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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for Connway</title><link>http://disqus.com/by/Connway/</link><description></description><atom:link href="http://disqus.com/Connway/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 27 Jan 2010 05:06:02 -0000</lastBuildDate><item><title>Re: DirectX vs. OpenGL revisited - Wolfire Games Blog</title><link>http://blog.wolfire.com/2010/01/DirectX-vs-OpenGL-revisited#comment-31501403</link><description>&lt;p&gt;That summarizes it up perfectly! To be honest, I don't think D3D or OpenGL are as bad as the other parties make them out to be, but you're right, at the end of the day it's the user's personal preference and situation that determines what they use.&lt;/p&gt;&lt;p&gt;I'm just going to ask this and people may hate me, but is there really a point to the existence of this post? This just seems like a "I like OpenGL better and you're wrong" kind of post. Maybe you're right, maybe you're wrong, who cares? You gave your reasoning for your choices once already, why not leave it at that?&lt;/p&gt;&lt;p&gt;It just seems like the only real thing you've accomplished with all of this is to start a flame war, which doesn't accomplish or contribute to anything.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connway</dc:creator><pubDate>Wed, 27 Jan 2010 05:06:02 -0000</pubDate></item><item><title>Re: Everyone&amp;#8217;s a Hero in Their Own Way</title><link>http://calvinfreitas.com/blog/2008/everyones-a-hero-in-their-own-way/#comment-4163052</link><description>&lt;p&gt;One of my heroes that comes to mind right now is George MacDonald. He created many worlds that sucked me in for many a late nights. He's probably one of the primary authors that kept me reading books.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connway</dc:creator><pubDate>Thu, 04 Dec 2008 03:43:10 -0000</pubDate></item></channel></rss>