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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for jasoneth</title><link>http://disqus.com/by/jasoneth/</link><description></description><atom:link href="http://disqus.com/jasoneth/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 26 Jul 2025 17:47:54 -0000</lastBuildDate><item><title>Re: Fully Fixed – The Epic Games Launcher Setup Wizard Ended Prematurely</title><link>https://www.minitool.com/news/the-epic-games-launcher-setup-wizard-ended-prematurely.html#comment-6743456565</link><description>&lt;p&gt;Thank you! Solution 1 (use msiexec) worked for me when installing on a new PC.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sat, 26 Jul 2025 17:47:54 -0000</pubDate></item><item><title>Re: Crafting Changes in KotFE</title><link>http://fibrojedi.me.uk/swtor/crafting-changes-in-kotfe/#comment-2313243964</link><description>&lt;p&gt;Where was it stated that we'd be getting XP for crafting? First I'd heard of that...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sun, 18 Oct 2015 04:46:34 -0000</pubDate></item><item><title>Re: On the nature of Gamergate</title><link>http://patrickbeja.com/2014/10/on-gamergate/#comment-1677376648</link><description>&lt;p&gt;Brilliant, succinct, and as far as I can tell, an unwaveringly fair and accurate assessment. I'm more hopeful that true equality is closer than you think, but GameGate has shown that there's still a long way to go. Maybe, just maybe, some expanded awareness will be achieved by at least some in our society, and accelerate the process.&lt;/p&gt;&lt;p&gt;Thank you for taking the time to write this, Patrick. Most definitely worth the effort.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Wed, 05 Nov 2014 05:09:34 -0000</pubDate></item><item><title>Re: Future Star Wars video games will be canon</title><link>http://www.vg247.com/2014/10/09/star-wars-battlefront-visceral-project-canon/#comment-1634630280</link><description>&lt;p&gt;I noticed that too. Is there any actual definitive statement from LucasArts more recent that the original announcement of the whole Legends thing?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Tue, 14 Oct 2014 03:30:57 -0000</pubDate></item><item><title>Re: Knights of the Old Republic and other Star Wars media no longer considered canon</title><link>http://www.destructoid.com/knights-of-the-old-republic-and-other-star-wars-media-no-longer-considered-canon-273831.phtml#comment-1360153926</link><description>&lt;p&gt;Turns out that BioWare setting KOTOR and then SWTOR so long before the movie era (3000 years) was kind of genius. Unless they set new movies or whatever back then, in a time that BioWare basically carved out as their own, nothing is going to contradict the Old Republic setting.&lt;/p&gt;&lt;p&gt;The invalidation of the EU affects anything around the movies and going forward. Everything else will probably not be affected. Why would it be?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Tue, 29 Apr 2014 01:22:44 -0000</pubDate></item><item><title>Re: What will Arenas mean for Warzones?</title><link>http://www.weritsblog.com/2013/09/what-will-arenas-mean-for-warzones.html#comment-1059142311</link><description>&lt;p&gt;If playing Ranked (and thus arenas) is a faster way to earn Ranked Warzone Commendations, then that's what people will tend to do at level 55.&lt;/p&gt;&lt;p&gt;I've yet to see a breakdown on how the comms are awarded. Is there a base amount for a win? Do you get the same, less or nothing for a loss? Are extra comms awarded with each medal?&lt;/p&gt;&lt;p&gt;If the rate of return is sufficient, there won't really be any point in doing unranked warzones/arenas at all. After all, one's rating only changes when participating in ranked arenas.&lt;/p&gt;&lt;p&gt;So I suspect you're right *if* doing ranked is a faster way of getting comms!&lt;/p&gt;&lt;p&gt;Is Bolster disabled in ranked? I know it wasn't with 8v8, so I'm guessing it still won't be with arenas.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Wed, 25 Sep 2013 18:00:51 -0000</pubDate></item><item><title>Re: SWTOR Space, Patch or Expansion?</title><link>http://www.weritsblog.com/2013/09/swtor-space-patch-or-expansion.html#comment-1054481006</link><description>&lt;p&gt;We do know that they are planning class balance changes for Game Update 2.5. The class representative program is going on hiatus (after the last two sets of questions are answered this week) until after 2.5.&lt;/p&gt;&lt;p&gt;They've also mentioned Game Updates 2.5 and 2.6 in passing, without any hints at content.&lt;/p&gt;&lt;p&gt;From what Damien Schubert said at the Community Cantina in Seattle, the SSSP will be in an expansion or major update.&lt;/p&gt;&lt;p&gt;But I agree with you that the SSSP seems more an additional game element than sufficient content to make up an expansion. Thus releasing it as an update makes sense.&lt;/p&gt;&lt;p&gt;There's been zero hint of story content beyond 2.4, and we also know that 2.4 wraps up the Dread Masters story.&lt;/p&gt;&lt;p&gt;We do know there's a new Huttball map (the picture of somewhere on Quesh), so that could drop in 2.5. We got CZ-198 in 2.3, and Oricon is coming in 2.4 (daily area and two operations).&lt;/p&gt;&lt;p&gt;The Rakghoul Plague event is returning sometime too!&lt;/p&gt;&lt;p&gt;So yeah, I'm kind of baffled. I'd say it wouldn't be in 2.5 (too soon, and too little build up), but when exactly, and in what form, is pretty up in the air. I'd say they would charge for it as a standalone optional xpac, or maybe make it sub-only. As to when... 2.6 (or 3.0) would drop in mid to late Jan. It seems they really should have something big for the holiday break.&lt;/p&gt;&lt;p&gt;My final prediction:&lt;/p&gt;&lt;p&gt;1. Drop 2.5 with class balance changes and maybe new Huttball early (5 Nov)&lt;br&gt;2. Drop 2.6 with SSSP on 10-17 Dec along with Rakghoul Plague live event.&lt;br&gt;3. Announce 3.0 xpac with new planet(s), ops, Flashpoints for mid-Feb.&lt;/p&gt;&lt;p&gt;Confidence on this is pretty low. I've really got no clue. :-)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sun, 22 Sep 2013 00:29:26 -0000</pubDate></item><item><title>Re: The Fickle Fangirl, A ramble about online harassment and giving in...</title><link>http://lealaturkey.tumblr.com/post/56663855229#comment-979851264</link><description>&lt;p&gt;Solid, down-to-earth advice, Leala. Thank you!&lt;/p&gt;&lt;p&gt;I can find nowhere in my head or heart to empathise with the haters. I just don't get why they do it; I'm sure there's many reasons, at least some sad and pathetic, others just viciously anarchist/evil. But they're real, and I prefer to erase them from my existence (if at all possible) once revealed.&lt;/p&gt;&lt;p&gt;You can't change them, as you say. But we can all starve them of attention, teach them (as their parents or schooling or whatever failed to do) that such behaviour isn't acceptable from civilised people.&lt;/p&gt;&lt;p&gt;Thank you again for fighting the good fight, and sharing your experiences so others can benefit from them.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Mon, 29 Jul 2013 05:53:55 -0000</pubDate></item><item><title>Re: WildStar Fans: Seven Ways You Can Support WildStar and it's Community</title><link>http://www.wildstarfans.net/2013/06/seven-ways-you-can-support-wildstar-and.html#comment-932103096</link><description>&lt;p&gt;Possessive of "it" is "its", no apostrophe. Really worth getting that right, given it's your key question here!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sun, 16 Jun 2013 01:22:50 -0000</pubDate></item><item><title>Re: SWTOR FTP Interview Questions Compilation</title><link>http://dulfy.net/2012/11/10/swtor-ftp-questions-compilation/#comment-707186041</link><description>&lt;p&gt;When a player who starts as Free wants to become a subscriber, do they need to purchase the game (standard or Deluxe, with its free month), before then purchasing a 1/3/6 month subscription or applying game time? Or is the purchase of the game now redundant, and they can go straight to the subscription?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sat, 10 Nov 2012 16:07:42 -0000</pubDate></item><item><title>Re: http://lealaturkey.tumblr.com/post/35148749587</title><link>http://lealaturkey.tumblr.com/post/35148749587#comment-702129633</link><description>&lt;p&gt;Speaking as someone outside the US, thank you. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Tue, 06 Nov 2012 17:58:36 -0000</pubDate></item><item><title>Re: SWTOR to go Free To Play?</title><link>http://oceanicgamer.com/2012/06/swtor-to-go-free-to-play/#comment-560295107</link><description>&lt;p&gt;That's a lot of trouble to go to for a troll post. If you really believe anyone who says anything positive must be being paid by EA, then you're just wrong.&lt;/p&gt;&lt;p&gt;I've played too much WoW, I love LOTRO, but SWTOR remains my favorite MMO. That's my honest opinion. No one is paying me to feel as I do.&lt;/p&gt;&lt;p&gt;While we're being absurd, are you being paid by the Activion campaign to discredit SWTOR wherever possible?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sun, 17 Jun 2012 07:00:43 -0000</pubDate></item><item><title>Re: Flash Point 34: Two Clops Means NO</title><link>http://oceanicgamer.com/2012/06/flash-point-34-two-clops-means-no/#comment-560160170</link><description>&lt;p&gt;The sole source of Daniel Erickson's claim that sub numbers have not dropped was an interview he did with PC Gamer. Given there was no direct quote, I've suspected that he was misinterpreted by the journalist. The direct quotes are consistent with their messaging at the time. But who knows.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.pcgamer.com/2012/04/23/bioware-doing-anything-and-everything-to-keep-players-logging-in-to-swtor/" rel="nofollow noopener" target="_blank" title="http://www.pcgamer.com/2012/04/23/bioware-doing-anything-and-everything-to-keep-players-logging-in-to-swtor/"&gt;http://www.pcgamer.com/2012...&lt;/a&gt; &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sat, 16 Jun 2012 22:26:44 -0000</pubDate></item><item><title>Re: http://lealaturkey.tumblr.com/post/24919242279</title><link>http://lealaturkey.tumblr.com/post/24919242279#comment-555091879</link><description>&lt;p&gt;Given the success of your experiment, perhaps you could convince Beau to color his hair, too. Green. Definely green. Leprechaun/emerald green would suit him perfectly!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Tue, 12 Jun 2012 06:47:45 -0000</pubDate></item><item><title>Re: Flash Point 33: Nutless Monkeys and Lightwhips</title><link>http://oceanicgamer.com/2012/05/flash-point-33-nutless-monkeys-and-lightwhips/#comment-540755727</link><description>&lt;p&gt;While you're effectively right about why people stick with WoW (because that's where their established social group is), its allure is fading. The recently announced 10.2M subs, unchanged since the previous quarter, is due pretty much entirely to (a) the annual pass and (b) their scroll of resurrection, that allows lapsed accounts to re-sub and get an instance level 80.&lt;/p&gt;&lt;p&gt;The pandas shocked and disappointed a lot of people, and I really wouldn't be surprised if the decline continues, at least once the annual pass expires (around October). Of course, I'm guessing that Blizzard will offer a second annual pass, requiring you to stay sub'd for another year, in return for getting the MoP expansion for free.&lt;/p&gt;&lt;p&gt;No one game is killing WoW. But it's a death of a few dozen cuts, as people drift off to one game or another. SWTOR, RIFT, soon GW2. Blizzard has a chance to stem that with the upcoming xpac, but really, pandas? Pokemon? Farmville? For those who seem to need a reason to leave their game of choice, Blizzard handed it to them.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Tue, 29 May 2012 02:01:43 -0000</pubDate></item><item><title>Re: Flash Point 33: Nutless Monkeys and Lightwhips</title><link>http://oceanicgamer.com/2012/05/flash-point-33-nutless-monkeys-and-lightwhips/#comment-540056308</link><description>&lt;p&gt;What's your source for only 100 let go from BioWare Austin, versus the rumoured 200?&lt;/p&gt;&lt;p&gt;Regarding Ed's negativity towards the Group Finder: an MMO is a social game in that there are other people around. Sure, you can engage with them to form groups, and obviously people do, or do so mostly within their own guilds. A Group Finder tool removes the awkwardness of trying to start a group off, allowing those who otherwise wouldn't organise a group to have a chance of doing Flashpoints. Providing a way of grouping with others quickly and conveniently is worth a lot.&lt;/p&gt;&lt;p&gt;As far as seeing the world(s) goes, having a Group Finder means you'll be able to go exploring, finding Datacrons, farming, all while waiting for your group to pop. Once it does, a shuttle will arrive (teleporting you to the Flashpoint), and will also (presumably) return you to where you were when you're done. At the moment, with all the Flashpoints accessible from the Fleet or the two on Ilum, you're pretty much forced to hang around on the Fleet to find a group. There's only so many times you can do laps on your speeder!&lt;/p&gt;&lt;p&gt;Finally, for Tim: in Diablo 3, under Options -&amp;gt; Social, in the bottom right there's a checkbox for "Allow Quick Join", which is on by default. Uncheck that, and your friends can only jump into your game if you invite them!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sun, 27 May 2012 22:11:24 -0000</pubDate></item><item><title>Re: Mega Merger</title><link>http://www.gamebreaker.tv/news-main/mmorpg/mega-merger/#comment-538650810</link><description>&lt;p&gt;Mega-servers for sure!&lt;/p&gt;&lt;p&gt;At least for me, the server community thing has never had any meaning; my experience centres around my friends and my guild. You get to vaguely recognise some of the more active participants in general chat on the Fleet, but it's pretty random.&lt;/p&gt;&lt;p&gt;Having (for example) a single PvE server in North America (along with a PvP server, maybe an RP-PvE server), with the existing phasing technology splitting the population into layers as needed, seems ideal. We'll never be short of players, whatever zone you enter will always be well-populated... it gives us what cross-server Group Finder and warzones would have. Conceptually it's the same thing.&lt;/p&gt;&lt;p&gt;Given WoW is doing nearly the same thing with zones being shareable between servers, this trend seems to be the future. Remove the server boundaries, so players don't get trapped on low-pop islands! Sounds great to me.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Fri, 25 May 2012 16:10:50 -0000</pubDate></item><item><title>Re: SWTOR Video News: the 400K Drop Issue</title><link>http://oceanicgamer.com/2012/05/swtor-video-news-the-400k-drop-issue/#comment-526687209</link><description>&lt;p&gt;Actually, the 1.3 million subscriber count is from the end of April, according to EA execs during the investor call:&lt;/p&gt;&lt;p&gt;"Let me provide you with an update on Star Wars. Through the end of the quarter approximately 2.4 million units have sold through. In our last call we indicated that we had 1.7 million active subscribers, and as of the end of April, we now have 1.3 million, with a substantial portion of the decrease due to casual and trial players cycling out of the subscriber base, driving up people who are all percentage of paying subscribers."&lt;/p&gt;&lt;p&gt;Source: &lt;a href="http://files.shareholder.com/downloads/ERTS/1855166033x6388803x567536/7f7dd5ef-7f36-4c7e-bcd6-0e80ea43cf45/ERTS_Q4FY12_Transcript.pdf" rel="nofollow noopener" target="_blank" title="http://files.shareholder.com/downloads/ERTS/1855166033x6388803x567536/7f7dd5ef-7f36-4c7e-bcd6-0e80ea43cf45/ERTS_Q4FY12_Transcript.pdf"&gt;http://files.shareholder.co...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Fri, 11 May 2012 16:44:34 -0000</pubDate></item><item><title>Re: Server transfers: has your toon made the jump?</title><link>http://oceanicgamer.com/2012/04/server-transfers-has-your-toon-made-the-jump/#comment-508480949</link><description>&lt;p&gt;I logged in this morning to find the level 1 "transfer mule" (a placeholder character I'd created to hold a name) I'd requested to be transferred had been taken across. All appears to have gone perfectly; I was mostly concerned with the legacy getting integrated onto the new server (Dalborra) successfully, which it was. My legacy level was the same, and the legacy unlocks were all present (e.g., the other class buffs).&lt;/p&gt;&lt;p&gt;I was honestly surprised it had happened so quickly! I'd been dreading the 3 hours of downtime as they transferred the character sometime this week... I'm most happy to know it had already happened. :-)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Wed, 25 Apr 2012 01:07:56 -0000</pubDate></item><item><title>Re: http://lealaturkey.tumblr.com/post/18115190964</title><link>http://lealaturkey.tumblr.com/post/18115190964#comment-446732928</link><description>&lt;p&gt;Do you miss having other people around you, Leala? I spend all my time at home now, too, and while I didn't think I'd miss the camaraderie of the office, I kind of do. Of course, you've got Beau there. :-)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Thu, 23 Feb 2012 04:16:09 -0000</pubDate></item><item><title>Re: The LFG debate and the immersion myth</title><link>http://oceanicgamer.com/2012/02/the-lfg-debate-and-the-immersion-myth/#comment-440666069</link><description>&lt;p&gt;I believe a "Flashpoint Finder" is essential. While I'm running hard modes with my guildmates, it's not often that we have enough with the correct set of roles on at the same time, who can commit the hour or so that flashpoints seem to need. The FF would allow us to PUG a spot easily, or individually PUG.&lt;/p&gt;&lt;p&gt;Assuming the FF supports direct teleport to the flashpoint's instance/phase, it would allow us to hang out wherever we like, rather than being effectively trapped on the Fleet.&lt;/p&gt;&lt;p&gt;This would be even more useful for leveling, if you could queue for a flashpoint while questing, as you can in WoW.&lt;/p&gt;&lt;p&gt;In terms of maintaining a community, if cross-server queuing was added (and I realise they're philosophically opposed to the concept) the most useful feature they could add to a Flashpoint Finder would be an option to limit the group to your own server. If you chose that option, your wait would probably be longer, but that's the price to pay versus being grouped with players from possibly other servers.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Thu, 16 Feb 2012 05:30:04 -0000</pubDate></item><item><title>Re: Christian SWTOR Guild Takes Issue with Profanity in Game ~ Star Wars The Old Republic | SWTOR</title><link>http://www.swtorstrategies.com/2011/09/christian-swtor-guild-takes-issue-with.html#comment-302531169</link><description>&lt;p&gt;If the example used was "damn", it did appear in the movies; the following are from Episode IV:&lt;/p&gt;&lt;p&gt;Han Solo: Damn fool, I knew you were going to say that.&lt;br&gt;Obi-Wan: ... He feared you might follow old Obi-Wan on some damn fool idealistic crusade like your father did.&lt;/p&gt;&lt;p&gt;As long as the dialog used by NPCs doesn't violate the standard established by the movies, there's really no room for complaint. Going beyond that would, perhaps, open up a debate, but they haven't, so what's the problem?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Sun, 04 Sep 2011 15:57:33 -0000</pubDate></item><item><title>Re: The Multiverse – Season 02 Episode 10 – “Jumping the Panda-Colored Shark”</title><link>http://vagary.tv/archives/11106#comment-283113882</link><description>&lt;p&gt;All the reporting I've found indicates that SWTOR is claiming 200 hours of gameplay per class.&lt;/p&gt;&lt;p&gt;&lt;a href="http://massively.joystiq.com/2011/06/29/ea-200-hours-of-gameplay-per-class-in-swtor/" rel="nofollow noopener" target="_blank" title="http://massively.joystiq.com/2011/06/29/ea-200-hours-of-gameplay-per-class-in-swtor/"&gt;http://massively.joystiq.co...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Do you have a source for your claim that there was only 50 hours of gameplay per class?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Wed, 10 Aug 2011 23:23:23 -0000</pubDate></item><item><title>Re: The Multiverse – Season 02 Episode 10 – “Jumping the Panda-Colored Shark”</title><link>http://vagary.tv/archives/11106#comment-283112974</link><description>&lt;p&gt;What's your &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Wed, 10 Aug 2011 23:21:20 -0000</pubDate></item><item><title>Re: http://beauhindman.tumblr.com/post/3102565505</title><link>http://beauhindman.tumblr.com/post/3102565505#comment-143827169</link><description>&lt;p&gt;Examining the FBI crime statistics for the US, the violent crime rate has been steadily decreasing since a peak at the beginning of the 1990s. That same trend applies to the portion of those numbers pertaining to rape. So in real terms, things appear to be getting better, not worse.&lt;/p&gt;&lt;p&gt;This suggests that the execrable attitude of a subset of the people using the internet, hiding behind their anonymity, isn't translating into a negative change in how people interact in the real world.&lt;/p&gt;&lt;p&gt;The onus, as I said originally, is on us to police our own communities to ensure that any such language or unacceptable behaviour is not tolerated. People's bad habits can be reformed if social pressure is applied; it's all about kids learning how to be responsible adults. What else can or should be done?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Teo</dc:creator><pubDate>Wed, 09 Feb 2011 22:33:04 -0000</pubDate></item></channel></rss>