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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Friends of NickyD</title><link>http://disqus.com/by/NickyD/</link><description></description><atom:link href="http://disqus.com/NickyD/friends.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 27 Jun 2010 19:33:51 -0000</lastBuildDate><item><title>Re: Final Fantasy XIII Falls Off The April NPD</title><link>(u'http://gematsu.com/2010/05/final-fantasy-xiii-falls-off-the-april-npd',%20575702034L)#comment-575702034</link><description>&lt;p&gt;Considering the great competition it had in March, and lack of multi-player, selling 1.3 million units last month was a fine achievement.&lt;/p&gt;&lt;p&gt;I think most of the fans already got a copy of the game, the same type of thing happened with 13 in Japan, maybe not to this extent, but like I mentioned above, better competition to deal with. That and multiplayer being so popular gives some games better legs to sell more copies over time.&lt;/p&gt;&lt;p&gt;Like most of our top selling games, single player only games that sell well are rare, take a look at the above list.&lt;/p&gt;&lt;p&gt;I see one definitive single player game in God of War 3, which is impressive for a console exclusive. All the other games can be played with a friend or have online features/multiplayer.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sat, 15 May 2010 09:12:47 -0000</pubDate></item><item><title>Re: Movie-List - Machete Trailer Page</title><link>(u'http://www.movie-list.com/trailers.php?id=machete',%2051218478L)#comment-51218478</link><description>&lt;p&gt;bahaha lol awesome.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Thu, 20 May 2010 08:58:25 -0000</pubDate></item><item><title>Re: Naruto Shippuden: Ultimate Ninja Storm 2 box art revealed</title><link>(u'http://gematsu.com/2010/05/naruto-shippuden-ultimate-ninja-storm-2-box-art-revealed',%20575701611L)#comment-575701611</link><description>&lt;p&gt;Naruto is in sage mode as well, look at his eyes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sun, 23 May 2010 22:46:44 -0000</pubDate></item><item><title>Re: Nier began as an Xbox 360 exclusive</title><link>(u'http://gematsu.com/2010/05/nier-began-as-an-xbox-360-exclusive',%20575700827L)#comment-575700827</link><description>&lt;p&gt;Everything is going multi-platform these days if possible, it isn't about loyalty to a company or whatever, it's all about the money. Where in Japan the PS3 dominates over the 360, it is far more even in america and europe. So when the shareholders see that they could get more money going multiplatform, they try and make it happen. If Versus goes to the 360, the only reason will be for the money. I still believe Microsoft shelled out some cash to Square-Enix along with the tv ad's for the 360 bundle for FF13. In the end the PS3 version was superior anyways. -_-&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sun, 23 May 2010 22:51:13 -0000</pubDate></item><item><title>Re: Square Enix&amp;#8217;s &amp;#8216;Project X&amp;#8217; is an RPG</title><link>(u'http://gematsu.com/2010/05/square-enixs-project-x-is-an-rpg',%20575684217L)#comment-575684217</link><description>&lt;p&gt;It would be cool if they did something with atlus.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Mon, 24 May 2010 18:18:06 -0000</pubDate></item><item><title>Re: ICO HD screenshots add weight to our shorts</title><link>(u'http://gematsu.com/2010/05/ico-hd-screenshots-add-weight-to-our-shorts',%20575702179L)#comment-575702179</link><description>&lt;p&gt;I think its only a matter of time until this happens, considering how fast the God of War collection made it to the greatest hits line. I could see Capcom trying to do this with some of there series too, like DMC or Onimusha perhaps?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Thu, 27 May 2010 23:46:09 -0000</pubDate></item><item><title>Re: Sony asks consumers what PS3 collection titles they&amp;#8217;d like to see</title><link>(u'http://gematsu.com/2010/05/sony-asks-consumers-what-ps3-collection-titles-theyd-like-to-see',%20575684559L)#comment-575684559</link><description>&lt;p&gt;Zone of the Enders! Hahah, yeah I can dream....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sat, 29 May 2010 14:32:34 -0000</pubDate></item><item><title>Re: Our Most Anticipated Games of E3 2010</title><link>(u'http://gematsu.com/2010/06/our-most-anticipated-games-of-e3-2010',%20575700115L)#comment-575700115</link><description>&lt;p&gt;Great list.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Fri, 04 Jun 2010 17:55:52 -0000</pubDate></item><item><title>Re: Square Enix DLG planning pre-E3 announcements</title><link>(u'http://gematsu.com/2010/06/square-enix-dlg-planning-pre-e3-announcements',%20575700946L)#comment-575700946</link><description>&lt;p&gt;I still have most of my ps1 games, including Chrono Cross, one of the most under appreciated games ever released by Square. It would be great to see it come to PSN though, I could see myself playing it on psp. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Fri, 04 Jun 2010 17:57:38 -0000</pubDate></item><item><title>Re: Deus Ex: Human Revolution E3 trailer drops jaws</title><link>(u'http://gematsu.com/2010/06/deus-ex-human-revolution-e3-trailer-drops-jaws',%20575702228L)#comment-575702228</link><description>&lt;p&gt;Epic!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sat, 05 Jun 2010 01:02:34 -0000</pubDate></item><item><title>Re: BioWare: Traditional Japanese RPGs aren&amp;#8217;t &amp;#8220;as strong a market&amp;#8221; anymore</title><link>(u'http://gematsu.com/2010/06/bioware-traditional-japanese-rpgs-arent-as-strong-a-market-anymore',%20575684608L)#comment-575684608</link><description>&lt;p&gt;They don't need to change the old ip's they have. Like Dragon Quest, Final Fantasy, etc. They can keep improving on that same formula and the fans will love it. If they want to do something different, make a new ip, look how successful the world ends with you was for Square-Enix.&lt;/p&gt;&lt;p&gt;I'm all up for new innovative titles, but I think Bioware should just focus on what they do best, and let the JRPG developers do what they do best.&lt;/p&gt;&lt;p&gt;After all they tend to market to the jp gaming community first, and the west second. We have started to see some games come from Japan marketed towards western gamers, like Nier, which is fine by me, I'm always down for new stuff.&lt;/p&gt;&lt;p&gt;It's not like we don't have games just like the ones they describe above here in america and europe.&lt;/p&gt;&lt;p&gt;To quote what I'm talking about here-&lt;br&gt;“They kept making the same thing, and the same thing, and, in a sense, almost provided an opening for all of us to jump in with our style of games."&lt;/p&gt;&lt;p&gt;Several of our shooters are very much the same, Call of Duty, Halo, Gears, etc. They add to the formula and bring new tweaks and changes, but one could technically say... Gosh these games are the same thing each year.&lt;/p&gt;&lt;p&gt;There isn't really anything wrong with that, and fans usually want more of the same with improvements and new features.&lt;/p&gt;&lt;p&gt;JRPG's have been using that formula for years now, why should they change it?&lt;/p&gt;&lt;p&gt;My point is, they could say the same thing about Call of Duty, or a handful of things.&lt;/p&gt;&lt;p&gt;Everyone has an opinion, if they don't like JRPG's, that's fine, but they shouldn't come out in the open and say they need to change the formula.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sat, 05 Jun 2010 01:22:15 -0000</pubDate></item><item><title>Re: Nomura confirms new Kingdom Hearts for E3; Final Fantasy Versus XIII &amp;#8220;progressing smoothly&amp;#8221;</title><link>(u'http://gematsu.com/2010/06/nomura-confirms-new-kingdom-hearts-for-e3-final-fantasy-versus-xiii-progressing-smoothly',%20575700959L)#comment-575700959</link><description>&lt;p&gt;Cut the guy a break, he is one of the best still working for Square-Enix, we know in the end he will deliver.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sun, 06 Jun 2010 21:04:01 -0000</pubDate></item><item><title>Re: Troy Baker confirms Tales of Vesperia PS3 localization (in video)</title><link>(u'http://gematsu.com/2010/06/troy-baker-confirms-tales-of-vesperia-ps3-localization-in-video',%20575700151L)#comment-575700151</link><description>&lt;p&gt;It only makes sense to release it soon, the Vesperia anime movie will probably be coming overseas in the next few months as well. It released on DVD/BD in Japan like a few days ago, and it only makes sense to release them both outside of Japan, besides they have tons of dlc for it they could put on the us/eu ps store, and get some more cash from hardcore fans.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Wed, 09 Jun 2010 09:22:36 -0000</pubDate></item><item><title>Re: Tales Studio suffering financial problems?</title><link>(u'http://gematsu.com/2010/06/tales-studio-suffering-financial-problems',%20575702544L)#comment-575702544</link><description>&lt;p&gt;Remember when Square-Enix wanted to buy tecmo? This seems like a win - win to me.&lt;/p&gt;&lt;p&gt;Wouldn't surprise me if they tried.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Mon, 21 Jun 2010 20:11:58 -0000</pubDate></item><item><title>Re: Final Fantasy XIV E3 Preview</title><link>(u'http://gematsu.com/2010/06/final-fantasy-xiv-e3-preview',%20575701233L)#comment-575701233</link><description>&lt;p&gt;The latest trailers have shown some summons. That doesn't mean there will be a summoner class, which there was in FFXI, but I'd be really surprised if there wasn't.&lt;/p&gt;&lt;p&gt;Leviathan? &lt;a href="http://img38.imageshack.us/img38/7589/ff14b.png" rel="nofollow noopener" target="_blank" title="http://img38.imageshack.us/img38/7589/ff14b.png"&gt;http://img38.imageshack.us/...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Titan? &lt;a href="http://img576.imageshack.us/img576/779/ff14a.png" rel="nofollow noopener" target="_blank" title="http://img576.imageshack.us/img576/779/ff14a.png"&gt;http://img576.imageshack.us...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;This has to be Ifrit - &lt;a href="http://img188.imageshack.us/img188/6168/ff14c.png" rel="nofollow noopener" target="_blank" title="http://img188.imageshack.us/img188/6168/ff14c.png"&gt;http://img188.imageshack.us...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In FF 11 you had to defeat many of the summons to unlock them for battle. Diabolos was really tough to beat.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Tue, 22 Jun 2010 06:23:06 -0000</pubDate></item><item><title>Re: Square: Currently &amp;#8220;no plans&amp;#8221; for Final Fantasy XIV on Xbox 360</title><link>(u'http://gematsu.com/2010/06/square-currently-no-plans-for-final-fantasy-xiv-on-xbox-360',%20575702170L)#comment-575702170</link><description>&lt;p&gt;I think it still is all about live, no one wants to pay for gold and a monthly fee at the same time. Unless MS will let silver players play 14 on 360 without gold, it might not ever happen.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Tue, 22 Jun 2010 06:25:36 -0000</pubDate></item><item><title>Re: Final Fantasy XIV E3 Preview</title><link>(u'http://gematsu.com/2010/06/final-fantasy-xiv-e3-preview',%20575701230L)#comment-575701230</link><description>&lt;p&gt;In Final Fantasy XI to get a chocobo you had to be lv 20 and do a typical mmorpg quest, where you nurse a sick chocobo back to health, well sorta. After several in game hours you got a chocobo license from a nearby npc. Then you could ride it all around the world map, but not inside a few select places of course. As the game developed they eventually added more features. Like FF13, you could dig for treasure, and even feed your chocobo and visit it in the stable to try and keep it healthy, etc.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Tue, 22 Jun 2010 20:47:38 -0000</pubDate></item><item><title>Re: First three in-game scans of Final Fantasy Versus XIII</title><link>(u'http://gematsu.com/2010/06/first-three-in-game-scans-of-final-fantasy-versus-xiii',%20575701156L)#comment-575701156</link><description>&lt;p&gt;Insert girly squeal here! I can't wait!!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Wed, 23 Jun 2010 19:18:24 -0000</pubDate></item><item><title>Re: Jaffe defends attacks on Twisted Metal visuals</title><link>(u'http://gematsu.com/2010/06/jaffe-defends-attacks-on-twisted-metal-visuals',%20575700161L)#comment-575700161</link><description>&lt;p&gt;You tell them David!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Wed, 23 Jun 2010 19:20:32 -0000</pubDate></item><item><title>Re: Inafune: Devil May Cry 5 would be &amp;#8220;custom-tailored to what the fans want&amp;#8221;</title><link>(u'http://gematsu.com/2010/06/inafune-devil-may-cry-5-would-be-custom-tailored-to-what-the-fans-want',%20575684829L)#comment-575684829</link><description>&lt;p&gt;I want destructible environments in the game, Where I can pick up a huge demon and throw him into a building and watch it crumble to the ground.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Wed, 23 Jun 2010 19:24:18 -0000</pubDate></item><item><title>Re: Turn 10: &amp;#8220;Nobody gives a shit&amp;#8221; about PlayStation Move</title><link>(u'http://gematsu.com/2010/06/turn-10-nobody-gives-a-shit-about-playstation-move',%20575702523L)#comment-575702523</link><description>&lt;p&gt;I think he has to, MS is really banking on kinect to be a huge hit for them. I think it can be, but just not for gaming. You need a controller, its part of gaming.&lt;/p&gt;&lt;p&gt;As for the move, Sony is putting it out there for people who want to give it a go, but don't expect a million dollar advertisement plan for the move.&lt;/p&gt;&lt;p&gt;MS has already said they have a large marketing plan for Kinect underway, somewhere in the millions. I read that and realized just how much they are going for it with Kinect. This is like an all or nothing for them, which I think is insane. 150 usd is far to much for a casual consumer, and unlike the wii, everything you need does not come available in a simplified package for a respectable price.&lt;/p&gt;&lt;p&gt;Each year one of the big three put out a stinker in the hardware section of gaming, for example, last year was Sony with the PSPgo. They played it smart and didn't put all there eggs in one basket with it, so when it sunk like the titanic, they didn't lose quite so much.&lt;/p&gt;&lt;p&gt;To sum this up, basically...if no one gives a shit about Move, the same thing can be said for Kinect.&lt;/p&gt;&lt;p&gt;And where sony is treating the move (Which is still not a great price for the entire set of hardware) as a side project, MS is treating Kinect like an AAA title.&lt;/p&gt;&lt;p&gt;If they lowered the price down to 50, and released it with the sports game pack, along with something like Fable 3, that could be successful for them. Going about it the way they currently are spells disaster imo.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Thu, 24 Jun 2010 00:58:25 -0000</pubDate></item><item><title>Re: Metal Gear Solid creator to continue creating Metal Gear Solid games</title><link>(u'http://gematsu.com/2010/06/metal-gear-solid-creator-to-continue-creating-metal-gear-solid-games',%20575702296L)#comment-575702296</link><description>&lt;p&gt;I hope for Kojima-san's sake, they let him work on other games as well.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sat, 26 Jun 2010 20:22:55 -0000</pubDate></item><item><title>Re: Final Fantasy XIV beta &amp;#8220;starting soon&amp;#8221;</title><link>(u'http://gematsu.com/2010/06/final-fantasy-xiv-beta-starting-soon',%20575702562L)#comment-575702562</link><description>&lt;p&gt;Exactly, some of us don't like WOW...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sat, 26 Jun 2010 20:25:35 -0000</pubDate></item><item><title>Re: Team ICO &amp;#8220;hard at work&amp;#8221; on The Last Guardian</title><link>(u'http://gematsu.com/2010/06/team-ico-hard-at-work-on-the-last-guardian',%20575684710L)#comment-575684710</link><description>&lt;p&gt;I think it will be at TGS. Last year TGS was horrible, Japan has to save some big games for this years show.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sun, 27 Jun 2010 19:31:01 -0000</pubDate></item><item><title>Re: Final Fantasy XIV beta &amp;#8220;starting soon&amp;#8221;</title><link>(u'http://gematsu.com/2010/06/final-fantasy-xiv-beta-starting-soon',%20575749325L)#comment-575749325</link><description>&lt;p&gt;No, they will most likely update the main site with information regarding the beta. PC users will probably just download a beta client from the main site. As for PS3 users, if this upcoming beta is going to include the PS3, I would guess on something like a code you put in via PS Store that allows you to download the beta client.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zero</dc:creator><pubDate>Sun, 27 Jun 2010 19:33:51 -0000</pubDate></item></channel></rss>