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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for etali</title><link>http://disqus.com/by/etali/</link><description></description><atom:link href="http://disqus.com/etali/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 03 Aug 2014 17:57:37 -0000</lastBuildDate><item><title>Re: Lineage Tree</title><link>http://bjj.rolljunkie.com/bjjlineagetree.aspx#comment-1524921703</link><description>&lt;p&gt;Awesome tree! Rolls Gracie should be under Mitsuyo Maeda. Rolls Gracie promoted six men to black belt, including Mauricio Motta Gomes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">etali</dc:creator><pubDate>Sun, 03 Aug 2014 17:57:37 -0000</pubDate></item><item><title>Re: What Happened To Computer Literature That Makes You Think And Challenge The Way You Work?</title><link>http://jonasboner.com/2006/03/15/what-happened-to-computer-literature-that-makes-you-think-and-challenge-the-way-you-work.html#comment-41388512</link><description>&lt;p&gt;I agree.  I don't think it's limited to computer books either.  I've noticed in other fields that books that teach you "How to do X with Y" are far too common.  I sometimes wonder if it's deliberate - if the reader doesn't learn enough about the why/how of what they're doing, then when Y 2.0 comes out, they need to buy another book so they can learn how to do X again.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">etali</dc:creator><pubDate>Wed, 24 Mar 2010 12:06:25 -0000</pubDate></item><item><title>Re: The Click Me Challenge</title><link>http://andrewwooldridge.com/blog/2009/11/12/the-click-me-challenge/#comment-40176617</link><description>&lt;p&gt;I made ClickMe twitchy:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.myth-games.com/clickme.php" rel="nofollow noopener" target="_blank" title="http://www.myth-games.com/clickme.php"&gt;http://www.myth-games.com/c...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I'm thinking of making it move on mouseover, or adding a time limit.&lt;/p&gt;&lt;p&gt;The code isn't tidy - today I have two reviews to write, some proofing to do, and some articles to finish, but when I saw this post I couldn't stop thinking of ways to change the game so I had to do *something* :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">etali</dc:creator><pubDate>Wed, 17 Mar 2010 10:24:11 -0000</pubDate></item><item><title>Re: [Closed] Set our competition&amp;#8230; Win a Nokia 5310!</title><link>http://thereallymobileproject.com/2010/02/free-stuff-set-our-competition-win-a-nokia-5310/#comment-35001508</link><description>&lt;p&gt;How about an AudioBoo competition?  Entrants have to record an AudioBoo of the conversation they'd have if they could talk to the phone they want to win.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">etali</dc:creator><pubDate>Thu, 18 Feb 2010 05:00:57 -0000</pubDate></item><item><title>Re: Maps, journeys, and adventures</title><link>http://packtdavidb.tumblr.com/post/62808684#comment-4328518</link><description>&lt;p&gt;Thanks for this.   I'm so used to reading manuals and help files that I often think in a "Just show me the syntax, darn it!" fashion, and then wonder why people less techie get frustrated halfway through me showing them something.&lt;/p&gt;&lt;p&gt;It's sometimes hard to remember that other people won't be as excited about the elegance of the code, when all they want to do is get something to work.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">etali</dc:creator><pubDate>Thu, 11 Dec 2008 10:54:54 -0000</pubDate></item></channel></rss>