the difficulties in any B2B, B2C marketing and sales plan, but really I think accessibility and awareness are going to be big proponents of what makes 3D printing feasible, even us mindful engineers.
Will it take mass retail to make it happen? I don't think so, but once people start to realize the applications... create the ways to use 3D printers, the market is going to open up, price will drop and that cycle will breed some new tech making even more possible.
I guess that short paragraph crushes the difficulties in any B2B, B2C marketing and sales plan, but really I think accessibility and awareness are going to be big proponents of what makes 3D printing feasible, even us mindful engineers.
4 months ago
in SolidWorks World 2009 - Never Too Old To Play With Toys on The SolidWorks Geek
Great post. As I have just spent the last few days watching my 9 year old building a STRUXX T-Rex I marvelled at the instruction manual. I would never have said the visuals in that originated in PhotoWorks! Amazing. Still, I really don;t fancy trying to mate up all those parts in an assembly :-)
1 reply
TheSWGeek
Thanks Kevin, It was fun to talk to them and learn how they actually use SolidWorks. I am a masochist so I would probably enjoy modeling that assembly. :)
5 months ago
in 22″ Touchscreen Ready to Rock. Fingerprints not included. on SolidSmack
Do you really see multi touch being used for CAD? I have a hard enough time keeping my screens clear as it is, without worrying about grubby finger marks all over it. I can really only see this applying to systems like the Cintiq, or for certain applications where direct input would help (like kiosks, or POS units).
Apple has had multi touch as part of OSX for some time and there are no (as far as I'm aware) desktop applications designed around that yet - iPhone sure, but thats a hand held device.
Maybe thats the future? Handheld screens like sketchpads?
Do you remember Think3 voice activated modelling from about 2000? I was a Think 3 user for a few years and dabbled with this and it did work once you had trained it to recognise your voice. Problem was it was no faster than using a mouse. It was good at finding obscure menu commands you rarely used (assuming you could remember the exact syntax - "assembly, explode". After playing with it for a few months I dropped back to standard mouse.
But in reality all the voice recognition stuff was built into Windows, and presumably still is, yet we don't see any mainstream applications using it. I suspect the same will be true for multi touch?
Give me a mouse any day! The mouse has to be the single most important interface advancement of the 20th century. http://inventors.about.com/library/weekly/aa081...
Apple has had multi touch as part of OSX for some time and there are no (as far as I'm aware) desktop applications designed around that yet - iPhone sure, but thats a hand held device.
Maybe thats the future? Handheld screens like sketchpads?
Do you remember Think3 voice activated modelling from about 2000? I was a Think 3 user for a few years and dabbled with this and it did work once you had trained it to recognise your voice. Problem was it was no faster than using a mouse. It was good at finding obscure menu commands you rarely used (assuming you could remember the exact syntax - "assembly, explode". After playing with it for a few months I dropped back to standard mouse.
But in reality all the voice recognition stuff was built into Windows, and presumably still is, yet we don't see any mainstream applications using it. I suspect the same will be true for multi touch?
Give me a mouse any day! The mouse has to be the single most important interface advancement of the 20th century. http://inventors.about.com/library/weekly/aa081...
1 reply
Josh M
You're right, Kevin, mostly :). Thanks for the comment! I think an environment where we are able to have constant interaction with our model is going to provide some really practical advancement for 3D CAD.
The touch technology is a bit more practical than the voice recognition (although pretty cool as well) simply because you don't have the verbal interference going on around you in a open design/engineering setting.
There are SolidWorks users using the Cintiq 21" but I would debate if it's faster than a mouse as well. A lot of that is going to depend on how software is going to change, advance and implement better UI for designing. Speaking of which, check out the next post on the I(heart)sketch UI. Applied to 3D CAD??? hmmmmm.
The touch technology is a bit more practical than the voice recognition (although pretty cool as well) simply because you don't have the verbal interference going on around you in a open design/engineering setting.
There are SolidWorks users using the Cintiq 21" but I would debate if it's faster than a mouse as well. A lot of that is going to depend on how software is going to change, advance and implement better UI for designing. Speaking of which, check out the next post on the I(heart)sketch UI. Applied to 3D CAD??? hmmmmm.
5 months ago
in 4 Fast Ways to Protect Your SolidWorks Data on SolidSmack
Remember if you have the full Acrobat package (and probably the clones) you can protect the pdf by adding security to whatever level you need - open by password, copy and paste, printing etc. also if you are part of a bigger company Adobe Live Cycle server will let you specifiy exactly who can view the pdf and apply things like time outs to it (mission impossible like - this pdf will self destruct in 10 minutes!).
Must admit for really sensitive stuff I either go visit in person and get NDAs signed or do a web conference after then send me a NDA that has been digitally signed (or faxed!).
Problem is even for some this is not enough - there is a market out there for the company that can prevent a viewer taking a screenshot of a new concept! An even bigger market for those who can prevent taking a digital photo or video of the screen! Maybe some special glasses that have some encryption to decode the screen display?
Must admit for really sensitive stuff I either go visit in person and get NDAs signed or do a web conference after then send me a NDA that has been digitally signed (or faxed!).
Problem is even for some this is not enough - there is a market out there for the company that can prevent a viewer taking a screenshot of a new concept! An even bigger market for those who can prevent taking a digital photo or video of the screen! Maybe some special glasses that have some encryption to decode the screen display?
8 months ago
in Would You Use It? The First High-Quality 3D Printer… On Your Desktop on SolidSmack
I'll vouch for the Edens - great resolution, very fast build times (my local bureau has two and offer a same day build service). Now $20k, so around £11k.........hmmmm....I wonder how much the materials cost.
9 months ago
in User Comment: Opening Up CAD Standards. Cool or Not Cool? on SolidSmack
I do object to paying over the odds for so called workstation graphics cards and it is interesting to note that a lot of the more niche applications in CGI like Cinema 4D don't recommend Quadros for example - stating that there are no performance advantages. I also recall from my days as a Think3 user speaking to one of the developers and them saying (this was 7 years ago) Think3 software was not optimised for workstation graphics anyway so a standard games spec card is fine.
And that is the issue. Regardless of the OpenGL or Direct 3D/X status it is down to the developers to write the applications to utilise whatever system they use. SolidWorks for example uses a lot of Nvidia technology, so you can be sure NVidia make certain that that technology is available ONLY in the quadros (hacks aside).
So who are the villains here? Microsoft? The CAD vendors? No I think the real villains are the card manufacturers who know damn well the hardware is pretty standard and what you are paying for is the driver software which, at the end of the day, needs to be tested in the chosen application by the CAD vendor.
The future? Well I think it will go round full circle. I once owned (still have it) an SGI Visual workstation which had a state of the art OpenGL based graphics system. The processing hardware and graphics systems were all integrated and shared RAM so it was tweakable to the nth degree (should you want to). That system had realtime rendering in 1999. These machines were expensive and they were phased out as the use of standard components took hold. Now with multi cores processing a lot of the graphics grunting can be off loaded to the main CPUs and system RAM - with no graphics performance hit.
And that is the issue. Regardless of the OpenGL or Direct 3D/X status it is down to the developers to write the applications to utilise whatever system they use. SolidWorks for example uses a lot of Nvidia technology, so you can be sure NVidia make certain that that technology is available ONLY in the quadros (hacks aside).
So who are the villains here? Microsoft? The CAD vendors? No I think the real villains are the card manufacturers who know damn well the hardware is pretty standard and what you are paying for is the driver software which, at the end of the day, needs to be tested in the chosen application by the CAD vendor.
The future? Well I think it will go round full circle. I once owned (still have it) an SGI Visual workstation which had a state of the art OpenGL based graphics system. The processing hardware and graphics systems were all integrated and shared RAM so it was tweakable to the nth degree (should you want to). That system had realtime rendering in 1999. These machines were expensive and they were phased out as the use of standard components took hold. Now with multi cores processing a lot of the graphics grunting can be off loaded to the main CPUs and system RAM - with no graphics performance hit.
9 months ago
in Quadrispace Document3D. 3D PDF Creation For Free on SolidSmack
Josh, I looked at Qudarispace a few years back but as a user of Adobe Creative Suite software going to Acrobat made more sense. Personally I don't like the Quadrispace Word/Powerpoint like approach to layout - I never use either as I use Indesign or Illustrator and Apple Keynote - it is just to gimmicky. Buts thats a personal opinion.
For me I'll stick to Acrobat Extended - it opens more file formats, it handles assemblies of all sizes, it lets you export parasolid or STEP (so you can treat it as a low cost CATIA v5 translator - not a lot of people will know that maybe), the flash and flash video tools in 9 are excellent. All in all you get more for your money I think.
For me I'll stick to Acrobat Extended - it opens more file formats, it handles assemblies of all sizes, it lets you export parasolid or STEP (so you can treat it as a low cost CATIA v5 translator - not a lot of people will know that maybe), the flash and flash video tools in 9 are excellent. All in all you get more for your money I think.
1 reply
Josh M
I totally agree with you Kevin. For what I do, Acrobat has the best set of tools as well. I do think quadrispace fills a gap though. Most of the other engineers in my office do not use Acrobat for much beyond viewing. This gives them a quick way to create a document with some instruction on it and communicate the 3D design a little better to the shop or a vendor.
... and yeah, Acrobat Extended works great as translator huh. :)
... and yeah, Acrobat Extended works great as translator huh. :)
9 months ago
in 3DVia Launches Shape2.0: Just a Google SketchUp Clone? on SolidSmack
Its a bit unfair to compare this to SketchUp. SU deals with a different market and in that market is by far the clear leader and has changed the way an entire profession uses 3D tools.....and this was before Google bought it. One of the key elements of SU is the presentation side - the sketch in fact. something that 3DVia doesn't address.
Personally I struggle to see the benefit 3DVia brings aside from maybe providing a test bed for new interface features in CATIA perhaps, and as you say the 3D tools are not pitched at any market in particular (whereas SU tools are pitched excactly at the AEC market).
Personally I struggle to see the benefit 3DVia brings aside from maybe providing a test bed for new interface features in CATIA perhaps, and as you say the 3D tools are not pitched at any market in particular (whereas SU tools are pitched excactly at the AEC market).
1 reply
Josh M
yeah, totally different market is going to see these two, but for anyone that knows of them both will be tempted to try Shape. IF anything I hope it will grow the competition, enhance the technology they are trying out for these programs and see what the users get out of the features. Great 'free social 3D CAD programs' regardless of the difference.
10 months ago
in Serving Up Hot and Spicy SolidWorks Subscription Service on SolidSmack
$1295 a year is CHEAP!! In the UK we pay £1000 a year for STANDARD, £1250 for Office Pro and £1500 for premium. It has always been the case here that if you miss the subs you are penalised.
I would gladly pay USA prices, believe me.
I would gladly pay USA prices, believe me.
10 months ago
in PhotoView 360: The New SolidWorks Rendering Machine Now Available on SolidSmack
Sorry meant to add. One of the areas where PhotoView scores over Hypershot is its ability to render out files of any size (Hypershot is sold on a resolution output basis), and, the fact that PhotoView has materials for LEDs, Area lights and so forth built in.
10 months ago
in PhotoView 360: The New SolidWorks Rendering Machine Now Available on SolidSmack
Hey Josh.
I was one of the alpha group with Rob R and co. and there a a few things the users need to know about. First off PhotoView will use as many processors as you can throw at it - I'm running a Quad Core and it flies. On an 8 core Mac it will run even faster. I'm not sure what the status is on 64 bit though.
PhotoView is designed to read the materials you apply in Solidworks. You might notice that many of the environments and materials available in RealView are the same? Thats the idea. Set up the materials in RealView and transfer to PhotoView for rendering and tweaking. There are a few minor issues still to be worked out but it is pretty accurate. There is no return from PhotoView to SolidWorks - so if you change the material in PhotoView it is not updated in SolidWorks.
Right now there is no support for decals or custom backgrounds or materials - probably due to the link with RealView, but I expect this will come.
If you save your image as a format that can handle an alpha channel (eg TIFF, PNG etc) PhotoView writes this into the file automatically to allow easy compositing in Photoshop, so that way you can get rid of the rendered background or merge into a photograph.
All in all this is my no.1 best feature in SolidWorks 2009. Yes it is similar to Hypershot. Hypershot does some things better, some not so good. The two can exist side by side.
I think the current plan is to include PhotoView with Professional and Premium but not Standard. This in itself opens the door to Hypershot for Standard users (especially in non USA areas). The BIG question for me though (as a Standard user) is whay Luxology are going to do with the partnership now. Presumably they can now handle the SolidWorks file format? Does this mean Modo will read and write the SolidWorks format? Modo is a $895 package - substantially LESS than a Standard user would pay to upgrade to Professional. Time will tell!
show all 3 replies
I was one of the alpha group with Rob R and co. and there a a few things the users need to know about. First off PhotoView will use as many processors as you can throw at it - I'm running a Quad Core and it flies. On an 8 core Mac it will run even faster. I'm not sure what the status is on 64 bit though.
PhotoView is designed to read the materials you apply in Solidworks. You might notice that many of the environments and materials available in RealView are the same? Thats the idea. Set up the materials in RealView and transfer to PhotoView for rendering and tweaking. There are a few minor issues still to be worked out but it is pretty accurate. There is no return from PhotoView to SolidWorks - so if you change the material in PhotoView it is not updated in SolidWorks.
Right now there is no support for decals or custom backgrounds or materials - probably due to the link with RealView, but I expect this will come.
If you save your image as a format that can handle an alpha channel (eg TIFF, PNG etc) PhotoView writes this into the file automatically to allow easy compositing in Photoshop, so that way you can get rid of the rendered background or merge into a photograph.
All in all this is my no.1 best feature in SolidWorks 2009. Yes it is similar to Hypershot. Hypershot does some things better, some not so good. The two can exist side by side.
I think the current plan is to include PhotoView with Professional and Premium but not Standard. This in itself opens the door to Hypershot for Standard users (especially in non USA areas). The BIG question for me though (as a Standard user) is whay Luxology are going to do with the partnership now. Presumably they can now handle the SolidWorks file format? Does this mean Modo will read and write the SolidWorks format? Modo is a $895 package - substantially LESS than a Standard user would pay to upgrade to Professional. Time will tell!
3 replies
cadjockey
bah. I was all excited over this until I read no decal or custom material support! Without this its little more than a toy with no use in a production environment.
Josh M
Kevin, thanks man. sounds like you had a good experience with it. I'd definitely like to see decals, depth of field (DOF) would be nice, along with configs, appearance and scene options, highlighting for selected components and ability to create more materials and scenes.
sad that it isn't coming with standard. I would think you could get wider adoption by making it more accessible to users. some things you just don't want to make the user pay for, but I guess it could weed out those that are using features in the Pro version. oh well. I'm a standard user too, so I'll be outta luck or looking at Hypershot after SP00 hits.
Thanks again for the clearing up some question I and others had.
sad that it isn't coming with standard. I would think you could get wider adoption by making it more accessible to users. some things you just don't want to make the user pay for, but I guess it could weed out those that are using features in the Pro version. oh well. I'm a standard user too, so I'll be outta luck or looking at Hypershot after SP00 hits.
Thanks again for the clearing up some question I and others had.
Kevin Quigley
Sorry meant to add. One of the areas where PhotoView scores over Hypershot is its ability to render out files of any size (Hypershot is sold on a resolution output basis), and, the fact that PhotoView has materials for LEDs, Area lights and so forth built in.
10 months ago
in PhotoView360: SolidWorks and Luxology TeamUP Bigtime on SolidSmack
Devon, SolidWorks used to use LightWorks prior to Mental Ray. LightWorks is a component rendering system developed in the UK and is the rendering system utilised by a lot of the MCAD and architectural systems on the market including Seimens, Pro/E, FormZ, Think3, VectorWorks etc.
Lightwave is a full on animation.modelling and rendering system widely used for in the film and effects business.
Lightwave is a full on animation.modelling and rendering system widely used for in the film and effects business.
1 reply
Devon T. Sowell
Hi Kevin-
Yes, thanks for the recap. Do you have any thoughts as to why they switched from LW to MR? And now it appears they are switching back (in a way)? Just curious.
Thanks,
Devon
Yes, thanks for the recap. Do you have any thoughts as to why they switched from LW to MR? And now it appears they are switching back (in a way)? Just curious.
Thanks,
Devon
11 months ago
in Martin JetPack: The Kids Will Want One on SolidSmack
The ultimate threat! Behave or I'll make you hold onto my JetPack!! Still its not much good really is it? Where do you put the shopping :) And it will get nicked the minute you leave it outside the shops!
Maybe we will need a new kind of retail experience - fly through (sorry fly-thru for you guys in the USA). Lets just hope the flame grilled whopper is not part of my anatomy!
Maybe we will need a new kind of retail experience - fly through (sorry fly-thru for you guys in the USA). Lets just hope the flame grilled whopper is not part of my anatomy!
