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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for darknewt</title><link>http://disqus.com/by/darknewt/</link><description></description><atom:link href="http://disqus.com/darknewt/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 12 Feb 2015 05:41:56 -0000</lastBuildDate><item><title>Re: Automator app to reboot from OSX into Windows</title><link>http://www.chromescreen.com/automator-app-to-reboot-from-osx-into-windows/#comment-1849427984</link><description>&lt;p&gt;Sorry about that. I stopped using the Automator app anyway - it didn't work on a newer machine. Now I simply invoke Startupdisk.prefpane and reboot into another OS this way.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Thu, 12 Feb 2015 05:41:56 -0000</pubDate></item><item><title>Re: Get rid of OSX lag and run your Macbook Pro GPU at full speed</title><link>http://www.chromescreen.com/get-rid-of-osx-lag-and-run-your-macbook-pro-gpu-at-full-speed/#comment-744746718</link><description>&lt;p&gt;Which GPU and OSX version? My previous experience with, say, Radeon X1600 is that it's plenty smooth and unthrottled (that was a couple of years ago on OSX 10.6.8). &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Fri, 21 Dec 2012 08:21:09 -0000</pubDate></item><item><title>Re: Enhancing videogame graphics on a Mac (Windows 7, Battlefield 3)</title><link>http://www.chromescreen.com/?p=381#comment-637185788</link><description>&lt;p&gt;Using a Radeon 6750M now. The new preferred combination is: FXAA sharpening injector + 2xMSAA + Post AA High. &lt;/p&gt;&lt;p&gt;2xMSAA makes a huge difference in fleshing out extra details and smoothing stray aliasing - it brings image fidelity to a whole new level. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Sat, 01 Sep 2012 15:07:44 -0000</pubDate></item><item><title>Re: Enhancing videogame graphics on a Mac (Windows 7, Battlefield 3)</title><link>http://www.chromescreen.com/?p=381#comment-540192227</link><description>&lt;p&gt;about the SharpenEdge value...I wouldn't know since it is more of a trial and error thing and for me even 0.4 is a bit too high from a graphical viewpoint (makes edges too sharp). I'm just using 0.2 in all situations now. Why too high a value would bork your OSD is beyond me, it's weird and interesting though.&lt;/p&gt;&lt;p&gt;About that modified DANOC 1.3 Beta injector I posted...I noticed somewhat less smooth performance myself with it too, which is weird since all that is different is supposed to be the color correction (technicolor, sepia and tonemap filters). There must be something in the settings I've missed. And also the image is not as sharp as with the "basic" injector, haven't found out why yet. The textures also seem less detailed with it, or maybe it's just me. The colors seem nice though, even on Caspian they are not too intrusive, and make "gray" maps like Karkand more lively. I might take another look at this DANOC injector and try to optimize it a bit further.&lt;/p&gt;&lt;p&gt;You seem to be able to run BF3 on max settings and it's good to know that these injector settings are helpful even in such situations. From what I saw, the difference between using the injector or not, with all settings maxed, is not that big, but it's there, the extra sharpness is definitely noticeable. But on low-end machines (with 0xMSAA) this injector should make all the difference.&lt;/p&gt;&lt;p&gt;Can you achieve satisfying colors at least via graphic card control panel? Maybe the colors aren't exactly the same as with the DANOC color correction injector, but it just feels a bit redundant to correct colors through a cascade of injector filters instead of directly through control panel. Again, just an opinion.&lt;/p&gt;&lt;p&gt;cheers&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Mon, 28 May 2012 05:43:04 -0000</pubDate></item><item><title>Re: Enhancing videogame graphics on a Mac (Windows 7, Battlefield 3)</title><link>http://www.chromescreen.com/?p=381#comment-539708037</link><description>&lt;p&gt;Update: Here you go, I adjusted DANOC fxaa injector to work in a similar manner as the first one (classic fxaa injector), with color correction enabled. Tested it briefly and seems to give results in the same vein.&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.chromescreen.com/wp-content/uploads/Chromescreen_BF3_FXAA-DANOC-based.zip" rel="nofollow noopener" target="_blank" title="http://www.chromescreen.com/wp-content/uploads/Chromescreen_BF3_FXAA-DANOC-based.zip"&gt;http://www.chromescreen.com...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Try it and pls report back if it's satisfactory. :) Of course, don't forget to set Post AA to High.&lt;/p&gt;&lt;p&gt;cheers&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Sun, 27 May 2012 07:15:56 -0000</pubDate></item><item><title>Re: Enhancing videogame graphics on a Mac (Windows 7, Battlefield 3)</title><link>http://www.chromescreen.com/?p=381#comment-539703643</link><description>&lt;p&gt;You could:&lt;br&gt;1. use Nvidia Control Panel and adjust colors there&lt;br&gt;2. of course: use DANOC injector instead of the original fxaa injector (which is  the one I posted originally), and adjust settings to be analog to settings in "my" fxaa injector yet keep the color correction filter. So, I'm guessing that in DANOC injector in injFX_settings you should disable everything but presharpen filter (which is analogue to sharpen filter in my setting) and color correction filters. Definitely DO disable postsharpen or you'll just make the image too sharp. So achieving a similarly high image quality should be perfectly doable with DANOC fxaa injector as well, though I haven't tried specifically that. Since I (mostly) don't have any need to correct colors in bf3, I just went forward with the simpler, more straightforward version of the FXAA injector. I might take time and experiment a bit with DANOC fxaa too. &lt;br&gt;cheers&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Sun, 27 May 2012 06:57:00 -0000</pubDate></item><item><title>Re: Use even less cache in Spotify and save disk space (SSD)</title><link>http://www.chromescreen.com/use-even-less-cache-in-spotify-save-disk-space/#comment-261860852</link><description>&lt;p&gt;Did you adjust Spotify in-app settings to "use at most X GB" of cache instead of automatic?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Sat, 23 Jul 2011 09:08:29 -0000</pubDate></item><item><title>Re: Use even less cache in Spotify and save disk space (SSD)</title><link>http://www.chromescreen.com/use-even-less-cache-in-spotify-save-disk-space/#comment-258480877</link><description>&lt;p&gt;Not sure how completely disabling the cache would work. You would have to apply some sort of restriction to write anything into cache directory. "cache_size":0 does not work, for instance.&lt;/p&gt;&lt;p&gt;I wouldn't worry about wearing SSD down anytime soon, though. After all, it is supposed to be USED and by the time you (if at all) wear it down, you'll be able to get a new and better one at dirt cheap price. If you have enough SSD space, then in your case I wouldn't limit the cache too much - supposedly a larger cache would prevent the same place (if that is the case at all) being written over too often - I'm just speculating. Have a look also how to enable TRIM support in OSX. &lt;/p&gt;&lt;p&gt;Then again, you could take the time and move some or all caches to another location if wearing down the SSD concerns you that much - to another hard drive, ramdisk, expresscard...if you have enough RAM (at least 4GB) I'd try, as you suggested, ramdisk and a very small cache for Spotify in this case. &lt;/p&gt;&lt;p&gt;Thanks for tuning in,&lt;br&gt;Cheers&lt;br&gt;Mark&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Wed, 20 Jul 2011 07:03:21 -0000</pubDate></item><item><title>Re: Battlefield Bad Company 2 (BFBC2) on a ATI X1600 dual core Macbook Pro with Windows XP</title><link>http://www.chromescreen.com/battlefield-bad-company-2-bfbc2-on-a-ati-x1600-dual-core-macbook-pro-with-windows-xp/#comment-254694976</link><description>&lt;p&gt;Skire, thanks for your reply. Let me just say that all overclocking I did was strictly monitored (watching the temps), I did get all the information I could beforehand, and I did feel a bit uncomfortable at first. But after overcoming that, it turned out that overclocking this particular GPU generates little extra heat. For instance, going from the default clocks of 310/297 (yes actually they are set this low) to 465/522 means effectively going from max 72C to max 77C, and these temps are, according to what I have read, still on the safe side. X1600 can supposedly withstand much higher temperatures (above 90C), but I'd stay well below 80C. The difference in performance is, on the other side, the difference between day and night. BFBC2 is unplayable at stock speeds (12 FPS). It become pretty playable when overclocked - and while 25 FPS might not be spectacular, they are kind of OK for such a demanding game. &lt;/p&gt;&lt;p&gt;The other factors will help keep the temps in check - maxed fans, undervolted CPU, laptop lifted away from the surface... and what's most important in these hot summer days - a well cooled down, air-conditioned room, so the laptop fans can suck in cool and dry air. I have to emphasize again: what worked for me might not necessarily work for everyone. DO clean the internals of the laptop before going into any kind of overclocking - if the fan exhausts are blocked by wad of hair and dust, it will definitely make laptop hotter. I did have the defunct Superdrive removed, so maybe the extra space helped a bit as well.As far as Process Lasso is concerned, I did try it, but didn't notice that it allows limiting CPU usage of a specific process, only the priority of a process, which is not the same thing.&lt;/p&gt;&lt;p&gt;Anyway, this old MBP is alive and well and has a new owner now. I'm applying the same methods on a newer unibody MBP (2.66 GHz C2D with Nvidia Geforce 9600GT and Windows 7), except for overclocking, for which I have no real need yet (until Battlefield 3 comes out i guess). I find Threadmaster process throttling and CPU undervolting to be universally beneficial. &lt;/p&gt;&lt;p&gt;Thanks for tuning in,&lt;br&gt;Cheers,&lt;br&gt;Mark&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Sun, 17 Jul 2011 05:05:10 -0000</pubDate></item><item><title>Re: Power tips for extended battery time on Macbook Pro</title><link>http://www.chromescreen.com/index.php/power-tips-for-extended-battery-time-on-macbook-pro/#comment-183675412</link><description>&lt;p&gt;iDefrag from Coriolis, not free unfortunately:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.coriolis-systems.com/iDefrag.php" rel="nofollow noopener" target="_blank" title="http://www.coriolis-systems.com/iDefrag.php"&gt;http://www.coriolis-systems...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Haven't used it in a while, especially since I got an SSD drive.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Wed, 13 Apr 2011 06:41:46 -0000</pubDate></item><item><title>Re: Univerzalen recept za uspeh</title><link>http://anej.si/univerzalen-recept-za-uspeh/#comment-25985015</link><description>&lt;p&gt;še preden sem prebral post do konca sem zavohal da bo omenjen Vaynerchuk. Fajn knjiga je, ja. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Wed, 16 Dec 2009 17:35:51 -0000</pubDate></item><item><title>Re: Pip.io je &amp;#8220;bolj Wave kot Facebook&amp;#8221; (10 vabil)</title><link>http://ziga.vrtacic.net/2009/11/pipio-bolj-wave-kot-facebook/#comment-24703456</link><description>&lt;p&gt;kar še sem en invajt pls. tenx.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Thu, 03 Dec 2009 13:16:19 -0000</pubDate></item><item><title>Re: Waving around</title><link>http://www.funkykaraoke.com/2009/11/waving-around.html#comment-21777730</link><description>&lt;p&gt;i think it's even too early for such a (rather negative) review. yeah, gwave still sorta sucks at its present stage, but it's not something to be too concerned about. i liked the point "if this were Microsoft's service, it would probably be publicly torn to shreds", but let's not forget we're still at invite-only stage, and that the product was not yet officially launched as such. i have no doubt that over time Wave will evolve into something generally more useful and user-friendly. As for desktop or mobile apps, we'll probably start seeing more of them (and not from google) once Wave is out of preview and closer to release version. I certainly would like to see also a more lightly structured (less JS), less-graphics intensive and therefore faster browser version + support for Google Gears and an option to turn live-typing off.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Tue, 03 Nov 2009 14:44:22 -0000</pubDate></item><item><title>Re: 19 Google Wave vabil</title><link>http://ziga.vrtacic.net/?p=1381#comment-21030704</link><description>&lt;p&gt;cylebrity ga že ima&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Mon, 26 Oct 2009 09:52:00 -0000</pubDate></item><item><title>Re: Na sledi Applovemu tabličnemu računalniku</title><link>http://ziga.vrtacic.net/?p=1376#comment-21025467</link><description>&lt;p&gt;čakamo na tole :)&lt;/p&gt;&lt;p&gt;3G+ sploh ni vprašanje. mora bit. po možnosti 2 sim slota.... 10 inčev je veliko...IMO bi zadeva morala iti recimo 1x večja od ipoda in da še okvirno paše v žep.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Mon, 26 Oct 2009 07:02:08 -0000</pubDate></item><item><title>Re: Dave explains SoundCloud on New Music Strategies</title><link>http://eric.wahlforss.com/2009/04/16/dave-explains-soundcloud-on-new-music-strategies/#comment-21025126</link><description>&lt;p&gt;nice intro...will have to check on that Soundcloud API some time soon...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Mon, 26 Oct 2009 06:52:43 -0000</pubDate></item><item><title>Re: A quick observation about Apple stores</title><link>http://www.jurecuhalev.com/blog/2009/03/28/a-quick-observation-about-apple-stores/#comment-7878919</link><description>&lt;p&gt;nice.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Nanut</dc:creator><pubDate>Sun, 05 Apr 2009 06:02:40 -0000</pubDate></item></channel></rss>