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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Disqus - Latest Comments for BBMedia</title><link>http://disqus.com/by/BBMedia/</link><description></description><atom:link href="http://disqus.com/BBMedia/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 11 Oct 2009 16:23:05 -0000</lastBuildDate><item><title>Re: Flash on iPhone: My Experience</title><link>http://coderhump.com/archives/517#comment-19862203</link><description>&lt;p&gt;I won't have to wait for CS5, since I've been working with the iPhone SDK for the past few months and I'm aiming to release my first iPhone app in November.  Not bad for a bizdev/marketing guy.  :)&lt;/p&gt;&lt;p&gt;And me not waiting for CS5 is probably a good thing for all iPhone owners, I'm sure they don't want me releasing "80's Night with Pat" again.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BBMedia</dc:creator><pubDate>Sun, 11 Oct 2009 16:23:05 -0000</pubDate></item><item><title>Re: Flash on iPhone: My Experience</title><link>http://coderhump.com/archives/517#comment-19800329</link><description>&lt;p&gt;I've always enjoyed reading your write ups Ben... even though tons of it blows right over my head.  But hey, this is the way we learn.  Sit at the table with people who know more than you.  This appears to provide an awesome toolset and pipeline for getting game ideas onto the iPhone.  Looking forward to more of the stuff you guys are pumping out in the "Lab"&lt;/p&gt;&lt;p&gt;-Benjamin Bradley&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BBMedia</dc:creator><pubDate>Sat, 10 Oct 2009 14:09:16 -0000</pubDate></item></channel></rss>