<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for annotoole</title><link>http://disqus.com/by/annotoole/</link><description></description><atom:link href="http://disqus.com/annotoole/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 01 Oct 2009 09:35:16 -0000</lastBuildDate><item><title>Re: Trademark protection gone mad: Linden Lab takes aim at educators</title><link>http://www.metaversejournal.com/2009/10/02/trademark-protection-gone-mad-linden-lab-takes-aim-at-educators/#comment-17928625</link><description>&lt;p&gt;Resistance is futile. You will be assimilated. Or buy 200 regions.&lt;/p&gt;&lt;p&gt;All joking aside trademarks are trademarks. Don't use other people's trademarks period. LL needs to step up enforcement in world and run the "theft is kewl crowd" out of SL.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">annotoole</dc:creator><pubDate>Thu, 01 Oct 2009 09:35:16 -0000</pubDate></item><item><title>Re: Spot the differences!</title><link>https://gwynethllewelyn.net/2009/09/13/spot-the-differences/#comment-16552434</link><description>&lt;p&gt;I think if Stroker wanted a venue outside of Second Life he is perfectly capable of creating an Eros grid using the same/similar technology BM is based on.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">annotoole</dc:creator><pubDate>Sun, 13 Sep 2009 21:06:39 -0000</pubDate></item><item><title>Re: Spot the differences!</title><link>https://gwynethllewelyn.net/2009/09/13/spot-the-differences/#comment-16529810</link><description>&lt;p&gt;Spot the difference: One world has crappy looking avatars that are all teenagers with paste for skin and the other one has advanced avatars with prim attachments and a full economy that is not part of what can be "seen" and in addition will not have content made by "pro game developers" who, in all honesty, make crap because they have to manage triangles so their hair is cloth, there is no intricate detail on anything, all "detail" is painted on. In one there is a complete user created scripting system that allows residents to create almost anything they want while in the other what is there? In one there isn't mesh import yet but there will be causing the playing field to be leveled a lot in that respect. In the other good grief look at the ground. it looks so fake it isn't funny. Again that is pro game developer style work.&lt;/p&gt;&lt;p&gt;Oh in one there is adult entertainment and just about anything else you can dream up. In the other? you can play golf i hear. And type with childish looking bubbles over your head.&lt;/p&gt;&lt;p&gt;The biggest differences are not in what you can see. the big differences are in what you cannot see that makes one a multi million dollar a year economy for resident businesses on it's way to billions. the other is crippled out of the gate and will never be a money maker for the players. Only for the company assuming they get all those corporate accounts that they used trademarks from in the promo vid.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">annotoole</dc:creator><pubDate>Sun, 13 Sep 2009 01:04:20 -0000</pubDate></item><item><title>Re: Your Desktop inside Second Life</title><link>https://gwynethllewelyn.net/2009/08/26/your-desktop-inside-second-life/#comment-15403760</link><description>&lt;p&gt;well well well!&lt;br&gt;I discussed VNC on a prim months ago with certain LL people. And here someone else pulls it off. :P&lt;/p&gt;&lt;p&gt;Bear in mind privacy goes out the window unless LL proxies the plugins to mask the source IP address.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">annotoole</dc:creator><pubDate>Wed, 26 Aug 2009 01:19:12 -0000</pubDate></item></channel></rss>