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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for brandonlee</title><link>http://disqus.com/by/brandonlee/</link><description></description><atom:link href="http://disqus.com/brandonlee/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 28 May 2018 23:15:31 -0000</lastBuildDate><item><title>Re: Welcome to the New TouchArcade!</title><link>https://toucharcade.com/2018/05/28/welcome-to-the-new-toucharcade/#comment-3921608100</link><description>&lt;p&gt;Suggestion: on the front page carousel/slider that shows new and hot games, place the Left-Right arrow keys UNDER the game icons. On mobile, that lets you click them with your thumb without obscuring the games. Right now they are above and you can’t scroll and see what you’re doing at the same time.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">brandonlee</dc:creator><pubDate>Mon, 28 May 2018 23:15:31 -0000</pubDate></item><item><title>Re: Digital wallet space heats up as Apple Pay makes Singapore debut</title><link>http://www.marketing-interactive.com/digital-wallet-space-heats-up-as-apple-pay-makes-singapore-debut/#comment-2632946350</link><description>&lt;p&gt;It's not super clear on Apple's website, but you can use Apple Pay at most places that feature the 'NFC payment' logo (usually alongside Visa's PayWave logo) and that also accept AMEX. I used it this morning at a Subway, and it worked great.&lt;/p&gt;&lt;p&gt;It's Apple's spotlight on Featured Partners that might make some people think it only works at those businesses.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">brandonlee</dc:creator><pubDate>Wed, 20 Apr 2016 01:04:28 -0000</pubDate></item><item><title>Re: Pebble Timeline Challenge Week 1 Winner - Battery+</title><link>https://developer.getpebble.com/blog/2015/05/08/timeline-challenge-week-1/#comment-2021834484</link><description>&lt;p&gt;Really love this. You've made the best battery monitoring app on the Pebble by far, and it gives me a lot more peace of mind than just another progress bar. Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">brandonlee</dc:creator><pubDate>Wed, 13 May 2015 04:19:52 -0000</pubDate></item><item><title>Re: Out Now: 'Monster Hunter Freedom Unite', 'Buzz Killem', 'Zombie Puzzle Panic', 'Cally's Caves 2' and More</title><link>http://toucharcade.com/2014/07/02/new-iphone-and-ipad-games-july-3/#comment-1466392884</link><description>&lt;p&gt;Actually it sounds more like a screen-size and control issue? They probably need an iPad or 4" iPhone 5/5S sized screen to provide a good experience.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">brandonlee</dc:creator><pubDate>Thu, 03 Jul 2014 05:03:08 -0000</pubDate></item><item><title>Re: Meet the Stealthy Start-Up That Aims to Sharpen Focus of Entire Camera Industry</title><link>http://allthingsd.com/20110621/meet-the-stealthy-start-up-that-aims-to-sharpen-focus-of-entire-camera-industry/#comment-231699797</link><description>&lt;p&gt;Check out this older article on the company, which better explains how it works (&lt;a href="http://www.binarycrumbs.com/2009/05/multi-aperture-photography-and.html)" rel="nofollow noopener" target="_blank" title="http://www.binarycrumbs.com/2009/05/multi-aperture-photography-and.html)"&gt;http://www.binarycrumbs.com...&lt;/a&gt;. My concern is how large the sensor and aperture can be on a point &amp;amp; shoot camera, and thus how much depth of field we can expect to get out of the first product. It will get tired pretty quick if we always have to have an object in the foreground that's super close to the camera (like in many of the example shots above). Something that can isolate subjects between 1m to 3m away would be ideal. Lets you take blurred background portrait shots, for instance.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">brandonlee</dc:creator><pubDate>Wed, 22 Jun 2011 02:28:16 -0000</pubDate></item></channel></rss>