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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for Skofo</title><link>http://disqus.com/by/Skofo/</link><description></description><atom:link href="http://disqus.com/Skofo/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 27 Feb 2014 18:57:09 -0000</lastBuildDate><item><title>Re: Ruby Gotchas that will come back to haunt you</title><link>http://blog.elpassion.com/ruby-gotchas/#comment-1263744652</link><description>&lt;p&gt;I had no idea that `class Foo::Bar` differed from `module Foo; class Bar`. I am now using the latter in my gem project so I don't have to `include Foo` everywhere, though I will miss the conciseness of the former.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 27 Feb 2014 18:57:09 -0000</pubDate></item><item><title>Re: Activate the Humble Indie Bundle on Steam - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/12/Activate-the-Humble-Indie-Bundle-on-Steam#comment-109387686</link><description>&lt;p&gt;Gasp, I've been proved wrong! I tip my hat to thee.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 09 Dec 2010 12:33:56 -0000</pubDate></item><item><title>Re: Activate the Humble Indie Bundle on Steam - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/12/Activate-the-Humble-Indie-Bundle-on-Steam#comment-109181925</link><description>&lt;p&gt;I don't think either side should be paying the other. I figured if anyone would need to pay it'd be you guys, since it seems like the only thing Valve is getting out of this is extra incurred bandwidth and I doubt that anyone who bought the bundle and isn't using Steam would start using it now. It's a good thing you didn't pay, though; I was hoping you didn't. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 09 Dec 2010 05:34:52 -0000</pubDate></item><item><title>Re: Activate the Humble Indie Bundle on Steam - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/12/Activate-the-Humble-Indie-Bundle-on-Steam#comment-109011828</link><description>&lt;p&gt;Nice! Out of curiosity, did you have to pay Valve anything?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 09 Dec 2010 00:13:44 -0000</pubDate></item><item><title>Re: Happy Wheels</title><link>https://www.tigsource.com/2010/11/20/happy-wheels/#comment-104596102</link><description>&lt;p&gt;I love it! It's like an absurd XMoto.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Sun, 28 Nov 2010 23:38:21 -0000</pubDate></item><item><title>Re: Overgrowth Weekly Alpha Video - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/11/Overgrowth-Weekly-Alpha-Video#comment-92899777</link><description>&lt;p&gt;Me likey! I much prefer this to downloading a &amp;gt;500MB file every week.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 02 Nov 2010 00:26:00 -0000</pubDate></item><item><title>Re: Unity 3</title><link>https://www.tigsource.com/2010/09/28/unity-3/#comment-81681706</link><description>&lt;p&gt;But what if you REALLY want that black theme?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 28 Sep 2010 17:42:39 -0000</pubDate></item><item><title>Re: Unity 3</title><link>https://www.tigsource.com/2010/09/28/unity-3/#comment-81671387</link><description>&lt;p&gt;That was definitely called for.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 28 Sep 2010 17:13:16 -0000</pubDate></item><item><title>Re: Unity 3</title><link>https://www.tigsource.com/2010/09/28/unity-3/#comment-81664038</link><description>&lt;p&gt;Neat, but I don't see why Unity is worthy of the special attention.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 28 Sep 2010 16:52:19 -0000</pubDate></item><item><title>Re: SIMD optimization - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/09/SIMD-optimization#comment-79988663</link><description>&lt;p&gt;Magic, got it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Wed, 22 Sep 2010 02:46:43 -0000</pubDate></item><item><title>Re: Rabbit head set piece model - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/09/Rabbit-head-set-piece-model#comment-78715799</link><description>&lt;p&gt;Whoa.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Fri, 17 Sep 2010 22:35:42 -0000</pubDate></item><item><title>Re: Oilfurnace</title><link>https://www.tigsource.com/2010/09/05/oilfurnace/#comment-75399226</link><description>&lt;p&gt;Tarn should remake Dwarf Fortress' graphics system so there could be a graphics pack in this style.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Sun, 05 Sep 2010 19:39:46 -0000</pubDate></item><item><title>Re: Overgrowth Alpha 94 - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/08/Overgrowth-Alpha-94#comment-73328154</link><description>&lt;p&gt;Hah, nice job nabbing Nathan! As far as Blender rigging goes, he's probably the best guy to go to.&lt;/p&gt;&lt;p&gt;His Big Buck Bunny demo reel is pretty fascinating to watch. &lt;a href="http://www.youtube.com/watch?v=I2fpDXfbIIw" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/watch?v=I2fpDXfbIIw"&gt;http://www.youtube.com/watc...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 31 Aug 2010 01:33:46 -0000</pubDate></item><item><title>Re: OpenGL update - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/08/OpenGL-update#comment-70378992</link><description>&lt;p&gt;&amp;gt; Is the future of OpenGL starting to look brighter?&lt;/p&gt;&lt;p&gt;Definitely!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Sat, 21 Aug 2010 00:31:00 -0000</pubDate></item><item><title>Re: Warlock Bentspine</title><link>https://www.tigsource.com/2010/08/18/warlock-bentspine/#comment-69936148</link><description>&lt;p&gt;+Bosses&lt;br&gt;-Level design&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 19 Aug 2010 04:38:46 -0000</pubDate></item><item><title>Re: Game length and value - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/08/Game-length-and-value#comment-69486554</link><description>&lt;p&gt;Length doesn't matter. Feeling like a finished product does.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Wed, 18 Aug 2010 00:49:21 -0000</pubDate></item><item><title>Re: Game length and value - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/08/Game-length-and-value#comment-69418436</link><description>&lt;p&gt;It's worth noting that most people got it as a part of the Orange Box, and many of them were not very interested in that particular game, including me.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 17 Aug 2010 17:19:11 -0000</pubDate></item><item><title>Re: Arvoesine</title><link>https://www.tigsource.com/2010/07/27/arvoesine/#comment-64748103</link><description>&lt;p&gt;The demo was surprisingly fun! The combat system has that rare quality of being simple, yet requiring skill and experience to take full advantage of it. &lt;br&gt;&lt;br&gt;I don't expect this game to get many buyers, simply because when people see low-res pixel art, people think "cheap". But I feel that the gameplay and polish of the game is worth the $5, so I will buy it. =)&lt;/p&gt;&lt;p&gt;EDIT: Rather, I would buy it if the payment form didn't require so much personal info. My phone number and home address are not necessary to buy a digital copy of a game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Tue, 27 Jul 2010 19:49:52 -0000</pubDate></item><item><title>Re: Streemerz</title><link>https://www.tigsource.com/2010/07/23/streemerz/#comment-64028244</link><description>&lt;p&gt;Surprisingly fun!  I thought it'd be one of those annoying diabolically hard indie games games, but it was rather fair to the player. =) The VVVVVV mode was a neat touch. Fun game all-around!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Sat, 24 Jul 2010 05:53:00 -0000</pubDate></item><item><title>Re: The best advert for Ubuntu you probably never saw</title><link>http://www.omgubuntu.co.uk/2010/07/the-best-advert-for-ubuntu-you-probably-never-saw/#comment-63805088</link><description>&lt;p&gt;Not impressed. The point of adverts is to show what -advantages- you have over your competitors. Browsing the web, reading email, watching movies, and video chatting are capabilities that are -expected- in any OS.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 22 Jul 2010 20:06:46 -0000</pubDate></item><item><title>Re: Histwi &amp;#8211; Powerful desktop twitter app</title><link>http://www.omgubuntu.co.uk/2010/07/histwi-powerful-desktop-twitter-app#comment-63601934</link><description>&lt;p&gt;A Twitter app? Just what I needed!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Wed, 21 Jul 2010 17:46:41 -0000</pubDate></item><item><title>Re: Indie Water Cooler interview - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/07/Indie-Water-Cooler-interview#comment-62358912</link><description>&lt;p&gt;That was pretty interesting. &lt;br&gt;&lt;br&gt;I don't know what I'd say about The Behemoth in you guys' position. Looking at Castle Crashers' credits, there is a pretty significant amount of employees, including several management-types like project manager and QA, which is more characteristic of a mainstream studio than an indie one.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Thu, 15 Jul 2010 08:56:03 -0000</pubDate></item><item><title>Re: gtweety &amp;#8211; Yet another desktop twitter app for GNOME</title><link>http://www.omgubuntu.co.uk/2010/07/gtweety-yet-another-desktop-twitter-app-for-gnome/#comment-61364912</link><description>&lt;p&gt;Criticizing choice of topics for blog posts is very reasonable advice. The examples you gave would work as advice for individual blog posts, while I am giving advice with regard to the blog as a whole.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Fri, 09 Jul 2010 19:42:23 -0000</pubDate></item><item><title>Re: gtweety &amp;#8211; Yet another desktop twitter app for GNOME</title><link>http://www.omgubuntu.co.uk/2010/07/gtweety-yet-another-desktop-twitter-app-for-gnome/#comment-61362161</link><description>&lt;p&gt;Constructive advice never hurts.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Fri, 09 Jul 2010 19:12:18 -0000</pubDate></item><item><title>Re: gtweety &amp;#8211; Yet another desktop twitter app for GNOME</title><link>http://www.omgubuntu.co.uk/2010/07/gtweety-yet-another-desktop-twitter-app-for-gnome/#comment-61360354</link><description>&lt;p&gt;I don't think most of us care about Twitter nearly as much as you do.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skofo</dc:creator><pubDate>Fri, 09 Jul 2010 18:52:07 -0000</pubDate></item></channel></rss>